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Updated:06-14-13 05:58 AM
Created:11-21-11 07:26 AM
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Rattus
Version: 2.03r1
by: adelea [More]
Rift Achievement Tracker - RAT - Rattus

Rattus will allow you to track Achievement progress in a similar way that the Quest Tracker does.

Right click the Rattus icon (on the main screen, not the minimap icon) to open up the search screen. You can use the mousewheel to scroll through this selection.

Using the mousewheel on the titlebar icon will change the scale of the windows.

Search for the achievement you wish to add, and click it to add/remove it from the current active set.

You can also remove them by leftclicking the achievement icon.

Completed achievements or requirements are show in green.

You can drag the tracker around by left-clicking and dragging the rat icon.

Mouseover the Rattus titlebar to reveal the icon controlpanel :
Left to Right :

Go to previous achievement set
Toggle display of completed objectives
Toggle display of progress text
Toggle display of progress bars
Toggle activation of autozone
Delete current set (RIGHT CLICK)
Go to next achievement set

Right clicking the minimap icon will hide any open UI screens, clicking a second time will show any that were showing when they were hidden.

NEW: autozone

This is a feature where Rattus will load a set matching your current zone automatically.

If your current set is 'Normal', and you have one called 'Ember Isle' then it will switch to Ember Isle, when you set foot on EI, and switch back to Normal when you leave.

To aid in setting up sets, you can do (where ZONE is literal)

/rattus new ZONE

And it will create a new set based on your current zone name, without you have to type it in exactly correctly.

/rattus autozone -- toggles autoloading of sets that match the zonename
/rattus hidecomplete -- toggles display of completed objectives
/rattus progress text -- toggles display of progress text
/rattus progress bars -- toggles display of progress bars
/rattus add NAME -- Adds the achievement(s) called NAME to the current set
/rattus delete NAME -- Removes the achievement(s) called NAME to the current set
/rattus load NAME -- makes the set NAME active
/rattus copy NAME -- copies the current set to NAME
/rattus new [NAME] -- creates a new set [called NAME]
/rattus rename NAME -- renames the current set to NAME
/rattus deleteset [NAME] -- deletes the set NAME, or current set if no name given
/rattus list -- lists all currents sets
2.03r1:
+ Can now add achvs via /commands again
+ Fix for new achvs being deleted from sets on a fresh login

2.02r6:
+ Modifications to the search window to show categories and description text by Thorgeig/Wym
+ Added ability to modify non-active sets

2.02r5:
+ Work around for the text field change bug
+ More 2.2 Event system changes

2.02r4:
+ Explicitly SetLayer() everything on the search window. Hopefully will fix things for those ppl that cant click/active the filter section.
2.02r3:
+ Fixes to libZoneChange
- Fix for player changing zones by walking
- Fix for logging in or /reloadui into a 'special' zone
2.02r2
+ Fix to libZoneChange
+ Converted frame mouse handlers to 2.2 event system
2.02r1
+ Bug fix when selecting achvment from list, if taken from the 16+ place after scrolling
+ Switched to libZoneChange
+ Updated icon set
+ Switched to 2.2 Event system
2.01r2
+ If Gadgets is installed, you can now create extra READONLY display gadgets.
+ Should now work more reliably in Conquest
+ Hopefully fixed another watchdog warning
2.01r1
+ Added updates when things are taking a long time
+ Hopefully fixed some bugs reported in the daily email alert
+ Rationalised the scaling, so things shouldnt overlap
+ Added detection for new sliver
1.11r1
+ Hopefully prevents a nil error
+ /rattus add | delete, can now take a linked achv as parameter (from Arkz)
+ Hidden status from rightclick on minimap button is preserved across sessions
+ Options bar moved to minimap mouseover (/rattus options will toggle between minimap/header bar)

1.10r2d
+ Add support for Docker

1.10r2
+ Using mousewheel up/down on the Search panel will scroll through the list of matching achievements

1.10r1
+ Using mousewheel up/down on the header icon will scale the display in 5% increments

1.9r9
+ Fixes for errors I have seen in the daily error alert email (nil table @1026, Text: Rattus.req @1341)

1.9r8
+ Try to prevent some rare errors related to zoning - possibly due to time ? (error in lines :1158 and :1341 on error report)

1.9r7
+ oops. After some refactoring, ended up with a C-call cross boundary

1.9r6
+ Maintains order that achvs are added to tracker, and sorts active list according to this
+ Right clicking the map icon is a shortcut for creating a new set for current zone.
+ Added new icon on control panel - a folder. Mouseovering on this presents a dropdown of all sets for quick selection.

