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Updated:10-06-11 03:26 PM
Created:10-05-11 02:50 PM
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QuickStats
Version: 0.4
by: rynti [More]
This addon is not being developed anymore.


This addon will let you always know your stats (Health, Mana) and inform you when you - for instance - reached the maximum combo points.

It's similar to the World of Warcraft Addon "IceHUD".


It is currently under heavy development, it will be hopefully done soon.

Here is my ToDo-List:
  • Casting bars *Coming next*
  • Bar captions *Coming next*
  • Planar display
  • Pet data
  • "Target of Target" data
  • Configuration (CUI)
  • Configuration (GUI)
0.4 - 06. 10. 2011
  • Bars are now finally round!!!
  • Combo points aren't displayed in a bar anymore

0.3a - 06. 10. 2011
  • Compatibility of all callings (Not tested yet)
  • Huge code cleanup
  • Target display

0.1a - 05. 10. 2011
  • Basic setup of the addon
  • Rogue compatibility
Optional Files (0)


Archived Files (2)
File Name
Version
Size
Author
Date
0.3a
15kB
rynti
10-06-11 08:00 AM
0.1a
1kB
rynti
10-05-11 02:50 PM


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Old 11-13-11, 03:00 AM  
Kasoki
 
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Rynti has stopped playing RIFT.
__________________
There are only 10 types of people in the world: those who understand binary, and those who don't.
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Old 11-11-11, 10:41 PM  
BuGsY

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Quote:
Originally Posted by Kalvir
While waiting for the next version to be released, if you're interested, you can get my modifications here (I post it as is, with my modified settings, so you'll have to tweak them to your liking if they don't suit you). It is based on version 0.4:

http://www.megaupload.com/?d=NC23P2EY
I love the changes you made. With the default .4 I was able to change it a bit to my liking, with yours I am unaware where to start. Being a long time Icehud users I jumped on this addon.

I have always set up as such.
Target Health / Player Health / Target Cast <<<<<<<<<<>>>>>>>>> Player Cast / Player Mana / Target Mana

The reason why, I like it to look uniform when I have a target and when I don't. I find the Target HP easier to monitor when its close to mine which is also important. I should probably have HP on the right side ( the whole Right Eye, Left Eye, Right Brain, Left Brain, which hand are you? ) to increased personal reaction time but that's splitting hairs.

Is it possible to release a fan config for

All Bars equal Height and Width with your textures
The above layout of TH, PH, <<<>>> PM, TM

And adding in the Castbars when the times comes of
TH, PH, TC <<<>>> PC, PM, TM

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Old 11-09-11, 10:35 AM  
Kalvir

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While waiting for the next version to be released, if you're interested, you can get my modifications here (I post it as is, with my modified settings, so you'll have to tweak them to your liking if they don't suit you). It is based on version 0.4:

http://www.megaupload.com/?d=NC23P2EY
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Old 10-31-11, 04:20 PM  
Rustycage
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Okay, so I managed to get QuickStats to work, however; I can't seem to figure out how to scale or reshape the combo points display, is there not a feature for that? They look stretched, and too big, they don't go seamless with the other parts of the addon very well.

I also wanted to ask about smoothing the edges of the bars... they seem rough around the ark part of it, where they bend inward so they can have the shape they have, I would like an option for that to be smoothed out so it doesn't look like it was cut out roughly from a photograph without effort.

Besides all of that, I still like QuickStats better than the other addon available that does what this does (but doesn't have all the same features, not even close yet.)

Thanks for your time.
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Old 10-14-11, 10:34 AM  
Rustycage
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I can't get the addon to work at all... I put it where all my other addons are, and all my other addons work fine, but this one doesn't even show up, it's no where in the game.
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Old 10-10-11, 08:38 PM  
Giglemesh

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it's a nice start but i've noticed it doesn't keep your hp up unless you're getting hit and same with the hp on the target unless if you're hitting it... as for the planar charges it doesn't show would be nice and possibly incorporate the hp numbers/% in the bars same with mana on the target
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Old 10-08-11, 02:29 PM  
Viscerator

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Would it be possible to add an option to have HP/Energy bars visible when out of combat?

