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Updated:03-03-14 11:18 AM
Created:03-30-12 03:18 PM
Downloads:21,452
Favorites:68
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Click Box Healer  Popular! (More than 5000 hits)
Version: 1.17
by: Solsis00 [More]
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Change log has been moved to a thread on Curse. Please follow the link below to view.
CBH Changelog
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Archived Files (52)
File Name
Version
Size
Author
Date
1.16
317kB
Solsis00
02-23-14 01:32 AM
1.13
314kB
Solsis00
11-12-13 04:43 AM
1.12
314kB
Solsis00
11-06-13 06:57 AM
1.11
296kB
Solsis00
10-01-13 09:27 AM
1.10
296kB
Solsis00
10-01-13 12:22 AM
1.10
296kB
Solsis00
10-01-13 12:09 AM
1.9.1
276kB
Solsis00
09-26-13 07:05 AM
1.9
276kB
Solsis00
09-25-13 04:04 PM
1.8.10
274kB
Solsis00
09-19-13 04:12 PM
1.8.9
274kB
Solsis00
09-17-13 06:45 AM
1.8.8
281kB
Solsis00
09-11-13 05:32 PM
1.8.7
275kB
Solsis00
09-08-13 05:27 PM
1.8.6
275kB
Solsis00
09-04-13 07:17 AM
1.8.5
275kB
Solsis00
09-02-13 01:43 PM
1.8.4
275kB
Solsis00
08-30-13 06:40 AM
1.8.3
274kB
Solsis00
08-28-13 07:38 AM
1.8.2
273kB
Solsis00
08-11-13 04:31 AM
1.8.1
277kB
Solsis00
08-08-13 04:17 PM
1.8
277kB
Solsis00
08-07-13 04:02 PM
1.7.15
277kB
Solsis00
08-06-13 02:25 PM
1.7.14
277kB
Solsis00
08-05-13 02:28 PM
1.7.13
277kB
Solsis00
08-05-13 06:56 AM
1.7.11
275kB
Solsis00
08-04-13 10:54 AM
1.7.10
276kB
Solsis00
08-03-13 06:35 AM
1.7.9
271kB
Solsis00
07-30-13 01:29 AM
1.7.8
270kB
Solsis00
07-28-13 07:39 AM
1.7.7
272kB
Solsis00
07-28-13 04:04 AM
1.7.6.fix
287kB
Solsis00
07-25-13 11:35 PM
1.7.6
286kB
Solsis00
07-19-13 05:30 PM
1.7.5
286kB
Solsis00
07-17-13 01:28 PM
1.7.3
287kB
Solsis00
07-16-13 04:33 PM
1.7.2
287kB
Solsis00
07-15-13 10:32 PM
1.7.1
287kB
Solsis00
07-15-13 06:19 PM
1.6.6
286kB
Solsis00
07-04-13 01:53 PM
1.6.5
285kB
Solsis00
07-02-13 08:55 PM
1.6.4
286kB
Solsis00
06-17-13 02:56 AM
1.6.3
286kB
Solsis00
06-16-13 08:55 AM
1.6.2
273kB
Solsis00
06-14-13 05:31 PM
1.6.1r
273kB
Solsis00
06-12-13 05:27 PM
1.6r
273kB
Solsis00
06-12-13 11:26 AM
1.5.7
245kB
Solsis00
05-31-13 04:32 PM
1.5.6
243kB
Solsis00
05-28-13 05:02 PM
1.5.5
241kB
Solsis00
05-27-13 07:01 PM
1.5.4
276kB
Solsis00
05-22-13 11:34 PM
1.5.3
265kB
Solsis00
12-18-12 02:15 AM
1.5.2
265kB
Solsis00
12-05-12 03:27 AM
1.5.1
265kB
Solsis00
12-04-12 04:11 AM
1.5
265kB
Solsis00
11-29-12 02:16 AM
1.4
263kB
Solsis00
11-05-12 05:14 AM
1.3
262kB
Solsis00
09-16-12 05:08 PM
1.2
262kB
Solsis00
07-18-12 04:22 AM
1.1
258kB
Solsis00
07-11-12 05:28 AM


