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Updated:05-12-14 10:46 AM
Created:03-02-12 07:55 PM
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BananAH  Popular! (More than 5000 hits)
Version: 0.4.17
by: Baanano [More]
Auction house addon for RIFT.

* Work in progress *

Searching features:
- Extended search options: Find the best bargains
- Offline search: Search auctions everywhere

Posting features:
- Batch posting: Configure your auctions once and post them with a single click
- Auto stack splitting: Don't lose time doing it yourself

Own auctions tracking features:
- Tracks all your characters' auctions
- Shows competition for your auctions

Other features:
- Powerful price calculation & matching features: Will suggest you the most profitable prices
- Extendable: Create your own auction searchers & price models

Integration with other AddOns:
- ImhoBags
- Docker
- Shares auction data with any PGC-based addon

**Use /bah or /bananah to show the window.**
Release 0.4.17
- Updated artifact categories
- Updated to RIFT 2.7

Release 0.4.16
- Fixed typo that caused scans to fail when transcendent items were found
- Added artifact categories
- Updated to RIFT 2.6

Release 0.4.15
- Fixed bug that cancelled pricing for unknown categories
- Added "Dream weaver" category
- Updated to RIFT 2.5

Release 0.4.14
- Added auction count per character indicator at the bottom left corner

Release 0.4.13
- Updated to RIFT 2.4
- Partially updated to the new event model

Release 0.4.10
- Fixed some dimension item categories
- Fixed bug for items without category
- Added rarity filter to the Resell searcher

Release 0.4.9
- Updated to RIFT 2.3
- Fixed item categories (Crafting > Materials > Hide renamed to Crafting > Materials > Butchering)

Release 0.4.5
- New Search Tab:
+ Search auctions matching your search criteria both online and offline.
+ Provides several searchers in addition to the Basic one, which emulates the native AH behavior. Check LibPGCEx for more info on adding custom searchers.
+ Allows saving search parameters to reuse later.
- Post Tab:
+ Added Category filter to the item list.
+ Reorganized layout.
+ The "Number of auctions" slider behavior has been changed to allow more expressiveness when setting up Autoposting.
+ Added "Reset" button that resets posting parameters to those configured for the item's category.
- Posting Queue:
+ Moved out of the Post tab, to the bottom right corner of the addon window, available from any tab.
- Autoposting:
+ Now shares the same posting parameters than "normal" posting.
+ Items with Auto posting enabled will show their new lightning icon in full color, those with Auto posting disabled show the lightning icon grayed out.
+ The lightning icon on the Post tab allows to toggle Autoposting on/off with the currently introduced posting parameters.
+ The lightning icon on the Item List allows to toggle Autoposting on/off with the default posting parameters for the item's category (as if you had pressed the Reset button before enabling autoposting).
+ Autoposting will be deactivated upon item selection if the reference price isn't available.
+ Autoposting will be deactivated if any parameter is changed in the Post Tab, or when pressing the Reset button.
- Config tab:
+ Many changes and additions for the new features.
+ Added Prices section which allows tuning pricings for each item category independently.
+ Added poweful Price model editor in the Prices section.
- Integration with other AddOns:
+ ImhoBags: Right clicking on items can now interact with the Search, Post and Selling tabs. Care: if you're on other tab or the BananAH window is closed, the item will be used as usual.
+ Docker: If Docker is installed, the MiniMap button will be added to it.
- Updated to RIFT 2.1
- Externalized Auction DB to LibPGC.
- Externalized item price calculations to LibPGCEx.
- Externalized GUI library to Yague.
- Fixed all known bugs and performance bottlenecks.