1.9r5
+ Feature update
++ /rattus autozone -- toggles autoloading of sets that match the zonename
++ or click the map icon in the controlpanel to toggle
++ /rattus new ZONE -- will create a new set named after your current zone. (ZONE is literal)
++ /rattus clear -- removes all achievements from current set, but leaves the set
++ icons in control panel go greyscale when the setting they represent is off.
++ Bug fix for setup of new users
1.9r4
+ Feature update
++ Added new /rattus commands :
++ /rattus add achvtname
++ /rattus delete achvtname (NOTE: this previously deleted achvt sets)
++ /rattus deleteset [name] - Delets set name, or active set if no name given
++ /rattus progress text - toggles display of text progress (or click the A+arrow icon)
++ /rattus progress bar - toggles display of bar progress (or click the bars icon)
++ The folder icon now needs to be RIGHT clicked to delete the current set
++ All control icons now in their own controlpanel that appears when you mouseover the Rattus header bar, and are much larger.
++ CREDIT: Icons from Silk icon set 1.3 (http://www.famfamfam.com/lab/icons/silk/)
1.9r3
+ Major rewrite of the core processing engine.
1.9r2
+ Moved update processing to a time-aware coroutine
+ Increased max number of tracked achvs to 15
+ Hopefully fixed the problem with alts having achvs marked complete, when they don't!
1.9r1 - Updated for 1.9
1.7r1
+ Prevents removal of active set - which leads to errors on reload.
1.70
+ Added achievement sets
1.60
+ Fixed some widget files missing
1.50
+ Left-Clicking the !!! Icon on the title bar will toggle display of completed objectives.
+ Fixed an error in some circumstances when an update happens
1.41
+ Fixed an error with showing achvs completed on other chars
1.40
+ Filters work a bit more as you may expect them to!
1.30
+ Fixed focus not being released
+ Fixed filter drawing as boxes
1.10
+ Achvs added with /rattus add now get saved between sessions
+ Added checkbox to toggle between all achievements and incomplete
1.02
+ Fixed a requirement display bug
+ Repackaged into a folder
1.01
+ Filter to search (uses lua patterns - see http://lua-users.org/wiki/PatternsTutorial)
+ /rattus dump name of achievement - dumps debug completion info.
+ /rattus display - toggles display of window
+ /rattus add name of achievement - manually add achv to tracker
+ /rattus remove name of achievement - manually remove achv from tracker
Optional Files (0)


Archived Files (32)
File Name
Version
Size
Author
Date
2.02r6
121kB
adelea
04-07-13 03:08 PM
2.02r5
115kB
adelea
03-07-13 01:36 PM
2.02r4
117kB
adelea
03-04-13 09:10 AM
2.02r3
117kB
adelea
03-02-13 12:14 PM
2.02r2
115kB
adelea
03-01-13 03:46 AM
2.02r1
115kB
adelea
02-28-13 08:22 AM
2.01r2
34kB
adelea
01-26-13 03:53 PM
2.01r1
32kB
adelea
12-22-12 10:08 AM
1.11r1
32kB
adelea
11-04-12 06:21 AM
1.10r2d
32kB
adelea
09-23-12 02:18 AM
1.10r2
31kB
adelea
09-18-12 02:50 AM
1.10r1
31kB
adelea
09-17-12 01:25 PM
1.9r9
30kB
adelea
08-07-12 02:03 PM
1.9r8
30kB
adelea
08-03-12 04:30 AM
1.9r7
30kB
adelea
07-27-12 07:18 AM
1.9r6
30kB
adelea
07-27-12 05:40 AM
1.9r5
28kB
adelea
07-23-12 01:44 AM
1.9r4
21kB
adelea
07-19-12 07:24 AM
1.9r3
18kB
adelea
07-18-12 04:41 AM
1.9r2
31kB
adelea
07-08-12 11:46 AM
1.9r1
30kB
adelea
06-28-12 01:59 AM
1.7r1
30kB
adelea
03-12-12 02:21 PM
1.7
33kB
adelea
01-15-12 02:14 AM
1.5
22kB
adelea
12-30-11 03:11 PM
1.41
22kB
adelea
12-23-11 02:49 AM
1.40
22kB
adelea
12-19-11 01:12 PM
1.30
22kB
adelea
12-18-11 04:56 AM
1.10
20kB
adelea
11-24-11 05:02 PM
1.10
20kB
adelea
11-24-11 04:59 PM
1.02
20kB
adelea
11-22-11 07:41 AM
1.01
20kB
adelea
11-22-11 02:37 AM
1.0
68kB
adelea
11-21-11 07:26 AM


