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Gadgets  Popular! (More than 5000 hits)
Version: 0.6.3
by: Wildtide, adelea, lifeismystery
Wish List

Write here your thoughts about what you wish to be added or change with Gadgets.

How to...

I create "How to" page, where i'm write frequently asked questions.

Video guide about gadgets configuration and capability

I made it with example of my own UI.

It have five parts:
  1. Part 1. Standart Rift UI setup
  2. Part 2. Addon Gadgets setup ( Heal_profile )
  3. Part 3. Addon Gadgets: Buffs setup ( for Heal_profile )
  4. Part 4. Addon Gadgets setup (how to make DPS profile from our HEAL profile)
  5. Part 5. Addon Gadgets Macros setup

All of them you can find here

Lost Your Button?

If you ever lose your Gadget button, type /gadget reset into chat to put it back in the centre of your screen.

Latest Update

v0.6.0

* Added new currencies type "Promotions"
* Range finder - Add option to select from where will be range to target calculating, from centre or from edge of hit box.
* Diablo combo points

4. Raid frames
* Visible in Group: Solo - now it's work.

Included Gadgets
  1. Charge Meter
  2. Faction Panel
  3. Cast Bar
  4. Combo Points
  5. FPS Monitor
  6. CPU Monitor
  7. DataTextBar
  8. CurrenciesTextBar
  9. DPS:Encounter Indicator (new)
  10. DPS:Live Indicator (new)
  11. FPS Monitor
  12. Group Frames
  13. HUD Arcs
  14. Planar Charges
  15. Raid Frames
  16. Range Finder
  17. Reload UI
  18. Soul Vitality
  19. Unit Frame
  20. XP Bar (new)
  21. XP Indicator (new)

See section 2.0 in the readme (below) for more detail on these.


Grid Snapping

Typing "/gadgets grid 8" for example, will snap all movement and resizes to an 8 pixel grid.
Type "/gadgets grid" with no number to reset snapping.


Quick Start



You will see a round button with a Gear icon in the middle of your screen. Drag this button to where you want it by left clicking and dragging.

Right click on the button and choose 'Add Gadget' to add a gadget to your screen.

Left clicking on the button will unlock (and re-lock) all of your gadgets. When unlocked, Gadgets can be moved by dragging their movement handles (the white gear icon at the top corner of each gadget).

To alter an existing gadget, right click on it's movement handle while gadgets are unlocked, and choose 'Modify Gadget'.

When moving gadgets around on the screen, you can align them to another gadget by dragging the move handle over the top of another move handle. The gadget you are dragging will align itself either horizontally or vertically with it. If you move the gadget too far from the horizontal or vertical axes, alignment mode will turn off (it should hopefully become clear when you try it!).

Macros

The raid and group frames allow you to specify macros for various mouse buttons and the mouse wheel. These are standard RIFT macros, with a couple of extra Gadgets features:

Use @unit to refer to the unit the frame is showing. For example "cast @unit Healing Breath".

Use modifer it you want:

Code:
cast [shift] @unit Symbol of the Torch
cast Symbol of the Sun
Use the following syntax to have a macro carry out different actions depending on your current role:

Code:
:if role == 1 or role == 6 then
target @unit
:end
:if role == 2  then
target @unit
cast Healing Spray
:end
:if role == 3 or role == 4 or role == 5 then
cast [shift] @unit Symbol of the Torch
cast @unit Symbol of the Sun
:end
Profiles

Save, load and delete your profiles. How to save, load and delete your profiles you can see on my video guide http://www.youtube.com/watch?v=Tr7bcidyFv8&;

Notes

I have borrowed some images from other people. I believe the licenses on these sources allow this, but if not, I will replace them.

- Various bar textures from LibSharedMedia (WoW addon)
- Orb images from Roth UI (WoW addon)
- A few images from the Rift Fansite Kit
v0.6.2

* D3 combo point fix

v0.6.0

* Added new currencies type "Promotions"
* Range finder - Add option to select from where will be range to target calculating, from centre or from edge of hit box.
* Diablo combo points

v0.5.9

1. DataTextBar
* Fixed. Shard Name

2. Added CurrenciesTextBar.

3. Unit Frame
* Added options to display combo points.

4. Raid frames
* Visible in Group: Solo - now it's work.

v0.5.7

1. DataTextBar:
* Added options to turn on/off each item on the DataTextBar.
* Added Shard Name - Added options disable Background.
* Added options to change Background color.
* Fixed money position

2. Unit Frame
* Added options to turn on/off short name on frame.
* Added options to turn on/off unit's HitBox on frame.

3. Raid Frame
* Added option to change growthDirection="up"/"down" in game.
* Fixed out of range bug.

4. Fps-gadget
* Added options disable Title.
* Added options disable Background.
* Added options to make font smaller.
* Added options to change FPS font color.

