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Updated:11-24-12 04:39 AM
Created:11-11-11 04:14 PM
Downloads:2,265
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Swords
Version: 1.5.1
by: Xenyr [More]
Swords is a simple combo point tracking addon.

The nice swords and smallswords images where kindly supplied by Rustycage. Circle image kindly supplied by Strife.

I noticed that I found the swords on my warrior's name plate to be too small, so I kept looking to my character portrait in raids to see the swords. This addon allows me to place the sword display close to the center of the screen so I can watch the fight more.

The addon shows your current swords (combo points) and flashes when you get full points (3/3 for warrior and 5/5 for rogue).

The addon comes with 3 image sets (dagger, sword and smallsword). The default image is dagger. Use one of the following slash commands to change your image set:

/swords image sword
/swords image smallsword
/swords image dagger
/swords image verticalsword
/swords image circle

If you use verticalsword then I suggest also reducing the gap between the images by the following command:

/swords offset 40

Moulin has kindly created some nice alternative images for swords. You can find them at the below links. Just download them into the Swords directory and follow the instructions on the readme:

Skulls
Bio Hazard
Hearts
HelloKitty
Daggers
Shields

Usage:

/swords on - turns the addon on
/swords off - turns the addon off
/swords combat - only show the swords when in combat
/swords always - show the swords at all times (they only glow in combat)
/swords unlock - allows you to drag the position of the swords by holding down right mouse button
/swords lock - turns off drag
/swords reset - oops its bust, start again. This will clear all your settings!
/swords background [ alpha ] - supply a decimal number between 0 - 1 for the background transparency. 0 is invisible and 1 is full black.
/swords offset [ pixels ] - changes the number of pixels between the images. Goes back to default if you dont supply a number.
You can set them to a negative number (such as -50) if you want them to appear right to left.
/swords image [ imagename ] - changes the textures used by the addon. Goes back to the default if you dont supply a name.
The addon expects 4 images called imagename_0.png imagename_1.png imagename_2.png
and imagename_3.png The "_0" image is used for when you have less than full compbo points.
Once you have full points the addon cycles through images "_0", "_1", "_2", "_3" and back down
every 0.1 seconds. The image files have to be placed in the addon directory.
/swords scale [ scaleFactor ] - Scales the images by the given factor, i.e. 1.5 will make them 50% larger than before.
scale does not adjust the gap between images, so if they start to overlap then change the gap via the /swords offset command
Release 1.5.1
Rift 2.0 support

Release 1.5

Rift 1.7 Compatible

Release 1.4

Added circle images
Added scale command

Release 1.3

Added verticalsword images
Added background command

Release 1.2

Rift v1.6 compatible

Added new smallsword and sword image sets from Rustycage
Removed deprecated API function calls
Archived Files (3)
File Name
Version
Size
Author
Date
1.5
102kB
Xenyr
01-27-12 03:27 PM
1.4
102kB
Xenyr
11-22-11 03:57 AM
1.3
86kB
Xenyr
11-20-11 02:54 AM


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Unread 11-11-11, 09:15 PM  
Rustycage
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Very nice. But may I ask, is there a way that I could change the images, and do you mind if I do? I would like something more minimal, but still being swords which I can make in Photoshop myself. However, I don't want to alter anything without your permission, considering it is your addon and you created it.

Thanks for this.
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Unread 11-12-11, 02:58 AM  
Xenyr
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Quote:
Originally Posted by Rustycage
Very nice. But may I ask, is there a way that I could change the images, and do you mind if I do? I would like something more minimal, but still being swords which I can make in Photoshop myself. However, I don't want to alter anything without your permission, considering it is your addon and you created it.

Thanks for this.
Glad to add more images. The addon is public domain so please dont use anything with a copyright. If you create 4 images (1 normal and 3 for the full swords animation) then I'll include them in the addon. Thanks for the offer.
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Unread 11-12-11, 09:22 AM  
Rustycage
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Quote:
Originally Posted by Xenyr
Quote:
Originally Posted by Rustycage
Very nice. But may I ask, is there a way that I could change the images, and do you mind if I do? I would like something more minimal, but still being swords which I can make in Photoshop myself. However, I don't want to alter anything without your permission, considering it is your addon and you created it.

Thanks for this.
Glad to add more images. The addon is public domain so please dont use anything with a copyright. If you create 4 images (1 normal and 3 for the full swords animation) then I'll include them in the addon. Thanks for the offer.
Sure thing, I have no intention of using copyrighted material, I make my own graphics, I do it for a living.

As for the swords having 3 different images though... I see 4 of the exact same image in the addon folder, they're exactly the same. There is no difference at all. I know it would suffice having 3 different types of images, and have them show up however many times the combo/swords are suppose to show up, according to how it's done on the player portrait. I will have to study the formation of how the images change on the player portrait a bit on an alt, until I get the correct set up.

