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Updated:02-13-14 09:55 PM
Created:03-10-12 08:43 AM
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Imhothar's Bags  Popular! (More than 5000 hits)
Version: 0.19beta2
by: Imhothar [More]
General Information
Imhothar's Bags is there to ease the management of your items accross multiple characters and adds some little "extras" to your UI.
Due to current API limitations it does not do what it was originally intended for (namely replacing the default inventory windows) but rest assured that is to be added as soon as the Addon API allows it.

Until then you get the advantage of having all your items displayed in one window, so you get a nice overview of your belongings. You can look at the contents of your bank even while out in the wilderness, and inspect the items of your offline characters.

The nice little "extras" include:

Features
  • Display all backpack, bank, currency, equipped and wardrobe items each in a separate large window.
  • View all your and your offline characters' items from anywhere you are.
  • View the items of all guilds any of your characters is a member of.
  • Items can grouped by category, bags or not at all ("all-in-one").
  • Items can be sorted by name, icon, rarity or by slot.
  • Empty slots are not displayed to save space. Instead the number in the top-right shows the number of empty slots.
  • Access the inventory of all your characters on the shard anytime. You need to log into each character in order for their data to become available. Tracks all accounts.
  • Condense multiple full stacks of the same item into one button for saving screen space.
  • The windows can be moved anywhere you wish and resized.
  • Adds a summary to item tooltips showing you whether any of your characters already own the displayed item.
  • Displays the number of empty slots on the bags bar making it easier to know when visiting a merchant becomes necessary.
  • Search the entire item database to find out whether your characters already own a specific item.
Slash commands

/imhobags menu
Open a little menu at your cursor from where you can open all the item windows of all your characters.
This works great if put into a macro.
Translators
  • German: Imhothar
  • Russian: GwynBleidd
  • French: Google Translate
  • Korean: Google Translate
  • Chinese: n/a
  • Taiwanese: n/a
If you wish to help in translating ImhoBags into your language, please let me know! Just drop me a PM.

ImhoBags API
There is a public API which can be used by other addons and might get extended in the future as required.
Details about it can be found on the Curseforge Wiki page.

What the Addon is not (yet)

The current Rift API imposes some limitations on what the Addon can do. Thus the followig features are unfortunately not possible at this time. But the code is largely prepared to support them as soon as the API becomes available!
  • The inventory windows cannot replace/hide the default Trion windows.
  • The highlights for newly acquired items are missing.
Known issues
The complete list can now be viewed in-game in the Config Window.
0.19beta2 (February 2014)
---------
FIXES:
* Fixed a bug that was causing items not to appear when viewing the equipment window for
stored characters.

0.19beta (February 2014)
---------
FEATURES
* When sorting by 'rarity' the items with the same 'bind' and 'rarity' will then be sorted by name.
* Added new configuration option in the config window under 'extras': "This setting allows you to
select the number of seconds the addon waits (after an inventory change) before updating the window.
When this value is greater than zero, the addon will update immediately on the first inventory change
and then will not update again until # seconds has elapsed without any other inventory changes.
(This setting is especially useful for players who move large amounts of items from one window to
another and are frustrated by categories shifting between moves.)" This is an advanced setting
and the default value is 0.
* Added ability to customize the sort order of categories within the inventory windows (currently,
categories are sorted alphabetically.) To utilize this feature, go to the configuration window,
click the 'behaivor' button, and then click the 'category sort' window photo. For a demonstration,
please see http://www.youtube.com/watch_popup?v=GTL-E9hprGE&vq=hd1080
FIXES:
* Leatherworking materials (hides, bones, leather, etc.) should now once again be sorted into
their own category.
* Fixed a number of reported errors (primarily attempts at indexing nil or non-table variables)
* Fix for several 'performance warning' errors.

