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Updated:03-21-12 02:27 PM
Created:03-15-12 05:27 AM
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RiftHbot
Version: 0.25 beta
by: acheliuspjr, Protonova
RiftHbot


We won't release any new version of this addon because the new one is a lot better in terms of configuration and speed:
http://riftui.com/downloads/info227-LifeBinderBeta.html



















Almost complete rewrite of riftHealer addon mostly with performance in mind and more functionality regarding buffs, debuffs

Now is in beta stage but i'm working to fix where i can

version 0.27 is only a bugfix version, we are working to edit that addon to make an even better version, so stay tuned..

it's my first addon in rift so i'm prepared to expect bugs

TO OPEN THE CONFIGURATION WINDOW CLICK ON THE GREEN CIRCLE ON THE MAIN BAR

Warning: For mouseover macros you have to change from @mouseoverui to @mouseover

Are not in this version:
-pets support (but who needs pets on raid frames?)
-Pvp status indication
-Move up/move down buttons on buff lists

What is in this version:
-raid frames resize (first implementation)
-Aggro detection
-Los detection
-basic raid frames functionalities
-[beta] castbar on the target frame
-Mouseover functionality
-Click macros
-debuff recording (saves debuffs you encounter into a list to be able to view later) and if needed to insert into the debuff list
-Change role buttons ( the roles part of the apy is temporary and i can't retrieve how many specs you have)

Every Buff, Debuff and mouse click association is defined only for the current role, every role has it's set of buffs,debuffs,mouse associations

Automatically when you change role the set automatically swaps



What about those buff slots?

There are 4 buff slots and 1 debuff slot
they are located:
-Two on top right of the frames (from right to left are slot1 and slot2)
-Two on Bottom left of the frames (from left to right are slot3 and slot4)
-One on Bottom Center of the frames for the debuff


Known Issues:
-Only in group mode and during combat if a player disconnects, the game sort the players in the group moving the disconnected player last, but i cannot reassign the frames mouseover unit id during combat so it bugs out, i'm trying to fix it but i don't want to complicate things too much or they will easily break

Issues for version 0.25 (fixed with 0.26)
-the click area of the header bar is a lot large than the bar itself so if you turn the camera rightclicking it will intercept it and you can't turn the camera, fixed in the upcoming version
-Error while setting the fourth buff slot on the fouth spec

Issues for version 0.2 (fixed with 0.25)
-Today (16/03/2012) i've more extensively tested in a 20 people raid and i found that when you apply a great number of buffs at the same time it slow down the game considerably (like when you are spamming Healing Flood in combat on a 20 ppl raid), rift has an incredible amount of buffs on every character at the same time --- fixed in the upcoming version 0.25
-Los indicator doesn't work like it's intended but is fixed in the upcoming version 0.25




Huge thanks to RagebeastRT for writing riftHealer
and also huge thanks to doxxx for the LibSimpleWidgets library
21-03-2012 | version 0.27
-Fixed performance error when a lot of buffs are removed at the same time
18-03-2012 | Version 0.26
-Fixed header bar so it doesn't intercept rightclicks anymore
-Fixed an error while setting the fourth slot of the fourth spec
16-03-2012 | Version 0.25
-Fixed los visualization errors
-Fixed performance problem when multiple buffs are added at the same time
-First implementation of frame resizing
-Modified debuff recording, now it won't miss anything but if you encounter a lot of debuffs popping up at the same time it will slow the game for a very short amount of time so enable this feature only if needed to find a debuff name
-Upon entering combat the header bar and the six roles buttons are hidden, they will show up again when combat ends (done because in combat that bar is useless and takes screen space)

Version 0.2
Initial version
Archived Files (3)
File Name
Version
Size
Author
Date
0.25 beta
138kB
acheliuspjr
03-18-12 08:34 AM
0.25 beta
138kB
acheliuspjr
03-15-12 07:21 PM
0.2 beta
137kB
acheliuspjr
03-15-12 05:28 AM


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Unread 04-07-12, 10:21 AM  
acheliuspjr
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Quote:
Originally Posted by Dmonay
I don't use macros. As a healer I personally find it dampening as anything can happen anytime. Besides it was just a thought. Since I have the extra buttons it would be great to use them. If it only allows you to use a certain amount of buttons then that's that and that's perfectly fine with me. Until that changes, I'll just shift/cntrl/alt click anything more than the presently available amount of buttons to be used.

I do have to say though that I have been using the latest version of rifthbot for last few days and it has been awesome. Wonderful work.

PS: I'm not dogging on macros I just personally don't use them ever.

-dmo
RiftHbot won't be updated anymore because we released the new much better addon: LifeBinder, try it and you will be even happier, but wait until 1.0.1.3, I'm sending it right now,so it must be approved, it will take some time (not too much normally)

EDIT:
Just got approved so if you want it's the right version
Last edited by acheliuspjr : 04-07-12 at 10:29 AM.
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Unread 04-07-12, 10:04 AM  
Dmonay

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I don't use macros. As a healer I personally find it dampening as anything can happen anytime. Besides it was just a thought. Since I have the extra buttons it would be great to use them. If it only allows you to use a certain amount of buttons then that's that and that's perfectly fine with me. Until that changes, I'll just shift/cntrl/alt click anything more than the presently available amount of buttons to be used.

I do have to say though that I have been using the latest version of rifthbot for last few days and it has been awesome. Wonderful work.

PS: I'm not dogging on macros I just personally don't use them ever.

-dmo
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Unread 04-03-12, 03:29 PM  
Docmage

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The button problem

I have been trying arround with my Naga Epic mice in the last hours to use it with the hbot. I do not really think, that the Addon itself needs to support more buttons. Why u ask easy. The answers are macros.