5. StatTextBar
* Added StatTextBar with all player stats. Look like DataTextBar
* Added options to turn on/off any Stat.
* Added options disable Background.
* Added options to change Background color.

6. Group Frame
* Fixed Debuff position on LifeGroupFrame2
* Fixed Absorb position on LifeGroupFrame2

v0.5.61

* Added all new raid mark.

v0.5.6

* Added new template LifeUnitFrame1 - with green health
* Added new template LifeUnitFrame2 - with green health and big resource bar
* Added new template LifeMageFrame - with charge bar for mage
* Added new template LifeGroupFrame - with green health
* Added new template LifeGroupFrame2 - with green health and big resource bar
* Added new template LifeTargetOfTarget - with green health
* Added new template LifeRaidFrame1 - with green health
* Added new template LifeRaidFrameCallingColor - with calling color health
* Added cast bar to all unit frame
* Changed color level, now it's look like standart frame
* Changed color name, now it's look like standart frame
* Added icon boss on unit frame when target/focus, now it's look like standart frame
* Added icon mentor level on unit frames, now it's look like standart frame

v0.5.51

Added new texture pack from WoW SharedMedia (all of them can colorize). Change menu for texture select.(Now you can select texture by using keys up/down on your keybord)
Some VirtualProperty move from Lifeismystery frames
Fixed Vitality in DataTexBar

v0.5.4

Change RangeFinder:

Add options Small Font, Change font color.

Change XPBar:

Fixed bug with wrong illustration reputation bar when text off.
Add options: Change bar color, Change bar Texture, Change background bar in Transparent background.

v0.5.3

Change Fraction Panel:

Added option to tracks specific fraction reputation
Added option to change bar texture
Added option to change bar color
Added option to change background bar color
Added option to unshow background frame
Added option to doing Transparent background frame

Update which could manage and show the life % debuff(HealthCap)
fix bug: After i doing reloadui in raid i can't target any unit. When i moving mouse on unit i see tooltip, but when i do left click nothing happens, unit cant selected. Only logout help me, or teleporting or die.
Fix Gadgets bug affecting gadgets:outfitter
fix HealthCap

v0.5.1
fix DataTextBar_name/desc
v0.5.1
Author: lifeismystery
Change cast bar:
Add :Checkbox("TransparentCastBar", "Transparent cast bar", false) - doing Transparent cast bar
Add :Checkbox("Border", "Show cast bar border", false) - it make visible cast bar border
Add :Checkbox("largeCastFont", "Larger cast font", false) - doing Larger cast font
Add outline font

Add new gadget - DataTextBar
- This gadget displays DataText bar with FRS, CPU, Planar charge, Soul vitality, Money and button 'ReloadUI'

v0.4.92
Author: lifeismystery
Added possibility save, load and delete your profiles.
How to save, load and delete your profiles you can see on my video guide http://www.youtube.com/watch?v=Tr7bcidyFv8&;

Author: Adelea
Convert frame events: KeyDown, TextfieldChange, ScrollbarChange, Size
Convert all button LeftPress
Convert all frame UpOutside
Convert all frame MouseIn MouseOut MouseMove WheelForward WheelBack
Convert all frame Mouse4Down + Mouse5Down
Convert all frame RightDown + MiddleDown
Convert all frame RightClick
Convert all frame LeftUp
Convert all frame LeftDown
Convert all frame LeftClick

v0.3.104
- Updated range finder to use built in range calculation
- Altered range property to take radius into account
- Increased frequency of range calculation
- Updates to cast bar to add option for small cast time text
- Added mask to cast bar so that spell names are cut off before timer
- Added Adelea's gradient textures

v0.3.103
- Stored the owning addon for each registered Gadget so that calls can be dispatched. Fixed nil element id error in resizable code.
- Fixed rename issue with adCastbar -> Castbar

v0.3.102
- Added Adelea's updates to castbar and XP bar gadgets
- Updated to latest version of LibSimpleWidgets
- Updated LibUnitChange's toc
- Updated to latest LibUnitChange
- Removed list of Gadgets on initialisation
- Fixed incorrectly sized role icon on standard frame
- Removed spurious debug message when enabling an animation
- Fixed scaling in ImageSet when height/width set
Optional Files (0)