Post A Reply Comment Options
Unread 03-07-14, 12:44 PM  
bctrainers

Forum posts: 0
File comments: 7
Uploads: 0
Code:
Error: Rattus/Rattus_Main.lua:118: attempt to yield across C-call boundary
    In Rattus / Rattus.RX.UIElements.header.icon:Event.UI.Input.Mouse.Wheel.Forward
stack traceback:
	[C]: ?
	[C]: in function 'yield'
	Rattus/Rattus_Main.lua:118: in function 'WATCHDOGWAIT'
	Rattus/Rattus_Main.lua:1025: in function 'update'
	Rattus/Rattus_Main.lua:1200: in function 'ScaleUI'
	Rattus/Rattus_Main.lua:302: in function <Rattus/Rattus_Main.lua:300>
This is also a small bug that I encountered this morning as well. Scrolling out (making it larger) with a large sum of achievements added on a list throws the watchdog error.
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Unread 03-07-14, 12:32 PM  
bctrainers

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Minor bug to report of.

When adding achievements of the other faction to a list, the addon will respond with unable to find achievement. Despite the achievement being visible via the "Show all characters" box being checked on the achievement window UI.
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Unread 07-31-13, 02:40 PM  
joshmiller83

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Question Re: Re: Fill Upwards?

Quote:
Originally Posted by adelea
Quote:
Originally Posted by joshmiller83
Does Rattus have an option I am not finding for Fill Upwards?
Relative to the header bar - so that you can put the bar on the bottom of the screen, and have it place achvs + objectives in a list growing up?

In which case, no you havent missed anything.

It should be a simple thing to addin though, and im not averse to the idea!
How simple would this be? Just wondering...
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Unread 07-10-13, 11:56 PM  
joshmiller83

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Thumbs up Re: Re: Fill Upwards?

Quote:
Originally Posted by adelea
Quote:
Originally Posted by joshmiller83
Does Rattus have an option I am not finding for Fill Upwards?
Relative to the header bar - so that you can put the bar on the bottom of the screen, and have it place achvs + objectives in a list growing up?

In which case, no you havent missed anything.

It should be a simple thing to addin though, and im not averse to the idea!
Cool. Yeah that is what I was asking about! Thanks!
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Unread 07-10-13, 11:53 PM  
adelea
Claw of Regulos
AddOn Author - Click to view AddOns

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Re: Fill Upwards?

Quote:
Originally Posted by joshmiller83
Does Rattus have an option I am not finding for Fill Upwards?
Relative to the header bar - so that you can put the bar on the bottom of the screen, and have it place achvs + objectives in a list growing up?

In which case, no you havent missed anything.

It should be a simple thing to addin though, and im not averse to the idea!
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Unread 07-10-13, 11:23 AM  
joshmiller83

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Question Fill Upwards?

Does Rattus have an option I am not finding for Fill Upwards?
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Unread 06-25-13, 04:44 AM  
bctrainers

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Hi there, came across a bug I am not quite so sure on how to reproduce exactly. Seems to do with using /rattus add achname then using the horizontal scrollbar buttons on the Gold icon UI element.

Code:
Error: Rattus/Rattus_Main.lua:953: attempt to index a nil value
    In Rattus / Rattus.icncFE9CA6B57B8DE27E:Event.UI.Input.Mouse.Left.Click
stack traceback:
	[C]: in function '__index'
	Rattus/Rattus_Main.lua:953: in function 'RemoveTracker'
	Rattus/Rattus_Main.lua:973: in function <Rattus/Rattus_Main.lua:972>
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Unread 05-31-13, 12:56 AM  
adelea
Claw of Regulos
AddOn Author - Click to view AddOns

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Quote:
Originally Posted by Elaani
Any update on this? Still unable to add achievements to a newly created list whether using the command line or the search window in the addon without doing /reloadui or re-logging.
This needs more time than ive been able to give it - hopefully I will get a chance to look into this, this weekend!
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Unread 05-30-13, 11:06 PM  
Elaani
 
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Any update on this? Still unable to add achievements to a newly created list whether using the command line or the search window in the addon without doing /reloadui or re-logging.
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Unread 05-03-13, 12:19 AM  
Elaani
 
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Ok, so it seems adding achievements through the chat window (even by typing the name not linking) doesn't work - whether you create a new set or use an existing one.