By normal u have 25 Macro slot to enter whatever u want.
Using the mouseover target option works very well with the addon so that u can use macros to set up the buttons not supported (i put up some actionbars with keybuttons. In the software of the mice i set these keybuttons to the buttons of the mice).

The Problem is, that u have theses slots for all roles, so that u can say ok when i have a 17 button mice it is enough for one role but when i switch i do not have enough left.

The Answere ist the "exportui" command. U can export your complete ui including your macros to a file.

So what u have to do is set a macro which does the role swith and the import of the ui for the role. With this trick u have set up 25 macros for every role, which should be enough to use all 17 buttons with every role
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Unread 04-03-12, 12:58 PM  
Rustycage
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[Request]

I just had an idea, so I wanted to request it.

Because I noticed in your video of demonstrating things that when you're not in a group, it just shows your raid portrait for it, I thought... why not use only that and disable the default player frame all together... but then I thought it needs more style, so I thought why not a round design option for frames?

That way I can put the round player frame in the bottom center, and put 2+ action bars on each side, and some right above those, to make a custom UI out of. That would be so awesome. It would also be cool to have support for putting our own design touch on it, and having an easy to use GUI for picking a skin, this way we can have it look just how we want.

(Just brainstorming out loud, you don't have to read below)
Then for a full complete custom UI, I'd just have to wait till a custom XP bar replacement would be available, and also a custom mini map available, then I'd be all set. (maybe chat too)
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Unread 04-03-12, 12:08 PM  
Snags
 
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Looking better and better

Also I'm really, really glad you're going to leave the option to have the groups arranged in colums too

Just a question, though... the role icons you have in the previews seem to create some clutter, especially if you think them on top of buffs and debuffs. Will they be the addon's default, or will there be the option to have the simple icons from the default ui too? Or something else entirely, like lil icons with letters (H, T, D and S... fairly intuitive and sould take little space)


...Ok, make it two questions Will there be different visual styles to choose from? I always think the simpler the layout is, the better you can focus on important details... having the option to not have drawn borders around each frame, but just black pixels, would be awesome ^^ Here's an old vuhdo screenshot from wow to show what I mean:

http://img837.imageshack.us/img837/6710/pixelsi.jpg


I apologize for all the questions/requests, but from the previews the addon is really promising! ^^
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Unread 04-03-12, 09:12 AM  
acheliuspjr
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Quote:
Originally Posted by Docmage
Will there be an option to show curable buffs on the frame?

The new config Systems really looks good. Looking forward to try it out
yes, it will have that on release, the system is already there but has no gui to edit the options
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Unread 04-03-12, 09:08 AM  
Docmage

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Will there be an option to show curable buffs on the frame?

The new config Systems really looks good. Looking forward to try it out
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Unread 04-03-12, 06:48 AM  
acheliuspjr
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this is the config window working (needs some descriptions etc):
http://www.youtube.com/watch?v=Bwf3-Rm9aeM
Last edited by acheliuspjr : 04-03-12 at 07:12 AM.
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Unread 04-03-12, 06:26 AM  
Rustycage
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That looks so creative! I can't wait to try it out!
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Unread 04-03-12, 04:41 AM  
acheliuspjr
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Quote:
Main thing missing that I've noticed is a time tracker for HoTs.

Example: Soothing Stream lasts for 12s. I'd like to see the 12s count on the player frame for each respective buff. So when I cast Soothing Stream, I can see how many stacks and the time left before it runs out all in one beautiful spot.

Smell what I'm steppin' in?
From the new addon that we are almost ready to release (on beta at first)
look at the numbers in the bottom of the debuffs icons, they only show up then the duration is under 10 seconds to make everything readable



It will need some work but you'll see how much easier the new version is to configure

Also now the groups are placed horizontally and growing from the bottom to use less space as possible on screen
We are also adding the option to use the old style (1 group per column).
I personally like the new arrangement, it saves a lot of space

Quote:
I have 17 buttons total on my mouse. Something to think about.
for the mouse I have only these info:
x, y, Left, Right, Middle, Mouse4, Mouse5,MouseWheelUp,MouseWheelDown
Unless the rift api supports those buttons I'm limited to these
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Unread 04-02-12, 11:54 PM  
Dmonay

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Forgot to mention:

I have 17 buttons total on my mouse. Something to think about.

-dmo
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Unread 04-02-12, 10:18 PM  
Dmonay

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Nice work.

Main thing missing that I've noticed is a time tracker for HoTs.

Example: Soothing Stream lasts for 12s. I'd like to see the 12s count on the player frame for each respective buff. So when I cast Soothing Stream, I can see how many stacks and the time left before it runs out all in one beautiful spot.

Smell what I'm steppin' in?


-Dmo
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Unread 04-02-12, 02:27 PM  
Snags
 
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Oooooh love the new configuration window! It looks a lot easier to set up than the current one
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Unread 04-02-12, 06:50 AM  
Rustycage
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Looks so much easier to understand now, I like that. But I think it needs some style to it, to help direct the eyes, if that makes any sense. As a designer, I notice everything when it comes to design and aesthetic, all though I'm not perfect lol

Quote:
Originally Posted by acheliuspjr
Functionalities are there, we need to polish the configuration window, we will release a beta version very soon


this is a sneak peek on the new mouse binds interface, I love so much that tab, it's so easy to configure
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Unread 04-02-12, 01:58 AM  
acheliuspjr
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Functionalities are there, we need to polish the configuration window, we will release a beta version very soon


this is a sneak peek on the new mouse binds interface, I love so much that tab, it's so easy to configure



edit: nooo, i pressed delete on the image, reuploading
edit: image back
Last edited by acheliuspjr : 04-02-12 at 02:03 AM.
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