I'll get back to you when they're done, and I think they're good.
Last edited by Rustycage : 11-12-11 at 09:22 AM.
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Unread 11-12-11, 10:47 AM  
Xenyr
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Quote:
Originally Posted by Rustycage
As for the swords having 3 different images though... I see 4 of the exact same image in the addon folder, they're exactly the same.
The images look the same on a white background, but images _1 to _3 have a growing white background glow. Once the player has max combo points I cycle through images 0 - 3 and back down to give the glowing effect.
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Unread 11-12-11, 06:19 PM  
Argoloth
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I have been looking for something like this. As a rogue I hate looking at the target to see how many points I have.
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Unread 11-12-11, 10:09 PM  
MadGamer

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I've been getting "[sw] player not found" a lot. Usually happens when I zone or when I die and get rezzed. It's not always, but often enough to be annoying.

Any ideas what's causing this?
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Unread 11-13-11, 06:51 AM  
Xenyr
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Quote:
Originally Posted by MadGamer
I've been getting "[sw] player not found" a lot. Usually happens when I zone or when I die and get rezzed. It's not always, but often enough to be annoying.

Any ideas what's causing this?
Should be fixed. Please download v1.1
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Unread 11-16-11, 05:20 AM  
Rustycage
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Quote:
Originally Posted by Xenyr
Quote:
Originally Posted by MadGamer
I've been getting "[sw] player not found" a lot. Usually happens when I zone or when I die and get rezzed. It's not always, but often enough to be annoying.

Any ideas what's causing this?
Should be fixed. Please download v1.1
Unfortunately, it's not fixed in 1.1, I have it and I still get that same thing, but it's not annoying to me, it's grayed out in the chat, and it only shows up in the chat, so I'm cool.
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Unread 11-16-11, 05:43 AM  
Xenyr
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Quote:
Originally Posted by Rustycage
Quote:
Originally Posted by Xenyr
Quote:
Originally Posted by MadGamer
I've been getting "[sw] player not found" a lot. Usually happens when I zone or when I die and get rezzed. It's not always, but often enough to be annoying.

Any ideas what's causing this?
Should be fixed. Please download v1.1
Unfortunately, it's not fixed in 1.1, I have it and I still get that same thing, but it's not annoying to me, it's grayed out in the chat, and it only shows up in the chat, so I'm cool.
Is the message "player not found" or "Swords couldn't find the player ID"? If it is the former then I don't think you have version 1.1 as this message was completely removed from the addon.
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Unread 11-17-11, 12:26 PM  
Rustycage
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Quote:
Originally Posted by Xenyr
Quote:
Originally Posted by Rustycage
Quote:
Originally Posted by Xenyr
Quote:
Originally Posted by MadGamer
I've been getting "[sw] player not found" a lot. Usually happens when I zone or when I die and get rezzed. It's not always, but often enough to be annoying.

Any ideas what's causing this?
Should be fixed. Please download v1.1
Unfortunately, it's not fixed in 1.1, I have it and I still get that same thing, but it's not annoying to me, it's grayed out in the chat, and it only shows up in the chat, so I'm cool.
Is the message "player not found" or "Swords couldn't find the player ID"? If it is the former then I don't think you have version 1.1 as this message was completely removed from the addon.
"[sw] player not found" is what I'm referring to.
Last edited by Rustycage : 11-17-11 at 12:26 PM.
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Unread 11-17-11, 12:28 PM  
Rustycage
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Quote:
Originally Posted by Xenyr
Quote:
Originally Posted by Rustycage
As for the swords having 3 different images though... I see 4 of the exact same image in the addon folder, they're exactly the same.
The images look the same on a white background, but images _1 to _3 have a growing white background glow. Once the player has max combo points I cycle through images 0 - 3 and back down to give the glowing effect.
Would you mind if I changed the way that graphic does that? Like for example, instead of a glow, on the minimal design that I'm creating, would you care if I made it so it fills in a color on it, to represent it going up more, because I notice the original swords on the Warrior player frame, always does that, however I think I can broaden it, and make it better than it already is.

I think it would be better than the glowing, more complex, but better designed, it's just my opinion.
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Unread 11-17-11, 12:31 PM  
Xenyr
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Quote:
Originally Posted by Rustycage
"[sw] player not found" is what I'm referring to.
I just re-downloaded 1.1 for RiftUI and that message does not exist in the addon source code. Can you please download and install 1.1 again to see if it solves your problem?
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Unread 11-17-11, 01:10 PM  
Rustycage
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Quote:
Originally Posted by Xenyr
Quote:
Originally Posted by Rustycage
"[sw] player not found" is what I'm referring to.
I just re-downloaded 1.1 for RiftUI and that message does not exist in the addon source code. Can you please download and install 1.1 again to see if it solves your problem?
It does.
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Unread 11-18-11, 01:52 PM  
moulin
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Wanted to thank Xenyr for the work on the addon. I love it. As I had told Xenyr in a PM, I created some artwork for his addon. You can find it in the Graphics, Artwork, Textures category.
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Unread 11-19-11, 02:25 PM  
Valthirus

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Please make straight AP Trackers!

I've tried turning the images to be straight on photoshop, but there seems to be a size limit and the images become too small. If possible I'd also like a background to the AP Tracker.
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