0.18beta (January 2014)
---------
FEATURES
* When sorting items by "rarity", items will now sort first by rarity, then by 'bind' type, with
"bind on pickup" items first, then items that are "bind to account", followed by "bind on equip"
items, and finally the rest.
FIXES:
* The SearchWindow will now open in the center of the screen on first use. It will also properly
save its location for future use when the window is closed or you logout/exit game/reloadui.
* Fix for "attempt to call method ''MoveToGrid'' (a nil value)" error. It appears that the code
intended to reduce performance warnings was not 100% successful. "Performance warning" errors
should still be greatly reduced when NOT in combat. However, fixes for performance warning errors
while in combat (i.e., when the system is "secure") is forthcoming.
* Added code to reduce 'performance warning' errors when opening the Configuration Window.

0.17beta (December 2013)
---------
FEATURES:
* Added handling for the "performance warning" errors that some users may have
experienced. The methodology used will cause the imhothar bags animation
used to look a bit different when in combat (this is an addon API limitation.)
However, there is no functionality changes whatsoever with this feature.
* The search box in the title bar will now search in the same way that the
"search database" window has always worked: case-insensitive by item name.
* Item enchantments such as runes, whetstones, and insoles now have their
own category.
FIXES:
* Fixed Guild Vault labels when sorting by 'bags'
* Fixed a bug in which moving multiple stacks of items that have a "quantity"
might result in buttons not working (especially if the first stacks moved
were of lesser quantity.)
* Fixed a bug in which using the in-game "auto-sort bags" feature might result
in buttons not working properly.

0.16beta2 (December 2013)
---------
FEATURES:
* General updates for RIFT 2.5 compatibility (Big thanks to Ivnedar for his expertise!)
CHANGES:
* The Addon will update the internal item storage database if ItemStorage.version < 0.16
(In other words, the addon should reset the "SavedVariables" file for you when upgrading
to this version.) If you have a lot of bank vaults, you may get a "performance warning"
the first time you open your full bank. This shouldn't happen again until the internal
item storage database requires another update. Please note that this update may reset
your window positions/configuration, sort options, etc.
FIXES:
* Fixed a typo involving "transcendant" items
* Fixed items currently placed in bank vault slots (caused by addon API changes in RIFT 2.4)
* Fixed the Texture:SetTexture() "Incorrect function usage" bug
* Fixed the display of bank vaults when grouped by 'bags'

0.15beta (June 2013)
--------
FEATURES:
* Requires RIFT 2.3
* New translations for Russian
* New translations for Simplified and Traditional Chinese
CHANGES:
* The "autoOpen" configuration option is now enabled by default
FIXES:
* "player" is now an accepted as character name in the slash command
* Fixed credit-related errors in 2.3
* Fixed scrollbar errors in the configuration window
* Fixed an error related to guild items
* Adjusted the empty slot indicator for the new 2.3 bags bar
Optional Files (0)