Post A Reply Comment Options
Unread 03-30-12, 03:35 PM  
Bard
 
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Are you supporting the rendering of debuffs and DoTS on raid members? If no then I suspect this will not be suitable to raiding healers.
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Unread 03-30-12, 09:08 PM  
Solsis00
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Debuffs

Quote:
Originally Posted by Bard
Are you supporting the rendering of debuffs and DoTS on raid members? If no then I suspect this will not be suitable to raiding healers.
It currently detects poisons, diseases, and curses and will put a box with a colored background behind the health percentage indicating such accordingly. If you find something specific that it doesn't detect let me know and I will look into specifically monitoring those debuffs.
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Unread 03-30-12, 09:10 PM  
Solsis00
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Update

I have found some minor changes already that will make some pieces easier to view. Those changes should be up this weekend. As I mentioned this is my first project and will be working through anything that comes up as best as possible.
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Unread 03-31-12, 08:22 AM  
Solsis00
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Re: Update

Quote:
Originally Posted by jvolf000
I have found some minor changes already that will make some pieces easier to view. Those changes should be up this weekend. As I mentioned this is my first project and will be working through anything that comes up as best as possible.
Sorry for the double quick fix this morning. If you downloaded the addon earlier this morning you may need to re-download if you are having problems with resizing the frames. I apologize for the oversight.

Happy Rifting!!
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Unread 03-31-12, 09:53 AM  
Grixal

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I don't mess with creating add-ons, but would be interested to know if it would be possible to have this add-on be automatically set to not visible/disabled when not in a healing role.
Last edited by Grixal : 03-31-12 at 09:54 AM.
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Unread 03-31-12, 10:11 AM  
Rustycage
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First off all, thanks for this.

I like testing these things out, even though there is currently 3 of these available.

I would like to make a suggestion: Could you possibly make skins for them that look more like the default raid frames? I like how those look, but I don't like the fact that they don't have much options on what to track and what not... ya know what I mean?

I'm looking for something that does more than what the default ones do, but look just like them, if possible - or as close as possible, so things don't seem aesthetically out of place in the UI because some things may be designed different; it's an OCD issue.
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Unread 03-31-12, 12:57 PM  
pumpkin

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Good start on this one

I noticed that some debuffs like reduced armor and other, that are not poison, disease or curse, show up as a curse on the raidframes.

And would it be possible to "highlight" the unitframe that is my actual target? That would help me a lot.

Thanks for picking this up!
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Unread 03-31-12, 03:35 PM  
Solsis00
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Quote:
Originally Posted by Grixal
I don't mess with creating add-ons, but would be interested to know if it would be possible to have this add-on be automatically set to not visible/disabled when not in a healing role.
I'm sure this would be possible. Not sure it would be something I would do. I use the frames regardless of my spec/role. It's got an amount of usefulness to every role. It also displays aggro. So when I'm tanking I can quickly tell if someone has aggro besides me. This can also be useful if you are a DPS (imo). If your healer has aggro and you're a DPS (and the tank doesn't quickly grab the add for example) you can attempt to burn the mob that is on the healer. Would be an example. I use the frames personally no matter what spec I'm in. They are my group frames period. The default ones are hidden. This is just my take on it. Wouldn't mind hearing some other input on this idea. If it was implemented at most, it would probably only be for DPS roles.

The addon is easy enough to hide when not being used. /cbh toggle or /cbh hide. So I'm not sure I would put in an auto-hide feature. Again I will keep an eye out and see what other input I get on this. Perhaps maybe and option to turn on auto-hide? We'll see.

Thanks for the feedback.
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Unread 03-31-12, 03:41 PM  
Solsis00
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Quote:
Originally Posted by Rustycage
First off all, thanks for this.

I like testing these things out, even though there is currently 3 of these available.

I would like to make a suggestion: Could you possibly make skins for them that look more like the default raid frames? I like how those look, but I don't like the fact that they don't have much options on what to track and what not... ya know what I mean?

I'm looking for something that does more than what the default ones do, but look just like them, if possible - or as close as possible, so things don't seem aesthetically out of place in the UI because some things may be designed different; it's an OCD issue.
First off. Thanks for checking it out. I'm 36 downloads in 24 hours. I'm pretty excited and am looking for input at this point. I do intend to make skins for it (different textures). However, I am a little confused by your request. I'm trying to understand by "look like the default frames". Are you just referring to the colors? Like having a green box that is shaded more similar to the original frames?
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Unread 03-31-12, 03:45 PM  
Solsis00
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Quote:
Originally Posted by pumpkin
Good start on this one

I noticed that some debuffs like reduced armor and other, that are not poison, disease or curse, show up as a curse on the raidframes.