You can still add them through the search window. Though I did run into a small bug with that. Apparently, if you add an achievement(s) to track to a certain set, close the search window, then rename that set and open the search window later you get the following:
Code:
Error: Rattus/Rattus_Main.lua:1558: Error in coroutine: Rattus/Rattus_Main.lua:1482: attempt to index a nil value
    In Rattus / Event.System.Update.Begin, event Event.System.Update.Begin
stack traceback:
	[C]: ?
	[C]: in function 'error'
	Rattus/Rattus_Main.lua:1558: in function <Rattus/Rattus_Main.lua:1553>
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Unread 04-24-13, 03:06 AM  
Elaani
 
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Quote:
Originally Posted by adelea
Quote:
Originally Posted by Elaani
So I've noticed a bug that seems to have started with the 2.02r6 version:
Whenever I create a new set using "/rattus new ZONE" and try to add achievements by linking them into chat (i.e. /rattus add [link]") they don't get added and no message is generated. I have to reload the ui to get them to add.
I'm away on a business trip right now - but I will look into this when I get home!
Np.

Update though: It's not just when I do the previously mentioned "/rattus new ZONE" but even if I create and name the set (i.e. "/rattus new Whatever") it is also even doing it if I rename a set as well. So not sure what's going on with that
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Unread 04-18-13, 02:49 PM  
adelea
Claw of Regulos
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Quote:
Originally Posted by Elaani
So I've noticed a bug that seems to have started with the 2.02r6 version:
Whenever I create a new set using "/rattus new ZONE" and try to add achievements by linking them into chat (i.e. /rattus add [link]") they don't get added and no message is generated. I have to reload the ui to get them to add.
I'm away on a business trip right now - but I will look into this when I get home!
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Unread 04-14-13, 12:33 AM  
Elaani
 
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So I've noticed a bug that seems to have started with the 2.02r6 version:
Whenever I create a new set using "/rattus new ZONE" and try to add achievements by linking them into chat (i.e. /rattus add [link]") they don't get added and no message is generated. I have to reload the ui to get them to add.
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Unread 03-12-13, 02:22 PM  
Sollux

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Quote:
Originally Posted by adelea
Quote:
Originally Posted by Sollux
Quote:
Originally Posted by adelea
Quote:
Originally Posted by Sollux
found it thanks

when using auto zone feature is it supposed to list achievments like the veteran rewards ? or only the one available in the zone your in ? my list never seems to change no matter the zone . or are there just universal achievements that show in every list ?
You need to have created zone specific sets first.

Right-clicking the autozone config icon will create an empty one for your current zone.
to much work apparently has dulled my brain :P

if i follow you i have to create the empty zone and then go through my achievment lists and pick out the ones i want to add to this empty list and then i can track them right , or am i completely off base ?
That is correct.

What AutoZone does, is, when you move into a new zone, say 'Ashora', it looks for a saved set called 'Ashora'. If it exists, it makes it the current active set.

This means you can have zone specific sets of achievements.

However, you do have to populate each set with the achievements you want in it.

As I said earlier though, you can right click the autozone header icon to automatically create a set for your current zone - this will be named correctly, so saves a bit of work and prevents typos!
thank you
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Unread 03-12-13, 05:38 AM  
adelea
Claw of Regulos
AddOn Author - Click to view AddOns

Forum posts: 22
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Quote:
Originally Posted by Sollux
Quote:
Originally Posted by adelea
Quote:
Originally Posted by Sollux
found it thanks

when using auto zone feature is it supposed to list achievments like the veteran rewards ? or only the one available in the zone your in ? my list never seems to change no matter the zone . or are there just universal achievements that show in every list ?
You need to have created zone specific sets first.

Right-clicking the autozone config icon will create an empty one for your current zone.
to much work apparently has dulled my brain :P

if i follow you i have to create the empty zone and then go through my achievment lists and pick out the ones i want to add to this empty list and then i can track them right , or am i completely off base ?
That is correct.

What AutoZone does, is, when you move into a new zone, say 'Ashora', it looks for a saved set called 'Ashora'. If it exists, it makes it the current active set.

This means you can have zone specific sets of achievements.

However, you do have to populate each set with the achievements you want in it.

As I said earlier though, you can right click the autozone header icon to automatically create a set for your current zone - this will be named correctly, so saves a bit of work and prevents typos!
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