Archived Files (35)
File Name
Version
Size
Author
Date
0.15beta2
914kB
Imhothar
06-16-13 05:07 PM
0.15beta
913kB
Imhothar
06-13-13 03:51 PM
0.14beta8
906kB
Imhothar
03-13-13 04:36 AM
0.14beta7
906kB
Imhothar
03-11-13 03:48 PM
0.14beta6
906kB
Imhothar
03-11-13 02:34 PM
0.14beta5
905kB
Imhothar
02-11-13 03:10 PM
0.14beta3
905kB
Imhothar
02-07-13 02:34 PM
0.14beta
905kB
Imhothar
02-04-13 06:01 PM
0.13beta
1MB
Imhothar
09-21-12 02:41 PM
0.12beta8
1MB
Imhothar
08-02-12 09:59 AM
0.12beta7
1MB
Imhothar
07-29-12 07:34 PM
0.12beta6
1MB
Imhothar
07-25-12 03:43 PM
0.12beta5
1MB
Imhothar
07-25-12 01:22 PM
0.12beta4
1MB
Imhothar
06-28-12 07:30 PM
0.12beta3
1MB
Imhothar
06-28-12 07:17 PM
0.12beta
1MB
Imhothar
06-28-12 03:09 PM
0.10beta3
853kB
Imhothar
04-06-12 02:11 AM
0.10beta2
759kB
Imhothar
04-06-12 02:07 AM
0.10beta
853kB
Imhothar
04-06-12 12:53 AM
0.9beta5
705kB
Imhothar
03-25-12 08:38 AM
0.9beta3
705kB
Imhothar
03-24-12 11:57 AM
0.9beta2
705kB
Imhothar
03-24-12 10:14 AM
0.9beta
707kB
Imhothar
03-24-12 09:40 AM
0.8beta2
69kB
Imhothar
03-20-12 07:37 PM
0.8beta
69kB
Imhothar
03-20-12 04:54 PM
0.7beta3
67kB
Imhothar
03-20-12 10:30 AM
0.7beta2
67kB
Imhothar
03-19-12 02:24 PM
0.7beta
68kB
Imhothar
03-19-12 12:03 PM
0.6beta
48kB
Imhothar
03-17-12 01:12 AM
0.5beta4
44kB
Imhothar
03-12-12 04:29 PM
0.5beta3
44kB
Imhothar
03-12-12 02:59 PM
0.5beta2
43kB
Imhothar
03-11-12 10:39 AM
0.5beta
44kB
Imhothar
03-11-12 06:02 AM
0.4beta
40kB
Imhothar
03-10-12 02:07 PM
0.3beta2
38kB
Imhothar
03-10-12 08:43 AM


Post A Reply Comment Options
Unread 12-21-13, 06:30 AM  
Epitah
Bomani Harbinger
 
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Forum posts: 6
File comments: 26
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Quote:
Originally Posted by Imhothar
Hi everyone,

unfortunately I won't be able to further maintain the addon for the foreseeable future for various reasons. The project can be forked on CurseForge if anyone wants to continue it, just use a different name in case I return at some point in the future.

Have fun and thanks for all the support.
Awe, well darn that sucks but I understand that life can get in the way. It has for me as well, which is why I do not create addons or mods for any kind of game, anymore (I use to create addons for World of Warcraft, and old RPGs like Arcanum).

If I could learn how, I'd gladly take it on but I just don't think I can manage. I hope someone capable and willing, takes on this project. I use to know a guy that was able to bypass the API somehow, and change different things on the UI that usually wasn't possible and he showed me a video of him doing it, but I just can't comprehend it, and I can't get a hold of him anymore, otherwise I'd send him your way and see if he can't improve this by getting it to do what the API won't allow currently.

I hope things will continue eventually. (I also hope some kid of addons are available for ESO eventually as well, chances are the bags in the game will be crap like most MMOs have, it would need a bag addon like this - still the best bag addon I've ever seen, and not just for RIFT).

Regards,
Ramak
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Unread 12-05-13, 02:31 PM  
Imhothar
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Hi everyone,

unfortunately I won't be able to further maintain the addon for the foreseeable future for various reasons. The project can be forked on CurseForge if anyone wants to continue it, just use a different name in case I return at some point in the future.

Have fun and thanks for all the support.
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Unread 10-13-13, 05:16 AM  
Imhothar
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Hey everyone.

Sorry for the long delay but my life is currently quite busy due to other stuff. However I will come back to fixing the addon late November and it will be the first thing I do once I have time again.
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Unread 08-10-13, 12:19 PM  
Imhothar
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Re: Update Rate

Quote:
Originally Posted by silkenrifter
I absolutely love this add-on. One question I had is what is the update rate on the file save? The reason I ask is I'm using it to track what is on 2 separate accounts, to find craft materials needed for daily quests (a massive endeavor with all 6 normal crafts plus multiple harvesters). When i do a direct compare, the contents of the second account, as seen from the first and what is actually on-screen for that toon don't match. Is there a way to force update?

