RareDar helps you track and locate rare mobs that are in your proximity.
RareDar has a small window that shows a radar screen. It detects when you're in a zone/area that might have rare mobs, and if so, changes the radar screen color to green. Left-clicking the green radar screen trys to target all mobs that might be close, so you have an increased chance of spotting them.
Right-Clicking the "RareDar" text shows a menu of known Zones, from where you can select the zone you're in (or you're interested in). This will open an info panel below the main window containing the name, area, and coordinates of a mob in that zone. Clicking the left/right Arrows will cycle through the mobs, making it easy to set waypoints and ride to them consecutively. In that info panel, mobs that you've already killed will be shown in green, mobs that are missing are red, making it easier to check spawn points of mobs you're needing only.
If you have any suggestions regarding mob names, positions, or bugs in RareDar, please post them here.
Fixed a lot of mob spawn positions in Brevane and Dusken, and added several locations in Iron Pine Peak.
Mobs can have comments now, which are shown when you approach their location. For example, if you approach the vengeful spirit in silverwood, you'll get a message that you have to look for the hidden crypt and damage it to make the spirit spawn.
All location and comment data is kept on the website http://riftrares.gbl-software.de, where you can download new data files faster than the addon itself updates. If you're knowledgeable about mobs, locations, and spawn events, you can help make raredar better by updating information there. Contact me at firstname.lastname@example.org if you want to help. Translators to french and russian are needed especially.
RareDar has been dead for a while, as the original author and later maintainer quit the game, but i've taken over development recently. The current version works with Storm Legion, has several fixed mob locations, and a new/improved version of the database that allows for more than one location per mob.
Improving mob locations will be the main development task in the next few weeks, so feel free to post any suggestions for improvement here.