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Updated:06-17-13 11:56 AM
Created:05-04-12 03:55 PM
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Gadgets  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 0.4.5
by: Wildtide [More]
Lost Your Button?

If you ever lose your Gadget button, type /gadget reset into chat to put it back in the centre of your screen.

Latest Update

v0.4.4
Fixed Faction Panel, and reset Castbar timer text to 1 decimal place (option will be added to go to 2 decimal places).

Included Gadgets
  1. Charge Meter
  2. Cast Bar
  3. Combo Points
  4. CPU Monitor
  5. DPS:Encounter Indicator (new)
  6. DPS:Live Indicator (new)
  7. FPS Monitor
  8. Group Frames
  9. HUD Arcs
  10. Planar Charges
  11. Raid Frames
  12. Range Finder
  13. Reload UI
  14. Soul Vitality
  15. Unit Frame
  16. XP Bar (new)
  17. XP Indicator (new)

See section 2.0 in the readme (below) for more detail on these.


Grid Snapping

Typing "/gadgets grid 8" for example, will snap all movement and resizes to an 8 pixel grid.
Type "/gadgets grid" with no number to reset snapping.


Quick Start



You will see a round button with a Gear icon in the middle of your screen. Drag this button to where you want it by left clicking and dragging.

Right click on the button and choose 'Add Gadget' to add a gadget to your screen.

Left clicking on the button will unlock (and re-lock) all of your gadgets. When unlocked, Gadgets can be moved by dragging their movement handles (the white gear icon at the top corner of each gadget).

To alter an existing gadget, right click on it's movement handle while gadgets are unlocked, and choose 'Modify Gadget'.

When moving gadgets around on the screen, you can align them to another gadget by dragging the move handle over the top of another move handle. The gadget you are dragging will align itself either horizontally or vertically with it. If you move the gadget too far from the horizontal or vertical axes, alignment mode will turn off (it should hopefully become clear when you try it!).


Notes

I have borrowed some images from other people. I believe the licenses on these sources allow this, but if not, I will replace them.

- Various bar textures from LibSharedMedia (WoW addon)
- Orb images from Roth UI (WoW addon)
- A few images from the Rift Fansite Kit
v0.3.104
- Updated range finder to use built in range calculation
- Altered range property to take radius into account
- Increased frequency of range calculation
- Updates to cast bar to add option for small cast time text
- Added mask to cast bar so that spell names are cut off before timer
- Added Adelea's gradient textures

v0.3.103
- Stored the owning addon for each registered Gadget so that calls can be dispatched. Fixed nil element id error in resizable code.
- Fixed rename issue with adCastbar -> Castbar

v0.3.102
- Added Adelea's updates to castbar and XP bar gadgets
- Updated to latest version of LibSimpleWidgets
- Updated LibUnitChange's toc
- Updated to latest LibUnitChange
- Removed list of Gadgets on initialisation
- Fixed incorrectly sized role icon on standard frame
- Removed spurious debug message when enabling an animation
- Fixed scaling in ImageSet when height/width set
Optional Files (0)


Archived Files (14)
File Name
Version
Size
Author
Date
0.4.4
3MB
Wildtide
06-16-13 05:45 PM
0.4.3
3MB
Wildtide
06-15-13 06:02 AM
0.4.2-beta
3MB
Wildtide
06-15-13 03:11 AM
0.4.1-beta
3MB
Wildtide
06-14-13 12:25 AM
0.4.0-beta
3MB
Wildtide
06-13-13 05:17 PM
0.3.104
3MB
Wildtide
03-15-13 02:29 AM
0.3.103
3MB
Wildtide
03-12-13 12:40 PM
0.3.102
3MB
Wildtide
03-11-13 04:58 PM
0.3.101
3MB
Wildtide
03-06-13 01:35 AM
0.3.100
3MB
Wildtide
02-28-13 05:17 PM
0.3.99
3MB
Wildtide
02-28-13 01:24 AM
0.3.98
3MB
Wildtide
02-18-13 02:25 AM
0.3.97
3MB
Wildtide
02-18-13 01:19 AM
0.3.96
3MB
Wildtide
02-16-13 02:34 AM


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Old Today, 01:06 AM  
Wildtide
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Quote:
Originally Posted by runicNomad
Thanks for this.
I am trying to resize proportionally and even with grids snap set it does not drag properly. I am used to using a shift method to resize proportional.
Is there something else I can do to make it so my unit frames are sized up proportionally/
There is actually code in the addon to do shift-drag resizing, but it's disabled. Basically the only way I can do it is to grab the keyboard focus while Gadgets are unlocked, which stops all keyboard input going to RIFT. I thought this was unreasonable, but I did ask Zorba to give us a global keyboard event to work around it.

If you want to try it out, you can edit the file Gadgets/wtLibGadget/wtGadget.lua.

Near the top of the file you'll see the line:
local GRAB_KEYBOARD_ON_UNLOCK = false

Change the false to true, relog, and see what you think.

- Wild
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Old Yesterday, 08:32 PM  
runicNomad

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Thanks for this.
I am trying to resize proportionally and even with grids snap set it does not drag properly. I am used to using a shift method to resize proportional.
Is there something else I can do to make it so my unit frames are sized up proportionally/
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Old Yesterday, 10:55 AM  
corthreat

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.
Last edited by corthreat : 06-18-13 at 11:57 AM.
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Old 06-17-13, 11:51 AM  
Wildtide
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Re: Errors and some buffs not showing

Quote:
Originally Posted by Burtelby
Here are the addon errors i am seeing:
Hi, and thanks

I'm slightly confused - I'm absolutely sure the error you're getting was fixed previously (I remember doing it), but the fix I put in has gone...