Thanks for all your efforts!
Addon data is only loaded/saved when you log in/out or on /reloadui. That is a limitation imposed on us by the game for good reasons.
Besides that, multiboxing from the same client folder (or when both clients use MyDocuments for saving) does not work for some addons if they use "global" data since both clients are going to overwrite each other's.
Last edited by Imhothar : 08-10-13 at 12:19 PM.
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Unread 08-10-13, 08:37 AM  
silkenrifter
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Save Imhothar a reply

Quote:
Originally Posted by agouraki
How do i move the anchor for the tooltip when i mouseover over items.?
Please read the known issues in the configuration window. Thanks.
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Unread 08-10-13, 08:36 AM  
silkenrifter
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Update Rate

I absolutely love this add-on. One question I had is what is the update rate on the file save? The reason I ask is I'm using it to track what is on 2 separate accounts, to find craft materials needed for daily quests (a massive endeavor with all 6 normal crafts plus multiple harvesters). When i do a direct compare, the contents of the second account, as seen from the first and what is actually on-screen for that toon don't match. Is there a way to force update?

Thanks for all your efforts!
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Unread 08-08-13, 06:28 AM  
agouraki

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How do i move the anchor for the tooltip when i mouseover over items.?
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Unread 06-26-13, 08:36 AM  
kenze
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könnte man vielleicht hinzufügen, eine Arbeitsgruppe zu vergleichen tooltip dies wie Jabob tat mit seiner Tasche mod?
Last edited by kenze : 07-29-13 at 12:15 PM.
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Unread 06-23-13, 03:59 AM  
SilentPain

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Gegenstands-Info

Hallo

dein Mod ist sehr gut
allerdings ist das Info-Fenster beim mouseover im Imhothar-Fenster
von Items weit oben links und oft ausserhalb des Bildschirmes

kann man da was machen??

Danke
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Unread 06-20-13, 01:21 PM  
Epitah
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Quote:
Originally Posted by Imhothar
/imhobags player

should be working again.

There is currently no official support for bank vaults. With "official" meaning I don't see me spending real money on them, so I have currently no way of testing this feature (which would be quite expensive for extensive testing). I may try to get it working based solely on the API description, but no guarantees.
I plan on doing that myself once I get to max level - I am going to spend real money on them.

So if you would like I could test them out for you, and give you feedback so you can get it working? I don't mind, since I consider your addon to be essential, and I will always use it.
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Unread 06-17-13, 01:29 PM  
Imhothar
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/imhobags player

should be working again.

There is currently no official support for bank vaults. With "official" meaning I don't see me spending real money on them, so I have currently no way of testing this feature (which would be quite expensive for extensive testing). I may try to get it working based solely on the API description, but no guarantees.
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Unread 06-17-13, 01:29 PM  
Imhothar
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Tooltip & stuff

Please read the known issues in the configuration window. Thanks.
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Unread 06-17-13, 09:52 AM  
green
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Quote:
Originally Posted by Olena
Is there anyway to fix the tooltip from bag items that comes in the upper left corner? How can I make it to appear same as in defaults bags?
I'm having the same exact issue, and the comparison box that comes up for weapons and armor does not appear. This makes the bad worthless for looking at these things, unfortunately. So while it does actually make things easier to find, not having basic functionality is a game breaker. I hope this is just a bug and not WAI.
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Unread 06-17-13, 03:44 AM  
Olena

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Is there anyway to fix the tooltip from bag items that comes in the upper left corner? How can I make it to appear same as in defaults bags?
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Unread 06-15-13, 09:17 PM  
fostot
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Is there a way like with Jabob that we can open the UI without opening the bags, or is there a way to hide the bags in the default UI? can't seem to figure it out. Sorry for bothering!

*EDIT*

Apparently I figured out you can do /imhobags thecharactername though the /imhobags player macro doesn't work... says can't open nil.

*EDIT 2**PROBLEM*

Also apparently I am having it not remove the items displayed in the bag when I take them out, like when I place stuff in a dimension or use it. They still show up.
Last edited by fostot : 06-15-13 at 10:25 PM.
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