Also, the CP color is a little hard to see in certain lighting/areas in the game. This is mostly due to the transparency of the orange when it is lower than 5cp.
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Old 10-08-11, 10:55 AM  
rynti
 
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Quote:
Originally posted by Kalvir
Hi rynti.

I've done some modifications to the code (based on version 0.4) that might interest you:
* Support different width to the three bars.
* Support rounded bars.
* Support fading the bars and combo points when out of combat.
* Dramatic improvement to CPU usage.
* Fix bug - bar 2 was not hidden when target has no calling (e.g. Target practice dummies).
* Fix bug - Rogue combo points were not updated to the current target.

I've sent my modifications to the email mentioned in the Addon. Please let me know if it's of any use to you .

Kalvir.
I already read your E-Mail and will have a closer look on the source as soon as I'm able to (Currently not at home)

However - If what you said is true - I'll have to give you a big thanks for your help


Best regards,
Rynti
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Old 10-08-11, 09:16 AM  
Kalvir

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Hi rynti.

I've done some modifications to the code (based on version 0.4) that might interest you:
* Support different width to the three bars.
* Support rounded bars.
* Support fading the bars and combo points when out of combat.
* Dramatic improvement to CPU usage.
* Fix bug - bar 2 was not hidden when target has no calling (e.g. Target practice dummies).
* Fix bug - Rogue combo points were not updated to the current target.

I've sent my modifications to the email mentioned in the Addon. Please let me know if it's of any use to you .

Kalvir.
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Old 10-07-11, 09:38 AM  
Erunestaron

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combopoints dont disappear if you change your target... maybe a change in that?
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Old 10-07-11, 02:44 AM  
rynti
 
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Quote:
Originally posted by DaemonSambe
Nice. I don't know about the crashing anymore. May have been interactions with the bugged rift client, or other. Right now it's working fine.

With regards to settings, really glad you added them for adjustments. I can make the bars just how i want them. You might consider moving them to a seperate file and giving them more easily understood names for other folks.

I'm still unsure what blocksize is, and haven't adjust it yet.

Really great work though. Really !!

----

Oh. Actually forgot until now. Need bars for pet health as well.

The whole configuration stuff will be implemented later on, and the block size means, well...
Let's explain the problem about the round bars first:
Currently you can't only display a part of a texture with RIFT addons, so for instance only show 20% of the green part of a health bar.
That said, the way I do it is making a whole bunch of frames and by that let them looking like if they're round.
The block size means how high each part of the bar is, so a bigger value means lower quality or in other words lower resolution for the bars.

This dirty way will only be there until there's a possibility of only showing a part of a texture.

When this isn't implemented soon, I'll add the possibility of using straight bars - just if someone has a low-spec computer. (Even if I got such one and it works smooth there)



However, thanks for the feedback to everyone
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Old 10-06-11, 07:30 PM  
DaemonSambe
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Nice. I don't know about the crashing anymore. May have been interactions with the bugged rift client, or other. Right now it's working fine.

With regards to settings, really glad you added them for adjustments. I can make the bars just how i want them. You might consider moving them to a seperate file and giving them more easily understood names for other folks.

I'm still unsure what blocksize is, and haven't adjust it yet.

Really great work though. Really !!

----

Oh. Actually forgot until now. Need bars for pet health as well.
Last edited by DaemonSambe : 10-06-11 at 10:06 PM.
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Old 10-06-11, 06:16 PM  
RagebeastRT
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Is there any way to have the player hp and power/mana bars always show but just turn the opacity down when out of combat instead of disappearing completely?
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Old 10-06-11, 05:48 PM  
Rustycage
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Amazing!

Freakin' Sweet! Reminds me of the IceHud that's used in RealUI for WoW! I want a UI like that for RIFT.
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Old 10-06-11, 04:50 PM  
NewportBox

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Excellent idea, thank you for your work on this. I've been waiting for addons that are either by the original authors of those from WoW (ports to Rift), or addons that have the same look and feel.

Keep up the great work,

NewportBox
Last edited by NewportBox : 10-06-11 at 04:50 PM.
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