Release 0.3.1
- Updated to Rift 1.9

Release 0.3
- Updated to Rift 1.8

- Background scanner changes:
+ Scanning speed improved
+ The background scanner can be temporarily disabled now
+ Expiration times are estimated more accurately

- Post Tab changes:
+ Added extra info on the auction being posted
+ Added new pricing models & price matchers
+ Added score column that compares auction prices with the reference prices
+ Auctions are color coded by score

- New Auctions Tab:
+ Keeps track of all your characters' auctions
+ Shows competition for your posted auctions
+ The auction list is filterable to help you locate your auctions without having to scroll hundreds of pages
+ Faster auction cancelling functionality than the native AH window

- Other minor changes & features:
+ Added option to close the addon window when the native auction window is closed
+ Added status bar: Scan results & error messages are shown in the status bar now, instead of being dumped to the chat
+ The 'Hide item' filter has been improved: Now you can also hide items only for some characters
+ Items shown in the Post tab can be filtered by rarity now
+ The 'Post' button now has a 0.5 cooldown to prevent accidental posting
+ Posting & Autoposting configs are saved per character now
+ The "Buy < Vendor" warning now takes into account the 5% auction house fee
+ The Posting queue now displays the number of tasks queued
+ Expiration times are shown as time remaining now
+ New option to select the order in which the price matchers are applied
+ Undercutting and other features consider auctions posted by your other characters as own

- Fixed a lot of bugs

- Documentation is no longer included in the addon package. Check our website instead: http://www.bananah.net

Beta 0.2.2
- Reduced the auction database size so it doesn't get truncated
- Speeded up the background auction scanner

Beta 0.2.1
- Added addon documentation by LunaEclipse

Beta 0.2.0
- Added item filtering functionality to the items panel.
- Improved the posting fields and added an option to bind bid & buyout prices.
- Added basic and statistical pricing models (User defined, Vendor, Average, Standard deviation, Median and Trimmed mean).
- Added price matchers (Self matcher and Competition undercut matcher)
- Added auto posting (aka. batch posting)
- Added "undercut on right click" to the auction panel.
- Added posting queue management functionality.
- Added (optional) map icon and configuration tab.
- Fixed some bugs.

Beta 0.1.4
- Fixed some critical bugs

Beta 0.1.3
- Added German translation by chii
- Fixed error with some crafting materials
- Fixed error when the bags were empty

Beta 0.1.2
- Added Russian translation by Aybolitus

Beta 0.1.1
- Added localization support
- The addon window will be displayed above the native AH window if opened after it
- Bid & Buyout prices are no longer linked by default

Beta 0.1.0
- First release
Optional Files (0)


Archived Files (17)
File Name
Version
Size
Author
Date
0.4.16
277kB
Baanano
04-02-14 08:00 PM
0.4.15
276kB
Baanano
02-18-14 05:34 PM
0.4.14
272kB
Baanano
10-24-13 03:13 PM
0.4.13
271kB
Baanano
09-30-13 01:07 PM
0.4.10
260kB
Baanano
06-25-13 04:03 PM
0.4.9
260kB
Baanano
06-16-13 04:17 PM
0.4.5
255kB
Baanano
02-17-13 11:51 AM
0.3.1
178kB
Baanano
06-30-12 02:56 PM
0.3.0
172kB
Baanano
05-18-12 04:27 PM
0.3
788kB
Baanano
03-31-12 05:25 PM
0.2.1
786kB
Baanano
03-25-12 02:42 PM
0.2.0
119kB
Baanano
03-20-12 04:34 PM
0.1.4
87kB
Baanano
03-17-12 03:02 PM
0.1.3
87kB
Baanano
03-11-12 07:50 AM
0.1.2
87kB
Baanano
03-09-12 12:56 PM
0.1.1
86kB
Baanano
03-08-12 02:21 PM
0.1.0
81kB
Baanano
03-02-12 07:55 PM


Post A Reply Comment Options
Unread 12-10-14, 12:50 PM  
Fuzzyhugs
Zombie

Forum posts: 1
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Dead?

I'm assuming this addon is dead?
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Unread 09-04-14, 08:19 PM  
Omegavladd

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How to Change...

Anyone figured out how to change the Post Duration from 12hr, 24hr, 48hr to 12hr, 48hr, 7day?

I have been slowly going threw the code when I'm not at work (which is more than I'm home) and haven't seen anything that rings a bell yet...
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Unread 03-08-14, 05:37 AM  
WulleBulle

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Looks nice but is unusable because there isn't any detailled documentation. So one can't figure out how to tell the addon to post units a certain value in percent under the lowest price found for bid and buyout.

