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Updated:02-13-14 09:55 PM
Created:03-10-12 08:43 AM
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Imhothar's Bags  Popular! (More than 5000 hits)
Version: 0.19beta2
by: Imhothar [More]
General Information
Imhothar's Bags is there to ease the management of your items accross multiple characters and adds some little "extras" to your UI.
Due to current API limitations it does not do what it was originally intended for (namely replacing the default inventory windows) but rest assured that is to be added as soon as the Addon API allows it.

Until then you get the advantage of having all your items displayed in one window, so you get a nice overview of your belongings. You can look at the contents of your bank even while out in the wilderness, and inspect the items of your offline characters.

The nice little "extras" include:

Features
  • Display all backpack, bank, currency, equipped and wardrobe items each in a separate large window.
  • View all your and your offline characters' items from anywhere you are.
  • View the items of all guilds any of your characters is a member of.
  • Items can grouped by category, bags or not at all ("all-in-one").
  • Items can be sorted by name, icon, rarity or by slot.
  • Empty slots are not displayed to save space. Instead the number in the top-right shows the number of empty slots.
  • Access the inventory of all your characters on the shard anytime. You need to log into each character in order for their data to become available. Tracks all accounts.
  • Condense multiple full stacks of the same item into one button for saving screen space.
  • The windows can be moved anywhere you wish and resized.
  • Adds a summary to item tooltips showing you whether any of your characters already own the displayed item.
  • Displays the number of empty slots on the bags bar making it easier to know when visiting a merchant becomes necessary.
  • Search the entire item database to find out whether your characters already own a specific item.
Slash commands

/imhobags menu
Open a little menu at your cursor from where you can open all the item windows of all your characters.
This works great if put into a macro.
Translators
  • German: Imhothar
  • Russian: GwynBleidd
  • French: Google Translate
  • Korean: Google Translate
  • Chinese: n/a
  • Taiwanese: n/a
If you wish to help in translating ImhoBags into your language, please let me know! Just drop me a PM.

ImhoBags API
There is a public API which can be used by other addons and might get extended in the future as required.
Details about it can be found on the Curseforge Wiki page.

What the Addon is not (yet)

The current Rift API imposes some limitations on what the Addon can do. Thus the followig features are unfortunately not possible at this time. But the code is largely prepared to support them as soon as the API becomes available!
  • The inventory windows cannot replace/hide the default Trion windows.
  • The highlights for newly acquired items are missing.
Known issues
The complete list can now be viewed in-game in the Config Window.
0.19beta2 (February 2014)
---------
FIXES:
* Fixed a bug that was causing items not to appear when viewing the equipment window for
stored characters.

0.19beta (February 2014)
---------
FEATURES
* When sorting by 'rarity' the items with the same 'bind' and 'rarity' will then be sorted by name.
* Added new configuration option in the config window under 'extras': "This setting allows you to
select the number of seconds the addon waits (after an inventory change) before updating the window.
When this value is greater than zero, the addon will update immediately on the first inventory change
and then will not update again until # seconds has elapsed without any other inventory changes.
(This setting is especially useful for players who move large amounts of items from one window to
another and are frustrated by categories shifting between moves.)" This is an advanced setting
and the default value is 0.
* Added ability to customize the sort order of categories within the inventory windows (currently,
categories are sorted alphabetically.) To utilize this feature, go to the configuration window,
click the 'behaivor' button, and then click the 'category sort' window photo. For a demonstration,
please see http://www.youtube.com/watch_popup?v=GTL-E9hprGE&vq=hd1080
FIXES:
* Leatherworking materials (hides, bones, leather, etc.) should now once again be sorted into
their own category.
* Fixed a number of reported errors (primarily attempts at indexing nil or non-table variables)
* Fix for several 'performance warning' errors.

0.18beta (January 2014)
---------
FEATURES
* When sorting items by "rarity", items will now sort first by rarity, then by 'bind' type, with
"bind on pickup" items first, then items that are "bind to account", followed by "bind on equip"
items, and finally the rest.
FIXES:
* The SearchWindow will now open in the center of the screen on first use. It will also properly
save its location for future use when the window is closed or you logout/exit game/reloadui.
* Fix for "attempt to call method ''MoveToGrid'' (a nil value)" error. It appears that the code
intended to reduce performance warnings was not 100% successful. "Performance warning" errors
should still be greatly reduced when NOT in combat. However, fixes for performance warning errors
while in combat (i.e., when the system is "secure") is forthcoming.
* Added code to reduce 'performance warning' errors when opening the Configuration Window.