And would it be possible to "highlight" the unitframe that is my actual target? That would help me a lot.

Thanks for picking this up!
Thanks for checking it out. I did notice this myself today as well. I had the debuff for being vote kicked out of a warfront (I was testing the addon frames and responding to post. lol). But the debuff you get for it was showing up on the frames as a poison. I will look into maybe putting in a "blacklist" option or something. Not sure what the best way to handle this would be but I have added it to my list of things to look at. If you would like to help by noting spell names/debuff names that are tracked but not curable I will look at them. That is the key thing. Are they curable? If so then being on the frame is ok. A debuff for warfronts, not curable.
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Unread 03-31-12, 09:18 PM  
Rustycage
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No, I'm referring to the entire look and design, as well as the colors of the default ones.

We all know they look totally different than any of the group/raid/healer unit frame addons available on here. I'm talking about making it look like I'm still using the default ones, but actually I'm not because there are more features on one that is an addon, than there is in the default.

Does that make sense to ya?

Quote:
Originally Posted by jvolf000
Quote:
Originally Posted by Rustycage
First off all, thanks for this.

I like testing these things out, even though there is currently 3 of these available.

I would like to make a suggestion: Could you possibly make skins for them that look more like the default raid frames? I like how those look, but I don't like the fact that they don't have much options on what to track and what not... ya know what I mean?

I'm looking for something that does more than what the default ones do, but look just like them, if possible - or as close as possible, so things don't seem aesthetically out of place in the UI because some things may be designed different; it's an OCD issue.
First off. Thanks for checking it out. I'm 36 downloads in 24 hours. I'm pretty excited and am looking for input at this point. I do intend to make skins for it (different textures). However, I am a little confused by your request. I'm trying to understand by "look like the default frames". Are you just referring to the colors? Like having a green box that is shaded more similar to the original frames?
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Unread 03-31-12, 09:44 PM  
Solsis00
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It makes sense. I don't think I will be going in that direction though. My ideal addon was Grid for WoW. That is kind of my vision. I don't like having debuff icons and buff icons and stuff like that in my raid frames. I like to know they are there. So in this addon I use a color box behind the health percentage to show that there is something that needs cleansed. The skins and color designs will be put in on future updates. I also don't like the clear bulky borders around the default frames. When I took over this addon I actually removed all of it's borders for example. I'm trying to picture in my mind what you are after but I may be getting it wrong.

As for features. The downside for addons right now is the restricted API. The addon support is still in beta and very limited.

My goal for this addon is a minimalist point of view but still gets all the work done quickly and efficiently.


Quote:
Originally Posted by Rustycage
No, I'm referring to the entire look and design, as well as the colors of the default ones.

We all know they look totally different than any of the group/raid/healer unit frame addons available on here. I'm talking about making it look like I'm still using the default ones, but actually I'm not because there are more features on one that is an addon, than there is in the default.

Does that make sense to ya?

Quote:
Originally Posted by jvolf000
Quote:
Originally Posted by Rustycage
First off all, thanks for this.

I like testing these things out, even though there is currently 3 of these available.

I would like to make a suggestion: Could you possibly make skins for them that look more like the default raid frames? I like how those look, but I don't like the fact that they don't have much options on what to track and what not... ya know what I mean?

I'm looking for something that does more than what the default ones do, but look just like them, if possible - or as close as possible, so things don't seem aesthetically out of place in the UI because some things may be designed different; it's an OCD issue.
First off. Thanks for checking it out. I'm 36 downloads in 24 hours. I'm pretty excited and am looking for input at this point. I do intend to make skins for it (different textures). However, I am a little confused by your request. I'm trying to understand by "look like the default frames". Are you just referring to the colors? Like having a green box that is shaded more similar to the original frames?
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Unread 04-01-12, 04:38 AM  
pumpkin

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I had another issue last night, healing. I use a lot of mouseover macros, and somehow they didn't work like they should (-> on mouseover). Instead of casting a heal on the unit I was over with my mouse, it casted the heal on the target that I had selected (which wasn't the one my mouse was hovering over).

