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Updated: | 10-12-15 11:19 AM |
Created: | 03-12-12 12:21 AM |
Downloads: | 12,813 |
Favorites: | 27 |
MD5: |
/mhf debug -fAdd a ten man team (2 tanks, 2 heals, 1 support):
or
/mhf debug --fiveman
/mhf debug -tAdd a 20 man team (3 tanks, 6 healers, 2 support)
or
/mhf debug --tenman
/mhf debug -wRemove fakes:
or
/mhf debug --twentyman
/mhf debug -nVersion 0.3.4
or
/mhf debug --nofakes
or
enter combat :)
File Name |
Version |
Size |
Author |
Date |
0.4.37 |
169kB |
Mere |
10-13-13 11:57 AM |
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0.4.36 |
169kB |
Mere |
10-12-13 10:42 AM |
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0.4.35 |
169kB |
Mere |
08-26-13 05:06 AM |
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0.4.34 |
169kB |
Mere |
08-03-13 08:26 AM |
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0.4.33 |
168kB |
Mere |
07-30-13 03:29 PM |
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0.4.32 |
169kB |
Mere |
07-27-13 07:44 AM |
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0.4.31 |
162kB |
Mere |
06-30-13 05:22 AM |
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0.4.30 |
161kB |
Mere |
06-27-13 07:09 PM |
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0.4.29 |
161kB |
Mere |
06-26-13 01:08 PM |
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0.4.28 |
160kB |
Mere |
06-26-13 10:51 AM |
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0.4.27 |
155kB |
Mere |
06-24-13 01:15 PM |
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0.4.26 |
155kB |
Mere |
06-22-13 07:37 AM |
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0.4.25 |
158kB |
Mere |
05-06-13 08:13 AM |
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0.4.23 |
158kB |
Mere |
03-25-13 06:03 PM |
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0.4.22 |
157kB |
Mere |
03-20-13 07:18 AM |
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0.4.21 |
157kB |
Mere |
03-13-13 06:25 PM |
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0.4.20 |
157kB |
Mere |
03-11-13 06:01 PM |
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0.4.19 |
157kB |
Mere |
03-02-13 06:01 AM |
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0.4.18 |
156kB |
Mere |
02-10-13 07:31 AM |
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0.4.17 |
156kB |
Mere |
01-30-13 04:02 AM |
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0.4.16 |
156kB |
Mere |
01-26-13 06:19 AM |
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0.4.15 |
136kB |
Mere |
12-02-12 10:53 AM |
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0.4.14 |
136kB |
Mere |
11-11-12 01:41 PM |
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0.4.13 |
136kB |
Mere |
11-11-12 09:23 AM |
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0.4.12 |
136kB |
Mere |
11-10-12 03:00 PM |
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0.4.11 |
132kB |
Mere |
11-10-12 08:15 AM |
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0.4.10 |
132kB |
Mere |
11-09-12 05:50 PM |
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0.4.9 |
131kB |
Mere |
10-26-12 08:25 AM |
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0.4.8 |
124kB |
Mere |
07-01-12 01:17 PM |
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0.4.7 |
124kB |
Mere |
07-01-12 04:41 AM |
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0.4.6 |
122kB |
Mere |
05-09-12 01:49 PM |
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0.4.5 |
110kB |
Mere |
04-26-12 01:48 AM |
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0.4.4 |
110kB |
Mere |
04-25-12 04:05 PM |
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0.4.3 |
110kB |
Mere |
04-25-12 12:26 PM |
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0.4.2 |
109kB |
Mere |
04-25-12 02:23 AM |
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0.4.1 |
109kB |
Mere |
04-21-12 12:46 PM |
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0.4.0 |
107kB |
Mere |
04-20-12 05:57 PM |
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0.3.7 |
107kB |
Mere |
04-16-12 04:14 PM |
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0.3.6 |
105kB |
Mere |
04-15-12 01:59 PM |
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0.3.5 |
98kB |
Mere |
04-12-12 04:58 PM |
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0.3.4 |
97kB |
Mere |
04-10-12 12:55 PM |
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0.3.3 |
97kB |
Mere |
04-09-12 10:24 AM |
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0.3.2 |
96kB |
Mere |
04-08-12 02:59 PM |
|
0.3.1 |
91kB |
Mere |
04-07-12 01:27 PM |
|
0.3.0 |
79kB |
Mere |
04-06-12 01:25 PM |
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0.2.7 |
75kB |
Mere |
04-05-12 06:12 PM |
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0.2.5 |
74kB |
Mere |
04-04-12 02:14 PM |
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0.2.4 |
74kB |
Mere |
04-03-12 04:25 PM |
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0.2.3 |
71kB |
Mere |
04-02-12 05:02 PM |
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0.2.2 |
70kB |
Mere |
04-02-12 03:12 PM |
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0.2.1 |
69kB |
Mere |
04-01-12 04:30 PM |
|
0.2 |
69kB |
Mere |
04-01-12 04:21 PM |
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0.1.3 |
30kB |
Mere |
03-25-12 07:35 AM |
|
0.1.2 |
29kB |
Mere |
03-23-12 08:42 PM |
|
0.1 |
27kB |
Mere |
03-23-12 05:43 AM |
Comment Options |
Mere |
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Skun |
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05-08-12, 08:12 PM | |
I like this for my needs now that I am playing a mage that has a heal spec. My old char was a rogue and I didn't need to worry about healing. :P
A few things I'd like to see added:
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Firedancer |
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04-26-12, 05:33 PM | ||
Forum posts: 0
File comments: 5
Uploads: 0
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Quote:
Thanks, Mere[/quote] First -- thanks you so much for adding to Curse -- thats awesome! What I meant about d/c is that in the default raid frames, I think it actually turns their raid frame black or shows d/c before they acctually d/c.. maybe its just the text that turned gray. Not ahuge deal About to try the new version in ID again tonight! |
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Figgie |
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04-26-12, 01:54 AM | |
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Anther day, another version.
