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Updated: 12-12-12 11:11 PM
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Updated:12-12-12 11:11 PM
Created:12-12-12 04:56 PM
Downloads:799
Favorites:7
MD5:
NkRebuff
Version: 2.5.1
by: Gornutz [More]
The addon was created originally for the sole reason that I was not able to find relevant buffs in the standard user interface.
The main use of the addon can be described quite easily: It reminds you about buffs and/or debuff which need renewal. If we go a bit more into detail, you'll find that the addon has grown quite a lot over time and offers a lot of functionality:

Notify the player if a buff is missing (including buff food, temporary weapon enhancements and much more) on himself
Notify the player if a certain buff on himself is almost running out and needs refreshing
Notify the player if a certain buff on his target is missing or almost running out and needs refreshing
Handles buffs cast by yourself as well as by other players
Notify the player if a debuff is missing on the current target (player or npc/boss)
Notify the player if a debuff (or curse) has been placed on him (by another player or npc/boss)
Notify the player about cooldowns which are available
Notify the player about abilities running / buffs active due to a cooldown being used
Maintain a list of the last couple of debuffs which affected the player
You can use the addon more or less out of the box with the only need for setup being that the addon needs to learn the buffs, debuffs etc. it can track and you telling the addon which of these are important. However there are many settings to adjust the addons behaviour exactly to your personal needs.

All the above can be configured in sets. Each set defines a list of buffs, debuffs and cooldowns you want to have watched. You will probably want a different set for each of your six roles. But you could also setup even more sets for very specific purposes. As there's no limit to the number of sets you can have as many as you want.
V2.5.1:

- Fixes "detail" errors from occurring.
Optional Files (1)
File Name
Version
Size
Author
Date
Type
2.5.2
957kB
01-19-13 11:06 AM
Patch


Archived Files (1)
File Name
Version
Size
Author
Date
2.5.0
957kB
Gornutz
12-12-12 04:56 PM


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Old 06-30-13, 03:50 AM  
Shinoa

Forum posts: 0
File comments: 1
Uploads: 0
Quote:
Originally Posted by Mangoes
This addon is posted twice with 2 different dates, I already posted this on the other but it has no comments other than mine...

Error: nkRebuff/processing/processing.lua:24: attempt to index a nil value
In nkRebuff / nkRebuff.Buff.Add, event Event.Buff.Add
stack traceback:
[C]: in function '__index'
nkRebuff/processing/processing.lua:24: in function 'processBuffAdd'
nkRebuff/processing/buffHandler.lua:23: in function <nkRebuff/processing/buffHandler.lua:13>

Occured when casting Touch the Light while I had NkRebuff set to display the buff's CD.
Quote:
Originally Posted by Prismatech
have bug to day updatet.
Error: Unknown frame type "nkExtTexture"
In nkRebuff / addonLoaded, event Event.Addon.Load.End
stack traceback:
[C]: in function 'createFrame_core'
nkManager/main.lua:46: in function 'new'
nkManager/main.lua:29: in function 'init'
nkRebuff/main.lua:65: in function <nkRebuff/main.lua:33>
Curse shows that the author of nkRebuff has been upgraded 15hours ago, have you tried that version ?

http://www.curse.com/addons/rift/nkrebuff

http://rift.curseforge.com/addons/nkrebuff/

Recent files
R: V3.1.0 for 2.3 15 hours ago
Last edited by Shinoa : 06-30-13 at 03:52 AM.
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Old 06-28-13, 10:44 AM  
Mangoes

Forum posts: 0
File comments: 9
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This addon is posted twice with 2 different dates, I already posted this on the other but it has no comments other than mine...

Error: nkRebuff/processing/processing.lua:24: attempt to index a nil value
In nkRebuff / nkRebuff.Buff.Add, event Event.Buff.Add
stack traceback:
[C]: in function '__index'
nkRebuff/processing/processing.lua:24: in function 'processBuffAdd'
nkRebuff/processing/buffHandler.lua:23: in function <nkRebuff/processing/buffHandler.lua:13>

Occured when casting Touch the Light while I had NkRebuff set to display the buff's CD.
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Old 06-17-13, 12:32 PM  
Prismatech

Forum posts: 0
File comments: 1
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have bug to day updatet.
Error: Unknown frame type "nkExtTexture"
In nkRebuff / addonLoaded, event Event.Addon.Load.End
stack traceback:
[C]: in function 'createFrame_core'
nkManager/main.lua:46: in function 'new'
nkManager/main.lua:29: in function 'init'
nkRebuff/main.lua:65: in function <nkRebuff/main.lua:33>
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Old 02-10-13, 10:02 AM  
Rounded

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File comments: 4
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I'm trying to create a new set for Warden, if I go to Track Abilities -> buffs - with duration -> left-click Dangers of the Deep it turns on the icon for Improved Jolt. If I right-click the same line, it opens the properties window of Ageless Ice.

Any ideas?
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Old 12-20-12, 06:00 PM  
Mase123y
Zombie

Forum posts: 1
File comments: 19
Uploads: 0
Good job bringing this addon back. One thing I liked about this addon is the debuff list that showed what debuffs you have been effected by. Also this list showed the tooltips of these debuffs so you can read what they do. Right now I dont see this debuff list working correctly.
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Old 12-16-12, 12:19 PM  
Gornutz
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 2
Uploads: 2
Quote:
Originally Posted by crittakin
Getting this error all the time

Error: nkRebuff/processing.lua:230: attempt to call field 'Detail' (a nil value)
In nkRebuff / eventHandler, event Event.System.Update.Begin
stack traceback:
nkRebuff/processing.lua:230: in function 'CheckForCooldowns'
nkRebuff/processing.lua:146: in function 'processCooldowns'
nkRebuff/events.lua:274: in function <nkRebuff/events.lua:92>
the version that i released an hour later fixed that problem and I am working on other problems right now
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Old 12-14-12, 06:42 PM  
crittakin

Forum posts: 0
File comments: 1
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Getting this error all the time

Error: nkRebuff/processing.lua:230: attempt to call field 'Detail' (a nil value)
In nkRebuff / eventHandler, event Event.System.Update.Begin
stack traceback:
nkRebuff/processing.lua:230: in function 'CheckForCooldowns'
nkRebuff/processing.lua:146: in function 'processCooldowns'
nkRebuff/events.lua:274: in function <nkRebuff/events.lua:92>
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Old 12-13-12, 09:24 AM  
Eloora
Zombie

Forum posts: 2
File comments: 10
Uploads: 0
I'm pretty much getting the same error that I've gotten since this mod has been broken:
Code:
Error: Unknown frame type "nkExtTexture"
    In nkRebuff / addonLoaded, event Event.Addon.Load.End
stack traceback:
	[C]: in function 'createFrame_core'
	nkManager/main.lua:46: in function 'new'
	nkManager/main.lua:29: in function 'init'
	nkRebuff/main.lua:65: in function <nkRebuff/main.lua:33>
What exactly have you updated in the mod, and is it working in game for you?
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Old 12-12-12, 11:04 PM  
Gornutz
AddOn Author - Click to view AddOns

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File comments: 2
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Quote:
Originally Posted by scubab
So glad to see you back! I left Rift and I was bummed to return to SL with no NkRebuff.
Keep up the good work
Naifu has stopped playing rift as of right now, so I am taking over all of the NkAddons and updating them for now.
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Old 12-12-12, 10:22 PM  
scubab

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File comments: 6
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So glad to see you back! I left Rift and I was bummed to return to SL with no NkRebuff.
Keep up the good work
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