So, fixed again... new version incoming!
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Old 06-17-13, 09:31 AM  
Burtelby
 
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Errors and some buffs not showing

Hi,

This is by far the best addon for rift. Thank you for all your hard work. Since the 2.3 update i seem to be getting errors and missing all the self castable weapon and pa buffs like honed edge etc. This seems to occur with and without Gadgets Buffs.

Here are the addon errors i am seeing:

Error: wtLibUnitDatabase/wtUnitDatabase.lua:157: table index is nil
In wtLibUnitDatabase / OnBuffAdd, event Event.Buff.Add
stack traceback:
[C]: in function '__newindex'
wtLibUnitDatabase/wtUnitDatabase.lua:157: in function <wtLibUnitDatabase/wtUnitDatabase.lua:138>
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Old 06-17-13, 04:10 AM  
Wildtide
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Quote:
Originally Posted by fostot
Is there a place to pick up layouts people have made for it?
There have been a few layouts released - they are released here and on Curse under the layouts section. Whether applying a layout is a good idea I'm not sure about - they will totally replace your saved variables etc, which might mess other things up a bit.
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Old 06-15-13, 08:43 AM  
fostot
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Is there a place to pick up layouts people have made for it?
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Old 06-15-13, 06:14 AM  
Moloch

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Quote:
Originally Posted by Wildtide
Quote:
Originally Posted by Moloch
The latest Beta versions of Gadgets break my Gadgets:Buffs addon, had to reroll to the latest non-beta (0.3.104) for them to show up again, couldnt add new buffs, and the placeholders werent visible anymore, Gadgets itself was still showing up and working though

using buffs v1.0.0 from curse (upgrading it to the beta here on riftui didnt work either)
Yep, I've just fixed that. Sorry! New version being uploaded now (it's up on Curse if you're in a hurry).
that was fast love your addons btw, best unit frames by far!
Last edited by Moloch : 06-15-13 at 06:14 AM.
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Old 06-15-13, 05:39 AM  
Wildtide
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Quote:
Originally Posted by Wildtide
Yep, I've just fixed that. Sorry! New version being uploaded now (it's up on Curse if you're in a hurry).
Wow, I was 1 click away from uploading the latest version of "Buffs" over the top of "Gadgets". That would have been embarrassing
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Old 06-15-13, 05:37 AM  
Wildtide
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Quote:
Originally Posted by Moloch
The latest Beta versions of Gadgets break my Gadgets:Buffs addon, had to reroll to the latest non-beta (0.3.104) for them to show up again, couldnt add new buffs, and the placeholders werent visible anymore, Gadgets itself was still showing up and working though

using buffs v1.0.0 from curse (upgrading it to the beta here on riftui didnt work either)
Yep, I've just fixed that. Sorry! New version being uploaded now (it's up on Curse if you're in a hurry).
Last edited by Wildtide : 06-15-13 at 05:37 AM.
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Old 06-15-13, 05:00 AM  
Moloch

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The latest Beta versions of Gadgets break my Gadgets:Buffs addon, had to reroll to the latest non-beta (0.3.104) for them to show up again, couldnt add new buffs, and the placeholders werent visible anymore, Gadgets itself was still showing up and working though

using buffs v1.0.0 from curse (upgrading it to the beta here on riftui didnt work either)
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Old 06-15-13, 02:37 AM  
Epitah
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I use Gadgets: Buffs also.

There is only one thing I wish it had, a default RIFT UI kind of look, but more like how fCastBars on Curse is designed.

That's a good request there...

Any chance we could have a look like fCastBars for Cast Bars in Gadgets, as well as the design of the buffs in Gadgets to mimic that too (using the bar for the ones that would need a bar, with the icon not inside the bar but outside of it to the left, and for the ones that just show the buff icon, use the icon design from fCastBars).

It's all Trion imagery that I've ever seen, just utilized in a way that I think makes it a really cool look.

I was also wondering if there was a way to effect the Breath Bar? OR is that not accessible via the API yet?
Last edited by Epitah : 06-15-13 at 02:37 AM.
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Old 06-14-13, 06:40 PM  
Mistify
 
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Quote:
Originally Posted by Wildtide
Quote:
Originally Posted by Mistify
I just installed the buffs thing....looks great...I will still shoot you a pic when I can though
TY

I find it useful to have a huge Buff Icons gadget near my player frame showing important buffs, and then I add a Buff Bars gadget above my target frame showing the buffs/debuffs I've cast on my target. Really handy for managing DoTs/HoTs and stuff.
Shot you a pm.
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Old 06-14-13, 06:07 PM  
Wildtide
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Quote:
Originally Posted by Mistify
I just installed the buffs thing....looks great...I will still shoot you a pic when I can though
TY

I find it useful to have a huge Buff Icons gadget near my player frame showing important buffs, and then I add a Buff Bars gadget above my target frame showing the buffs/debuffs I've cast on my target. Really handy for managing DoTs/HoTs and stuff.
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Old 06-14-13, 06:04 PM  
Mistify
 
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Quote:
Originally Posted by Wildtide
Quote:
Originally Posted by Mistify
Strange....when the Us comes back online I will get you pics with the default buff bar on
Thanks, that would be a big help.
I just installed the buffs thing....looks great...I will still shoot you a pic when I can though
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