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| Updated: | 02-20-13 08:25 PM |
| Created: | 01-15-13 08:59 AM |
| Downloads: | 158 |
| Favorites: | 1 |
| MD5: |
File Name |
Version |
Size |
Author |
Date |
1.5b |
871kB |
Montage |
02-09-13 11:07 PM |
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1.5 |
871kB |
Montage |
02-02-13 02:59 PM |
|
1.4b |
871kB |
Montage |
01-27-13 04:21 PM |
|
1.4 |
871kB |
Montage |
01-26-13 07:45 PM |
|
1.3 |
107kB |
Montage |
01-24-13 09:04 PM |
|
1.2 |
107kB |
Montage |
01-16-13 08:56 PM |
|
1.1 |
48kB |
Montage |
01-15-13 07:48 PM |
|
1.0 |
48kB |
Montage |
01-15-13 08:59 AM |
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Forum posts: 0
File comments: 4
Uploads: 0
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Code:
Error: MontsPrestigeBar/Montage's Prestige Bar.lua:120: attempt to perform arithmetic on field 'scale' (a nil value)
In MontsPrestigeBar / Slash Commands, event Slash.mpb
stack traceback:
MontsPrestigeBar/Montage's Prestige Bar.lua:120: in function 'Build'
MontsPrestigeBar/Montage's Prestige Bar.lua:323: in function <MontsPrestigeBar/Montage's Prestige Bar.lua:281>
Last edited by bctrainers : 02-20-13 at 11:18 AM.
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I need to implement a catch for level players that don't have any prestige. I apologize for the errors it has thrown because of this.
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I realized on the drive to work that the bar is off by 10% and that the bar will not properly reset on a rank up. I'll fix those this evening!
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