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Updated:11-08-14 04:19 AM
Created:07-25-12 01:09 PM
Downloads:5,752
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Teleporter  Popular! (More than 5000 hits)
Version: 3.00v01.R
by: adelea [More]
Teleporter gathers all your teleport abilities and items into one place.

The teleporter button has two states - grey (unlocked, can be moved), blue (locked, cannot be moved).

Right-clicking on the teleporter button will toggle between locked and un-locked states.

If the button is locked, then the popup menu of teleports is accessible.

This is done (depending on mode) by either:

- Moving the mouseover the button (the default)
- Left-Clicking the button

The top line of the popup menu has an icon on the right hand side, clicking on the icon will change modes:

- A mouse icon indicates that it is in CLICK to show mode.
- A hand icon indicates that is is in MOUSEOVER mode.

Using the mousewheel on the button will adjust the scale of the teleporter entries.

Command Line Options:

/teleporter mode - Toggles between popup and rightclick to show teleport abilites
/teleporter align - Cycles through alignment options
/teleporter fade N - Sets the fadeout time when your mouse leaves the popup menu before the menu is removed.
/teleporter reset - Relocates control button to center of screen

Note: If you have Docker installed, then the movement and locking options are inactive - Docker will handle placement of the button.
3.00v01.R - Added Planewalker's Call

2.08v01.R - Added Patrons Fast Pass

2.03r7 - Added translations for the remaining untranslated text
- Added /teleporter fade to adjust fade options
- Made popup window fade rather than disappear immediately.
- Rationalised the mouse click options
- Added UI driven mode change

2.03r6 - Use mousewheel on button to change scale
- Performance updates
- Added /teleporter reset - to relocate control button to center of screen

2.03r5 - Add missing entries from .toc

2.03r4 - Added Brevanic Portal Battery + Stronghold Summoner

2.03r3 - Bug fix for Guild Rally banner if you arent in a guild

2.03r2 - Added Summon Guild Rally Banner + Rally Scroll use

2.03r1 - Added Tempest Insignia

2.02r3 - Updated for 2.3 macro system

2.02r2 - Removed some debug information + fixed an item login error

2.02r1 - Converted to 2.2 Event system
- Added T3 PA Group Summon abilities

2.00r2 - Added some nil value protection on popup window

2.00r1 - Added Brevanic Portal Generator

1.10r3 - Minor update to allow hiding of popup when Docker is installed

1.10r2
* Added two command line options
/teleporter mode - Toggles between popup and rightclick to show teleport abilites
/teleporter align - Cycles through alignment options (replaces previous right-click button option)
* Changed minimap icon
* Icon can be locked in place (hold left click + press right button). Locked = color, Unlocked = gray
* Icon can be moved when unlocked

1.10r1 - Add support for Docker

1.9r9 - Small cosmetic change - use the right units if cooldown remaining <1min

1.9r8 - Removed some fixed localisation and replaced data with values generated at runtime from the client.

1.9r7 - Added German localisation
+ Right clicking the minimap icon will alter the positioning of the text - C > R > L > C

1.9r6 - Language fix

1.9r5 - Added French localisation
+ Hopefully prevent the nil comparison operation when keeping the mouse over the teleport after the zone completes

1.9r4 - Shows cooldown time remaining
+ More refinement on item detection/activation

1.9r3 - Added Unseen Insignia item
+ Refined item detection, so should only show the ones you have.

1.9r2 - More reliably (I hope!) detect the artifact teleport devices
Archived Files (27)
File Name
Version
Size
Author
Date
2.08v01.R
26kB
adelea
09-02-14 01:18 AM
2.03r7
26kB
adelea
07-03-13 10:38 AM
2.03r6
23kB
adelea
07-02-13 11:13 AM
2.03r5
22kB
adelea
07-01-13 12:24 AM
2.03r4
22kB
adelea
06-30-13 03:45 PM
2.03r3
13kB
adelea
06-17-13 09:14 AM
2.03r2
13kB
adelea
06-17-13 01:39 AM
2.03r1
13kB
adelea
06-14-13 12:18 AM
2.02r3
13kB
adelea
05-28-13 09:48 AM
2.02r2
13kB
adelea
03-17-13 05:04 PM
2.02r1
13kB
adelea
03-17-13 04:44 PM
2.00r2
12kB
adelea
12-05-12 02:38 AM
2.00r1
12kB
adelea
11-14-12 04:16 AM
1.10r3
12kB
adelea
10-05-12 06:53 AM
1.10r2
12kB
adelea
09-26-12 03:40 AM
1.10r1
8kB
adelea
09-23-12 02:15 AM
1.10r1
8kB
adelea
09-23-12 02:10 AM
1.9r9
8kB
adelea
08-27-12 12:40 AM
1.9r8
8kB
adelea
08-03-12 07:28 AM
1.9r7
8kB
adelea
08-01-12 08:47 AM
1.9r6
8kB
adelea
07-31-12 08:07 AM
1.9r5
8kB
adelea
07-31-12 12:48 AM
1.9r4
7kB
adelea
07-28-12 06:53 AM
1.9r3
7kB
adelea
07-28-12 02:18 AM
1.9r2
6kB
adelea
07-27-12 10:03 AM
1.9r1
6kB
adelea
07-25-12 01:09 PM
0B
adelea
01-01-70 12:00 AM


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Unread 07-26-12, 06:00 PM  
Grixal

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Not picking up the artifact ones for me, nor the Unseen Insignia.