Archived Files (31)
File Name
Version
Size
Author
Date
0.6.2
4MB
Wildtide
05-04-14 10:09 AM
0.6.0
4MB
Wildtide
05-01-14 11:13 PM
0.5.91
4MB
Wildtide
01-03-14 10:31 AM
0.5.9
4MB
Wildtide
01-03-14 08:22 AM
0.5.7
4MB
Wildtide
12-01-13 02:04 AM
0.5.61
4MB
Wildtide
11-08-13 03:28 AM
0.5.6
4MB
Wildtide
11-03-13 01:45 AM
0.5.51
4MB
Wildtide
10-16-13 06:11 AM
0.5.4
4MB
Wildtide
10-06-13 03:37 AM
0.5.3
4MB
Wildtide
10-01-13 02:39 PM
0.5.2
4MB
Wildtide
09-23-13 01:21 AM
0.5.1
4MB
Wildtide
09-22-13 11:58 PM
0.4.92
4MB
Wildtide
09-17-13 01:25 PM
0.4.8
3MB
Wildtide
07-04-13 05:39 PM
0.4.7
3MB
Wildtide
07-04-13 02:44 PM
0.4.6
3MB
Wildtide
06-21-13 03:37 PM
0.4.5
3MB
Wildtide
06-17-13 11:56 AM
0.4.4
3MB
Wildtide
06-16-13 05:45 PM
0.4.3
3MB
Wildtide
06-15-13 06:02 AM
0.4.2-beta
3MB
Wildtide
06-15-13 03:11 AM
0.4.1-beta
3MB
Wildtide
06-14-13 12:25 AM
0.4.0-beta
3MB
Wildtide
06-13-13 05:17 PM
0.3.104
3MB
Wildtide
03-15-13 02:29 AM
0.3.103
3MB
Wildtide
03-12-13 12:40 PM
0.3.102
3MB
Wildtide
03-11-13 04:58 PM
0.3.101
3MB
Wildtide
03-06-13 01:35 AM
0.3.100
3MB
Wildtide
02-28-13 05:17 PM
0.3.99
3MB
Wildtide
02-28-13 01:24 AM
0.3.98
3MB
Wildtide
02-18-13 02:25 AM
0.3.97
3MB
Wildtide
02-18-13 01:19 AM
0.3.96
3MB
Wildtide
02-16-13 02:34 AM


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Old 05-03-14, 01:11 PM  
Raethis

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When I open settings this is the error I get

Error: wtLibGadget/dialogs/wtGadgetSettings.lua:287: bad argument #1 to 'pairs' (table expected, got nil)
In wtLibGadget / wtLibGadget.ComboOption_3:Event.UI.Input.Mouse.Left.Click
stack traceback:
[C]: ?
[C]: in function 'pairs'
wtLibGadget/dialogs/wtGadgetSettings.lua:287: in function 'getlayoutNameList'
wtLibGadget/dialogs/wtGadgetSettings.lua:222: in function 'ShowSettings'
wtLibGadget/wtGadgetButton.lua:85: in function 'value'
wtLibGadget/controls/wtMenu.lua:55: in function 'MenuItemClicked'
wtLibGadget/controls/wtMenu.lua:177: in function <wtLibGadget/controls/wtMenu.lua:176>
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Old 05-01-14, 12:08 PM  
lifeismystery
 
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Quote:
Originally Posted by iluvbt
Error: Gadgets/wtCurrenciesTextBar.lua:303: attempt to index a nil value
In wtLibGadget / wtLibGadget.WTGadgetBtnOK:Event.UI.Button.Left.Press
stack traceback:
[C]: in function '__index'
Gadgets/wtCurrenciesTextBar.lua:303: in function 'GetConfiguration'
wtLibGadget/dialogs/wtGadget_CreateDialog.lua:241: in function <wtLibGadget/dialogs/wtGadget_CreateDialog.lua:234>
[C]: ?

Happened when creating for currency. Any idea how to solve it?

using v0.5.91
Hi, thank you for telling me. I solve it to add new currencies type "Promotions". Later i will update Gadgets.
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Old 04-29-14, 01:41 AM  
iluvbt

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Error: Gadgets/wtCurrenciesTextBar.lua:303: attempt to index a nil value
In wtLibGadget / wtLibGadget.WTGadgetBtnOK:Event.UI.Button.Left.Press
stack traceback:
[C]: in function '__index'
Gadgets/wtCurrenciesTextBar.lua:303: in function 'GetConfiguration'
wtLibGadget/dialogs/wtGadget_CreateDialog.lua:241: in function <wtLibGadget/dialogs/wtGadget_CreateDialog.lua:234>
[C]: ?