Thanks for looking into this too. I shall note the name of spells that are shown as a debuff but are not curable (given I have the time to note then whilst healing)
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Unread 04-01-12, 04:57 AM  
Solsis00
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The idea behind this addon is to remove the need for mouseover macros. Not to say you can't still have them/make them for healing non-partied/raid units such as a wardstone for example. I still mouseover macro some of my main heals for use when doing things such as protecting a wardstone. I'll /focus target the wardstone and use mouseovers to heal it when/if needed. But for anything in your party or raid, the idea is to eliminate the extra step of casting a spell from your action bar.

With that said. The issue you are experiencing is specifically caused by the fact the hovering over the addon's unit frame does not create a target mouseover. By that I mean, you'll notice when mousing over a unit frame from the addon that it does not create a tooltip or highlight that person. This is a restriction of the API currently. I am still exploring functions of the API and other libraries and addons out there to see if this can be fixed. I am anxious for the ability to right click on the frame and get a context menu. For me, this would fully eliminate the need for Rift's default unit frames completely.

Sorry for the novel but I wanted to fully clarify myself. Thanks again for using the addon and for the feedback. Hopefully this won't deter you from using it. Happy Rifting!


Quote:
Originally Posted by pumpkin
I had another issue last night, healing. I use a lot of mouseover macros, and somehow they didn't work like they should (-> on mouseover). Instead of casting a heal on the unit I was over with my mouse, it casted the heal on the target that I had selected (which wasn't the one my mouse was hovering over).

Thanks for looking into this too. I shall note the name of spells that are shown as a debuff but are not curable (given I have the time to note then whilst healing)
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Unread 04-01-12, 07:22 AM  
Rustycage
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I get that. But I'm just talking about skin. Same shape and all, just design. You know how the default frames have a transparent like bordering around it? I was thinking we could put that around each one... and then make the color and texture of the health show up just like it does on the default ones. I'm not talking about the grouped layout of the default frames, just the design. I think you thought I was talking about the grouped layout. A layout is the direction they grow in, and the shape they are in. I just basically want the addon to match the UI, that's all I'm talking about. I don't want it to look out of place... because you can't change some things in the UI yet to reflect the new design, ya know what I'm saying?

Quote:
Originally Posted by jvolf000
It makes sense. I don't think I will be going in that direction though. My ideal addon was Grid for WoW. That is kind of my vision. I don't like having debuff icons and buff icons and stuff like that in my raid frames. I like to know they are there. So in this addon I use a color box behind the health percentage to show that there is something that needs cleansed. The skins and color designs will be put in on future updates. I also don't like the clear bulky borders around the default frames. When I took over this addon I actually removed all of it's borders for example. I'm trying to picture in my mind what you are after but I may be getting it wrong.

As for features. The downside for addons right now is the restricted API. The addon support is still in beta and very limited.

My goal for this addon is a minimalist point of view but still gets all the work done quickly and efficiently.


Quote:
Originally Posted by Rustycage
No, I'm referring to the entire look and design, as well as the colors of the default ones.

We all know they look totally different than any of the group/raid/healer unit frame addons available on here. I'm talking about making it look like I'm still using the default ones, but actually I'm not because there are more features on one that is an addon, than there is in the default.

Does that make sense to ya?

Quote:
Originally Posted by jvolf000
Quote:
Originally Posted by Rustycage
First off all, thanks for this.

I like testing these things out, even though there is currently 3 of these available.

I would like to make a suggestion: Could you possibly make skins for them that look more like the default raid frames? I like how those look, but I don't like the fact that they don't have much options on what to track and what not... ya know what I mean?

I'm looking for something that does more than what the default ones do, but look just like them, if possible - or as close as possible, so things don't seem aesthetically out of place in the UI because some things may be designed different; it's an OCD issue.
First off. Thanks for checking it out. I'm 36 downloads in 24 hours. I'm pretty excited and am looking for input at this point. I do intend to make skins for it (different textures). However, I am a little confused by your request. I'm trying to understand by "look like the default frames". Are you just referring to the colors? Like having a green box that is shaded more similar to the original frames?
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