PA ones work fine though
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Unread 07-27-12, 12:19 AM  
adelea
Claw of Regulos
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Quote:
Originally Posted by Grixal
Not picking up the artifact ones for me, nor the Unseen Insignia.

PA ones work fine though
I didnt know about the Unseen Insignia - I guess its a defiant thing?

Can you do the following please for each item that doesnt work, and post the results here?

Do /log, so that the output is captured in the log.txt file in your rift folder

In game do:

/script dump(Inspect.Item.Detail("siXX.0YY"))

Where XX is the bag number 01..05, and YY is the position in the bag 001..024, so for example, my Chancel teleport device is in bag4 slot21

/script dump(Inspect.Item.Detail("si04.021"))
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Unread 07-27-12, 09:46 AM  
cker23

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Was having the same issue, here are the entries from my log file

15:36:37: [/script] {bind = "pickup", bound = true, category = "consumable potion", cooldown = 3600, icon = "Data/\\UI\\item_icons\\totem_air_mundane_a.dds", id = "i02FD800015596F8C", name = "Wyrmbane Spire Teleport Device", rarity = "epic", type = "I139E7010C5722EA5,DF73A68C936CC83F,,,,,,"}
15:36:55: [/script] {bind = "pickup", bound = true, category = "consumable potion", cooldown = 3600, icon = "Data/\\UI\\item_icons\\totem_air_mundane_a.dds", id = "i02FD800015110F9C", name = "Zareph's Return Teleport Device", rarity = "epic", type = "I1C6AA9C8821E8F6D,22FC684EB50BD66F,,,,,,"}
15:37:00: [/script] {bind = "pickup", bound = true, category = "consumable potion", cooldown = 3600, icon = "Data/\\UI\\item_icons\\totem_air_mundane_a.dds", id = "i02FD80001166274B", name = "Chancel of Labors Teleport Device", rarity = "epic", type = "I731C1B4F46334030,293CCC1E8957C704,,,,,,"}
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Unread 07-27-12, 10:04 AM  
adelea
Claw of Regulos
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Forum posts: 22
File comments: 285
Uploads: 6
Quote:
Originally Posted by cker23
Was having the same issue, here are the entries from my log file

15:36:37: [/script] {bind = "pickup", bound = true, category = "consumable potion", cooldown = 3600, icon = "Data/\\UI\\item_icons\\totem_air_mundane_a.dds", id = "i02FD800015596F8C", name = "Wyrmbane Spire Teleport Device", rarity = "epic", type = "I139E7010C5722EA5,DF73A68C936CC83F,,,,,,"}
15:36:55: [/script] {bind = "pickup", bound = true, category = "consumable potion", cooldown = 3600, icon = "Data/\\UI\\item_icons\\totem_air_mundane_a.dds", id = "i02FD800015110F9C", name = "Zareph's Return Teleport Device", rarity = "epic", type = "I1C6AA9C8821E8F6D,22FC684EB50BD66F,,,,,,"}
15:37:00: [/script] {bind = "pickup", bound = true, category = "consumable potion", cooldown = 3600, icon = "Data/\\UI\\item_icons\\totem_air_mundane_a.dds", id = "i02FD80001166274B", name = "Chancel of Labors Teleport Device", rarity = "epic", type = "I731C1B4F46334030,293CCC1E8957C704,,,,,,"}
Thanks! Hopefully 1.9r2 will detect these more reliably.
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Unread 07-27-12, 11:08 AM  
cker23

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Thanks for the update. New version is finding my artifact item teleports now.
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Unread 07-27-12, 11:18 AM  
adelea
Claw of Regulos
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Quote:
Originally Posted by cker23
Thanks for the update. New version is finding my artifact item teleports now.
It appears as though it is showing them for everyone, whether they have the item or not =/

Back to the drawing board on detection of item =/
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Unread 07-28-12, 01:59 AM  
topiland

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[/script] {bind = "pickup", bound = true, category = "consumable potion", cooldown = 3600, icon = "Data/\\UI\\item_icons\\totem6.dds", id = "i04E78000208CF29C", name = "Unseen Insignia", rarity = "epic", type = "I2E86B87446CF32BF,4A4CA14475FECC39,,,,,,"}
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Unread 07-28-12, 02:07 AM  
topiland