Everytime I want to sell, i.e. heavy leather, the addon puts the price at a incredible expensive price so I need to alter every price not sure if this is right or not. Mostly I am getting back every item I've posted with Banana.

And I accidently set up a reference price entry that is red and can not delete it. The delete button is disabled.
Last edited by WulleBulle : 03-08-14 at 05:38 AM.
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Unread 02-18-14, 01:11 AM  
seebs
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Riftui Super Moderator
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Just for reference, the reason BananAH can't see apothecary recipes is that it has a reference to "crafting recipe alchemy" in its tables, which should say "apothecary".
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Unread 11-12-13, 06:11 PM  
Baanano
Bomani Harbinger
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Forum posts: 5
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I've decided to take a break off playing RIFT and addon development.

Working on this addon has been a great experience, and I'm really grateful for your continued support and feedback.

Should anyone want to continue development, feel free to fork the project and salvage what you can from it, no attribution needed. I'd prefer to keep ownership of the addon, though, in case I come back in the future.

Best wishes for you all!
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Unread 10-22-13, 06:54 PM  
paschl

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Quote:
Originally Posted by Baanano
Quote:
Originally Posted by paschl
First off a huge thanks for writing this addon, its amazing.

Especially now that the harvest event is running im selling a lot of addons, i have already configured selling parameters that im comfortable with but i have a problem with items that dont sell.
Every time i put them in the auctionshouse again i have to re-enter a new price (or right-click to undercut). Is there any way to have the addon use my price rule over the "User defined" rule?
I thought about deleting the history in the saved variables folder but wasnt sure about the impact that would have.
Also an auto-sell function for a whole category (ie artifacts ^^) would be nice.
If you have any ideas how i could solve my problem that would be greatly appreciated.
Hi paschl,

Check this: http://forums.riftgame.com/technical...ml#post4521014
thanks but i already figured this out by myself ^^
my problem is that i have found a lot (a lot) of artifacts, and when they come back a lot of them have user defined selected as the reference price.
i want it to ignore what i previously entered before i figured this out and always use the undercut option.
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Unread 10-21-13, 11:05 PM  
Baanano
Bomani Harbinger
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 35
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Quote:
Originally Posted by paschl
First off a huge thanks for writing this addon, its amazing.

Especially now that the harvest event is running im selling a lot of addons, i have already configured selling parameters that im comfortable with but i have a problem with items that dont sell.
Every time i put them in the auctionshouse again i have to re-enter a new price (or right-click to undercut). Is there any way to have the addon use my price rule over the "User defined" rule?
I thought about deleting the history in the saved variables folder but wasnt sure about the impact that would have.
Also an auto-sell function for a whole category (ie artifacts ^^) would be nice.
If you have any ideas how i could solve my problem that would be greatly appreciated.
Hi paschl,

Check this: http://forums.riftgame.com/technical...ml#post4521014
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Unread 10-21-13, 07:22 PM  
paschl

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First off a huge thanks for writing this addon, its amazing.

Especially now that the harvest event is running im selling a lot of addons, i have already configured selling parameters that im comfortable with but i have a problem with items that dont sell.
Every time i put them in the auctionshouse again i have to re-enter a new price (or right-click to undercut). Is there any way to have the addon use my price rule over the "User defined" rule?
I thought about deleting the history in the saved variables folder but wasnt sure about the impact that would have.
Also an auto-sell function for a whole category (ie artifacts ^^) would be nice.
If you have any ideas how i could solve my problem that would be greatly appreciated.
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Unread 10-09-13, 03:14 AM  
Baanano
Bomani Harbinger
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Re: Documentation

Quote:
Originally Posted by Padawg
Great Addon.. Love it but I am not sure how all the features work and was wondering if there is a Doc file or Wiki for it?

Thanks for you time and effort!
Not right now, the latest manual was for the 0.2.x versions, and somebody posted a video tutorial on Youtube for the 0.3.x versions, but they haven't been updated since.

While ingame help is one of the most requested features, I haven't had time to do it yet, and, honestly, it's low priority against fixing performance issues & adding new features.

However, if anybody wants to help writing manuals, guides or documentation, just send me a PM.
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Unread 10-08-13, 05:16 PM  
Padawg
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Documentation

Great Addon.. Love it but I am not sure how all the features work and was wondering if there is a Doc file or Wiki for it?