0.17beta (December 2013)
---------
FEATURES:
* Added handling for the "performance warning" errors that some users may have
experienced. The methodology used will cause the imhothar bags animation
used to look a bit different when in combat (this is an addon API limitation.)
However, there is no functionality changes whatsoever with this feature.
* The search box in the title bar will now search in the same way that the
"search database" window has always worked: case-insensitive by item name.
* Item enchantments such as runes, whetstones, and insoles now have their
own category.
FIXES:
* Fixed Guild Vault labels when sorting by 'bags'
* Fixed a bug in which moving multiple stacks of items that have a "quantity"
might result in buttons not working (especially if the first stacks moved
were of lesser quantity.)
* Fixed a bug in which using the in-game "auto-sort bags" feature might result
in buttons not working properly.

0.16beta2 (December 2013)
---------
FEATURES:
* General updates for RIFT 2.5 compatibility (Big thanks to Ivnedar for his expertise!)
CHANGES:
* The Addon will update the internal item storage database if ItemStorage.version < 0.16
(In other words, the addon should reset the "SavedVariables" file for you when upgrading
to this version.) If you have a lot of bank vaults, you may get a "performance warning"
the first time you open your full bank. This shouldn't happen again until the internal
item storage database requires another update. Please note that this update may reset
your window positions/configuration, sort options, etc.
FIXES:
* Fixed a typo involving "transcendant" items
* Fixed items currently placed in bank vault slots (caused by addon API changes in RIFT 2.4)
* Fixed the Texture:SetTexture() "Incorrect function usage" bug
* Fixed the display of bank vaults when grouped by 'bags'

0.15beta (June 2013)
--------
FEATURES:
* Requires RIFT 2.3
* New translations for Russian
* New translations for Simplified and Traditional Chinese
CHANGES:
* The "autoOpen" configuration option is now enabled by default
FIXES:
* "player" is now an accepted as character name in the slash command
* Fixed credit-related errors in 2.3
* Fixed scrollbar errors in the configuration window
* Fixed an error related to guild items
* Adjusted the empty slot indicator for the new 2.3 bags bar
Optional Files (0)


Archived Files (35)
File Name
Version
Size
Author
Date
0.15beta2
914kB
Imhothar
06-16-13 05:07 PM
0.15beta
913kB
Imhothar
06-13-13 03:51 PM
0.14beta8
906kB
Imhothar
03-13-13 04:36 AM
0.14beta7
906kB
Imhothar
03-11-13 03:48 PM
0.14beta6
906kB
Imhothar
03-11-13 02:34 PM
0.14beta5
905kB
Imhothar
02-11-13 03:10 PM
0.14beta3
905kB
Imhothar
02-07-13 02:34 PM
0.14beta
905kB
Imhothar
02-04-13 06:01 PM
0.13beta
1MB
Imhothar
09-21-12 02:41 PM
0.12beta8
1MB
Imhothar
08-02-12 09:59 AM
0.12beta7
1MB
Imhothar
07-29-12 07:34 PM
0.12beta6
1MB
Imhothar
07-25-12 03:43 PM
0.12beta5
1MB
Imhothar
07-25-12 01:22 PM
0.12beta4
1MB
Imhothar
06-28-12 07:30 PM
0.12beta3
1MB
Imhothar
06-28-12 07:17 PM
0.12beta
1MB
Imhothar
06-28-12 03:09 PM
0.10beta3
853kB
Imhothar
04-06-12 02:11 AM
0.10beta2
759kB
Imhothar
04-06-12 02:07 AM
0.10beta
853kB
Imhothar
04-06-12 12:53 AM
0.9beta5
705kB
Imhothar
03-25-12 08:38 AM
0.9beta3
705kB
Imhothar
03-24-12 11:57 AM
0.9beta2
705kB
Imhothar
03-24-12 10:14 AM
0.9beta
707kB
Imhothar
03-24-12 09:40 AM
0.8beta2
69kB
Imhothar
03-20-12 07:37 PM
0.8beta
69kB
Imhothar
03-20-12 04:54 PM
0.7beta3
67kB
Imhothar
03-20-12 10:30 AM
0.7beta2
67kB
Imhothar
03-19-12 02:24 PM
0.7beta
68kB
Imhothar
03-19-12 12:03 PM
0.6beta
48kB
Imhothar
03-17-12 01:12 AM
0.5beta4
44kB
Imhothar
03-12-12 04:29 PM
0.5beta3
44kB
Imhothar
03-12-12 02:59 PM
0.5beta2
43kB
Imhothar
03-11-12 10:39 AM
0.5beta
44kB
Imhothar
03-11-12 06:02 AM
0.4beta
40kB
Imhothar
03-10-12 02:07 PM
0.3beta2
38kB
Imhothar
03-10-12 08:43 AM