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problem i have only unseen insignia item but its say found all
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Unread 07-28-12, 02:09 AM  
adelea
Claw of Regulos
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Quote:
Originally Posted by topiland
problem i have only unseen insignia item but its say found all
Yeah, I noticed that last night - I have a fix, but was waiting on the info for the unseen insignia before making a new release - which I will do shortly - thanks for the info!
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Unread 07-28-12, 03:15 AM  
topiland

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sems ok now, would be nice when getting the list show the cooldown time
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Unread 07-28-12, 03:36 AM  
adelea
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Quote:
Originally Posted by topiland
sems ok now, would be nice when getting the list show the cooldown time
I agree - will add that in for next release.
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Unread 07-28-12, 06:28 AM  
topiland

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nothing happen when i clcik on insignia it , its solved by change use=true at tpabilities
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Unread 07-28-12, 06:53 AM  
adelea
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Quote:
Originally Posted by topiland
nothing happen when i clcik on insignia it , its solved by change use=true at tpabilities
1.9r4 I hope will fix this!
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Unread 07-28-12, 01:03 PM  
topiland

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Error: Teleporter/Teleporter_Main.lua:382: Error in coroutine: Incorrect function usage.
Parameters: nil
Parameter types: nil
Function documentation:
Provides detailed information about items.
item = Inspect.Item.Detail(item) -- table <- item
item = Inspect.Item.Detail(itemtype) -- table <- itemtype
item = Inspect.Item.Detail(slot) -- table <- slot
items = Inspect.Item.Detail(slot) -- table <- slot
items = Inspect.Item.Detail(elements) -- table <- table
Parameters:
elements: A table of slot specifiers, item IDs, or item types.
item: A single item ID.
itemtype: A single item type.
slot: A single slot specifier.
Return values:
item: Detail table for a single item.
items: Detail tables for all requested items. The key is the string used to lookup, the value is the item's detail table.
Returned members:
bind: The item's binding type. May be "equip", "use", "pickup", or "account".
bound: The item's bound flag.
category: The item's type category.
coin: The amount of silver this item represents.
cooldown: The cooldown for using this item.
cooldownBegin: The time the current cooldown started, in the context of Inspect.Time.Frame.
cooldownDuration: Duration of the current cooldown the item is influenced by, in seconds.
cooldownExpired: Number of seconds the current cooldown is past its expiration time. Generally indicates lag.
cooldownRemaining: Time remaining in the item's current cooldown, in seconds.
crafter: The name of the player who crafted this item.
damageDelay: If a weapon, the delay between autoattacks using this weapon.
damageMax: If a weapon, the maximum damage done by a single hit with this item.
damageMin: If a weapon, the minimum damage done by a single hit with this item.
damageType: If a weapon, the damage type done by autoattacks. Values include "life", "death", "air", "earth", "fire", and "water".
description: The description of this item.
flavor: The flavor text for this item.
icon: Resource filename of the item's icon.
id: The ID of the requested element.
lootable: Indicates that the item contains loot.
name: The item's name.
range: If a ranged weapon, the maximum range of this item.
rarity: The item's rarity. Values include "sellable", "uncommon", "rare", "epic", "relic", "transcendant", or "quest". Common items have a rarity of nil.
requiredCalling: Space-delimited list of the required callings to use this item.
requiredFaction: The ID of the faction required to use this item.
requiredFactionLevel: The faction notoriety required to use this item.
requiredLevel: The level required to use this item.
requiredPrestige: The prestige rank required to use this item.
requiredSkill: The skill required to use this item.
requiredSkillLevel: The skill level required to use this item.
sell: The sell value of this item, in silver.
slots: If a container, the number of slots that this item can contain.
stack: The size of this item stack.
stackMax: The maximum size of this item stack.
stats: The base stats of this item. Members may include "block", "critAttack", "critSpell", "deflect", "dexterity", "dodge", "endurance", "energyMax", "energyRegen", "focus", "hit", "intelligence", "manaMax", "manaRegen", "movement", "parry", "powerAttack", "powerMax", "powerRegen", "powerSpell", "resistAir", "resistDeath", "resistEarth", "resistFire", "resistLife", "resistWater", "stealth", "stealthDetect", "strength", "wisdom", "xp", "valor", "toughness", and "vengeance".
statsRune: The added rune stats of this item. May contain the same members as stats.
statsRuneTemporary: The added temporary rune stats of this item. May contain the same members as stats.
type: The item's type specifier.
In Teleporter / Event.System.Update.Begin, event Event.System.Update.Begin
stack traceback:
[C]: in function 'error'
Teleporter/Teleporter_Main.lua:382: in function <Teleporter/Teleporter_Main.lua:377>
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Unread 07-28-12, 01:49 PM  
adelea
Claw of Regulos
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Quote:
Originally Posted by topiland
Error: Teleporter/Teleporter_Main.lua:382: Error in coroutine: Incorrect function usage.
What caused this to happen?

Logging in, or /reloadui - or something else?

Can you post the output of:

/script dump(Teleporter_Settings)
Last edited by adelea : 07-28-12 at 01:50 PM.
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