Thanks for you time and effort!
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Unread 09-14-13, 08:40 AM  
Baanano
Bomani Harbinger
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Re: Re: Re: Re: Re: Question about Posting Frame

Quote:
Originally Posted by Omegavladd
Any method of debugging or troubleshooting I can assist you with to resolve it?
Not right now, as I've replaced the scheduler subsystem in the current development branch and any result you could get on the current stable release wouldn't apply to it.
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Unread 09-13-13, 09:50 AM  
Omegavladd

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Re: Re: Re: Re: Question about Posting Frame

Quote:
Originally Posted by Baanano
That's bad news, it must be a timing / watchdog issue, and those are a pain to fix >_<
Any method of debugging or troubleshooting I can assist you with to resolve it?
I'm all ears and hands, and have 17 years of PC experience. I just have an utter hatred for programing lol
Last edited by Omegavladd : 09-13-13 at 07:09 PM.
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Unread 09-13-13, 07:41 AM  
Baanano
Bomani Harbinger
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Re: Re: Re: Question about Posting Frame

Quote:
Originally Posted by Omegavladd
This is understandable, I still wish there was some method of saving the data from the scans to make a past history database to work. I've been told by others its not possible because of the current API limitations
The addon keeps auction data from the last 30 days, and uses it to estimate posting prices and auction scores. The only reason History doesn't work is that I slack too much and haven't implemented it, but the data is there :P

Quote:
Originally Posted by Baanano
Unfortunately its never the same item
That's bad news, it must be a timing / watchdog issue, and those are a pain to fix >_<
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Unread 09-12-13, 08:38 PM  
Omegavladd

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Re: Re: Question about Posting Frame

Quote:
Originally Posted by Baanano
This is a searcher i've wanted to do even before the search tab existed :P The problem is that indexing items by stats adds overhead when processing a full scan, where speed is important to complete it before you close the auctioneer window and the raw auction data becomes unavailable. In the next major version, this is solved, so the searcher will become doable.
This is understandable, I still wish there was some method of saving the data from the scans to make a past history database to work. I've been told by others its not possible because of the current API limitations

Quote:
Originally Posted by Baanano
Yes, I've received this bug report too on other channels, but can't reproduce it. Have you noticed if it's always the same item which kills the queue (item at the top of the queue frame)?
Unfortunately its never the same item (see image below) this time it happened to me I didn't catch it for a few auctions... I'm wondering if it has anything to do with length of gameplay... Normally I'll be in the game for over 12hrs at a time... and evertime I come into game I start at the AH run a full scan, head to mailbox pull any fail auctions out, then head back to AH and post failed items. Go off and do something for several hours. Come back, Full Scan, Post Items from the days hard work, and log out. Only time I have to do a /reloadui is if I get this bug
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Unread 09-12-13, 07:37 AM  
Baanano
Bomani Harbinger
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Re: Question about Posting Frame

Quote:
Originally Posted by Omegavladd
I was wondering if you could possibly direct me to the key phrases to remove the Big and Buyout buttons from the Posting Window.
Insert in line 48 of the ItemAuctionsGrid.lua file (below local refreshText...):

Code:
buyButton:SetVisible(false);bidButton:SetVisible(false)
Quote:
Originally Posted by Omegavladd
Otherwise I love this addon. Only other thing I wish we could refine searches based on Stats but this is still far better than default
This is a searcher i've wanted to do even before the search tab existed :P The problem is that indexing items by stats adds overhead when processing a full scan, where speed is important to complete it before you close the auctioneer window and the raw auction data becomes unavailable. In the next major version, this is solved, so the searcher will become doable.

Quote:
Originally Posted by Omegavladd
Also I have noticed auctions getting stuck without actually giving a color code based on your earlier thread Using v 0.4.10, I've tried pausing, unpausing, the only way I've managed to resolve this is with a good ole /reloadui but then I have to go back threw the work if I didn't catch it quick enough
Yes, I've received this bug report too on other channels, but can't reproduce it. Have you noticed if it's always the same item which kills the queue (item at the top of the queue frame)?
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