Happened when creating for currency. Any idea how to solve it?

using v0.5.91
Last edited by iluvbt : 04-29-14 at 01:49 AM.
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Old 03-21-14, 04:04 PM  
lynspottery

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Just installed this addon, but got an error message telling me that there was an internal error and to find an updated version...

Can't use it at this point.
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Old 03-04-14, 09:38 PM  
lifeismystery
 
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Re: conviction counter?

Quote:
Originally Posted by travislaborde
is there no way to get a conviction count? either on the frames like rogues get, or as a separate gadget?
You can add it with Gadgets: Buffs.
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Old 03-04-14, 02:36 PM  
travislaborde

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conviction counter?

is there no way to get a conviction count? either on the frames like rogues get, or as a separate gadget?
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Old 02-05-14, 01:44 AM  
lifeismystery
 
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Re: POINTERS

Quote:
Originally Posted by Aphotic
i couldent get 50% ov the tutorial video for the gadgets xD (Russian accent & music was too loud, low sound quality)
Hi, i added tutorial video text to description.
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Old 02-04-14, 10:26 PM  
Aphotic

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Post POINTERS

greetings from Persis(land ov the ancient rights)

first ov all A THOUSAND THANK U to the addon creator team.
the default RIFT UI was killing the game for me

second, big love to the Russians(they rock in many things: games, music, festivities...etc. very lively strong ppl)

third, (no offence to the Russians)i couldent get 50% ov the tutorial video for the gadgets xD (Russian accent & music was too loud, low sound quality)

please understand iv u want ur addons to be tested by more users(specially new ones/noobs) please make better/bigger, more section-to-section tut videos...

i know it takes time, but victory is at hand ...

hints:
make little notes on the vid, like POINTERS to the part ur editing and calling them by name so the new users dont flee in frustration...

i meself was configuring it out...from 12 am till 10 pm(YES! 10 hours) and still it lacks touchups...(i am an idealist... xD)
.
.
.
some notes:
1. i think the default textures need to be more orginised and more eye friendly(too many texts)

2. make a quick KB shortcut for the gear on/off button
(the mouse drag to the lost gear would be a pain in the arse)

3. more scales templates plz!

4. (cumming s8n!)
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Old 01-15-14, 12:44 AM  
lifeismystery
 
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[quote=Bard]
Quote:
Originally Posted by lifeismystery
I have found another recent bug with the raid frame replacements. When I first join a party/raid I see my name twice. Doing /reloadui fixes this but it happens with annoying regularity. I wonder if it's because I sometimes have the reverse group sequence on.
It's not bug, un-check the Viewable in Group "Solo" It's at the very top of the modify box.
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Old 01-14-14, 05:12 PM  
Bard
 
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Quote:
Originally Posted by lifeismystery
Very strange. Try to remove and re-add DataTextBar
That is one of the very first things I tried.

I have found another recent bug with the raid frame replacements. When I first join a party/raid I see my name twice. Doing /reloadui fixes this but it happens with annoying regularity. I wonder if it's because I sometimes have the reverse group sequence on.
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Old 01-11-14, 10:28 AM  
lifeismystery
 
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Quote:
Originally Posted by Bard
Quote:
Originally Posted by lifeismystery
Quote:
Originally Posted by Bard
The shard name on the data bar still does not show the actual shard you are on if it differs from your home shard.
It's works for me, long time after fix. I tested.
Sadly it never changes for me. It always shows Greybriar no matter which shard I anchor to.

Very strange. Try to remove and re-add DataTextBar
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Old 01-10-14, 12:09 PM  
Bard
 
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Quote:
Originally Posted by lifeismystery
Quote:
Originally Posted by Bard
The shard name on the data bar still does not show the actual shard you are on if it differs from your home shard.
It's works for me, long time after fix. I tested.
Sadly it never changes for me. It always shows Greybriar no matter which shard I anchor to.
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Old 01-03-14, 02:52 PM  
lifeismystery
 
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Quote:
Originally Posted by Bard
The shard name on the data bar still does not show the actual shard you are on if it differs from your home shard.
It's works for me, long time after fix. I tested.
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Old 01-03-14, 12:13 PM  
Bard
 
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The shard name on the data bar still does not show the actual shard you are on if it differs from your home shard.
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Old 01-03-14, 10:35 AM  
lifeismystery
 
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Quote:
Originally Posted by Noshei
You may want to add a scroll bar to the Currencies Text Bar Create display. Currently for me I have about 3 or 4 that go past the frame bounds.

This is with the most recent version.
Hm, ok
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