With 0.4.5, I've added engine support for entering multiple spells for each keybind. As long as the abilities are seperated by commas. eg you can now enter into a spell field (note the UI will show this with a yellow border, as the UI doesn't understand the lists, I'll fix that later) Healing Breath, Healing Spray and the backend will generate the appropriate macro: /cast @unitId Healng Breath /cast @unitId Healng Spray The first spell in the list, that's not on cooldown, will be cast. This works with modifiers as well. If this breaks for anyone, please use /mhf tooltips and hover over a unit frame, you should then get a tooltip that lists the macro that's been created. I've also added mhf to curse, so those with the curse client can now receive updates: http://www.curse.com/addons/rift/merehealingframes |
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Mere |
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04-25-12, 06:09 PM | ||
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Quote:
The icons need me to add some sizing sliders, the text in the icons will then adjust to the icon size (hopefully) The other text would need seperate sliders. I'll add it to the list of things to do. |
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Mere |
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04-25-12, 04:59 PM | |
Zombie
Forum posts: 2
File comments: 24
Uploads: 0
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Heya
I wanted to give a try your addon but the text and buff icons are so small i cant read them. Are there options to resize text/icons?
Last edited by Oakayam : 04-25-12 at 05:00 PM.
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Oakayam |
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04-25-12, 04:09 PM | |||
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Quote:
I didn't see it in my testing, as I used Latent Blaze, but tracked the buff and debuff on the same tracker, rather than split. Ward of the ancestors uses ancestral slumber as it's debuff, so I never saw it with shields. Version 0.4.4 should be coming out shortly which will fix this issue. (very strange day, 3 new versions all fixing bugs Thanks, Mere |
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Mere |
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04-25-12, 02:00 PM | |||
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Quote:
I suspect it's something to do with having a ' in the name. I'll see if I can find the cause, I suspect I know the area at fault based on a fix I did earlier today, but I'm not sure why it's going wrong... |
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Mere |
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04-25-12, 01:44 PM | ||
Zombie
Forum posts: 1
File comments: 8
Uploads: 0
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Quote:
I also noticed another error, it appears to happen only when casting Healer's Covenant (maybe because it adds both a buff and a debuff): Here is what I get: Error MereHealingFrames/BuffManager.lua:313: attempt to index local 'details' (a nil value) In MereHealingFrames/MereHealingFrames.Events.BuffAdd, event Event.Buff.Add stack traceback: MereHealingFrames/buffmanager.lua:313: in function 'BuffAdd' MereHealingFrames/buffmanager.lua:122: in function 'BuffAdd' MereHealingFrames/buffmanager.lua:55 in function <MereHealingFrames/Events.lua:51> hope it helps in tuning the addon |
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Skun |
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04-25-12, 12:27 PM | |||
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Quote:
I've also added suppressmacrofailures to the created macros as well. |
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Mere |
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04-25-12, 12:10 PM | |
Zombie
Forum posts: 1
File comments: 8
Uploads: 0
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Is it possible to include the '/suppressmacrofailures' line in the macros, so I don't get those annoying macro error messages?
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Skun |
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04-25-12, 10:05 AM | |||||
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Quote:
Quote:
I guess depending on the tank you might be able to guess, eg, we're in combat and this player's mana/power/energy hasn't moved down for a 3s, and they're also not moving around, are they slacking? IE players in general should be moving or doing something. I guess I could add a slacking icon, so you can tell that someone appears to be doing nothing and for how long. You can then make the decision for they're doing nothing because the fight needs you to do nothing at some point, eg stand still and don't attack. Quote:
Quote:
2: that should be doable, (it might secretly be doable already, as some you can use the command line to play with the colours) The question is how fine grained you'd want the control, eg would an option to change all text foreground/background be enough (although it's probably a good starting point)? Thanks, Mere |
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Mere |
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04-25-12, 09:50 AM | |
Forum posts: 0
File comments: 5
Uploads: 0
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Hi Mere!
I tested this out in ID last night so I thought I would just mention a few things I noticed. 1. If someone goes D/C it doesn't show in the frame until the person is completely offline (minor problem unless its your MT! ) 2. When I move people around in the raid for various reasons, the frames dont update until you do /reloadui -- but when you do reload it resets the slider bars for your buffs. For example, I moved my hots to position 18/19/10 and my orbs on 17 --- but when I reloadui, it resets my buffs to position 1/2/3/4 and nothing appears. (hope I explained that well enough) Here are my minor suggestions: 1. Add this ui to Curse so it shows updates automatically using the downloader 2. Make option to change text color on frames -- instead of white text w/wo border, maybe black text would be easier to see. Thanks again for your hard work on this addon! |
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Figgie |
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04-23-12, 08:23 PM | ||
Forum posts: 0
File comments: 5
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Quote:
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Figgie |
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