Post A Reply Comment Options
Unread 03-10-12, 11:48 AM  
gwynnbleiidd

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Almost completed the translation, it remains to describe the team and lay out the Russian version.
The addon works stably, smoothly
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Unread 03-12-12, 07:39 AM  
Rustycage
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This is really nice, too bad the API doesn't support interaction with the items in the bags and replacement of the default bags.

Any suggestion on how to use it since I can't interact with the items in it?
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Unread 03-12-12, 02:09 PM  
Imhothar
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Quote:
Originally Posted by Rustycage
This is really nice, too bad the API doesn't support interaction with the items in the bags and replacement of the default bags.

Any suggestion on how to use it since I can't interact with the items in it?
First: Thanks!
Second: For the time being it is meant to be used as a overview/search tool. As soon as the API makes it possible the first thing on my list is getting it done as replacement for the default bags. The code is largely capable of item interaction, but I have disabled it for now to lower confusion as its incomplete.
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Unread 03-12-12, 05:58 PM  
Rustycage
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Hmm, well is there any way you can make it an option to turn on the item interaction, but make it be off by default.

That way I can change the B bind key to only open the addon, and not the bags, and if the game has an option for it, not have the default bags open when I trade or sell things.

Because I can make it feel like a bag replacement simply by binding B to it, on one of my actionbars.

Quote:
Originally Posted by Imhothar
Quote:
Originally Posted by Rustycage
This is really nice, too bad the API doesn't support interaction with the items in the bags and replacement of the default bags.

Any suggestion on how to use it since I can't interact with the items in it?
First: Thanks!
Second: For the time being it is meant to be used as a overview/search tool. As soon as the API makes it possible the first thing on my list is getting it done as replacement for the default bags. The code is largely capable of item interaction, but I have disabled it for now to lower confusion as its incomplete.
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Unread 03-12-12, 06:09 PM  
Imhothar
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Unfortunately, selling items or interacting with them in any other way than consuming is not possible. That is the main reason the interaction is disabled, because it is incomplete. I could bind macros to the items for making them "consumable" but it will also try to "consume" them even if you are at a merchant or the bank instead of selling/moving them. That might cause quite some frustration and rage so I decided to turn it off until it works correctly.

The only interaction which is working correctly in debug builds is dragging items with the mouse. But you cannot drag items onto a merchant window to sell them.
Quote:
Originally Posted by Rustycage
Hmm, well is there any way you can make it an option to turn on the item interaction, but make it be off by default.

That way I can change the B bind key to only open the addon, and not the bags, and if the game has an option for it, not have the default bags open when I trade or sell things.

Because I can make it feel like a bag replacement simply by binding B to it, on one of my actionbars.

Quote:
Originally Posted by Imhothar
Quote:
Originally Posted by Rustycage
This is really nice, too bad the API doesn't support interaction with the items in the bags and replacement of the default bags.

Any suggestion on how to use it since I can't interact with the items in it?
First: Thanks!
Second: For the time being it is meant to be used as a overview/search tool. As soon as the API makes it possible the first thing on my list is getting it done as replacement for the default bags. The code is largely capable of item interaction, but I have disabled it for now to lower confusion as its incomplete.
Last edited by Imhothar : 03-12-12 at 06:10 PM.
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Unread 03-13-12, 11:16 AM  
kergoth

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Loving this addon so far. Particularly the ability to see what alts have in the item tooltips.
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Unread 03-14-12, 08:16 AM  
Rustycage
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EDIT: By the way, I can't get it to even open in game at all. I've tried the slash commands and yet nothing happens.

Is there a way to make the icons shown up in there, to look like the ones in the default bags? I'm talking about the style to them. These are simplified, while the rest of the bag frame design isn't.
Last edited by Rustycage : 03-14-12 at 08:39 AM.
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Unread 03-14-12, 09:08 AM  
Imhothar
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Quote:
Originally Posted by Rustycage
EDIT: By the way, I can't get it to even open in game at all. I've tried the slash commands and yet nothing happens.
Got any error output?

Quote:
Originally Posted by Rustycage
Is there a way to make the icons shown up in there, to look like the ones in the default bags? I'm talking about the style to them. These are simplified, while the rest of the bag frame design isn't.
Short answer: No.
Long answer: I can't currently access Rift's images (in other words: nobody knows the required texture paths) and I'm a programmer, not a graphics artist. If someone provides usable textures I would put them in. However, the Rift Devs mentioned giving us access to textures so it might happen sometime (later than sooner).
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Unread 03-14-12, 12:23 PM  
Shocker74

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A Great Start

Now this is the sort of addon i've been waiting and clamoring for.

Hopefully you sooner rather than later get to advance the addon to the ultimate goals. Craving the 1-Bag / 1-Bank badly now.

On a sidenote, can you make or put in the option to see cross faction on the same shards, since you're allowed to mail alts stuff that way?
I currently have 1 of the opposite side hoarding some stuff, would be nice to see those as well in the extra tooltip.

Please keep up the good work (Cliché i know, but needs to be said).
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Unread 03-14-12, 02:24 PM  
Rustycage
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Nope, I get no error at all.

Quote:
Originally Posted by Imhothar
Quote:
Originally Posted by Rustycage
EDIT: By the way, I can't get it to even open in game at all. I've tried the slash commands and yet nothing happens.
Got any error output?
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Unread 03-14-12, 03:37 PM  
Imhothar
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Re: A Great Start

Quote:
Originally Posted by Shocker74
On a sidenote, can you make or put in the option to see cross faction on the same shards, since you're allowed to mail alts stuff that way?
Might add it as an option since the data is present anyways. Didn't think of account-bound items.
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Unread 03-14-12, 03:41 PM  
Imhothar
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Does the other stuff like tooltips work? Because if not I might have made a mistake in the TOC file, which prevents the addon from appearing in the addon list in the character screen and it won't load at all. If that's not the case I have to dig deeper.
Quote:
Originally Posted by Rustycage
Nope, I get no error at all.

Quote:
Originally Posted by Imhothar
Quote:
Originally Posted by Rustycage
EDIT: By the way, I can't get it to even open in game at all. I've tried the slash commands and yet nothing happens.
Got any error output?
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Unread 03-17-12, 01:18 AM  
Imhothar
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Re: A Great Start

Quote:
Originally Posted by Shocker74
On a sidenote, can you make or put in the option to see cross faction on the same shards, since you're allowed to mail alts stuff that way?
Version 0.6beta has support for cross-faction item queries now, but it is disabled by default. Type /imhobags to find out how to enable it.

In addition to that it can now be configured to open the all-in-one windows automatically when opening the respective Trion frames.
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Unread 03-17-12, 11:15 AM  
Shocker74

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Re: Re: A Great Start

Quote:
Originally Posted by Imhothar
Quote:
Originally Posted by Shocker74
On a sidenote, can you make or put in the option to see cross faction on the same shards, since you're allowed to mail alts stuff that way?
Version 0.6beta has support for cross-faction item queries now, but it is disabled by default. Type /imhobags to find out how to enable it.

In addition to that it can now be configured to open the all-in-one windows automatically when opening the respective Trion frames.
Ooh this is great news!

Thanks for a groovy addon!

/Lars
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Unread 03-19-12, 02:12 PM  
Shocker74

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After the 0.7beta i can't open up the bag/bank windows anymore.
Get error each time i try.
It calls 'ShowItemWindow' a nil value.
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