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Updated: 10-21-14 03:56 PM
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Updated:10-21-14 03:56 PM
Created:11-20-12 03:24 PM
Downloads:2,958
Favorites:17
MD5:
Gadget's: Currency Bar  Updated this week!
Version: 1.2.0
by: Noshei [More]
Gadgets: Currency Bar is a simple configurable display for all of Rifts different currencies.

To configure, first select the size you want the gadget to be based on the number of rows and columns needed. Then Drag and Drop the currencies you want, from the top window, onto a space in the lower window.

You can further customize each currencies display by right clicking it once it is placed in the Preview (lower) Window.

***This Requires that Gadgets by Wildtide be installed***
Version v1.2.0
- Added an option to show tooltips on mouseover

Version 1.0.0
- Initial release

Version v1.1.0
- Fixed error for characters with fewer than expected currencies
- Removed unneeded code

Version v1.1.1
- Fixed a couple issues with moving currencies into the creation area
- Fixed issue preventing scrollbars from resizing

Version v1.1.2
- Added Support for Credits

Version v1.1.4
- Fixed a bug that prevented icons from displaying when first opening the Modify dialog

Version v1.1.5
- Added support for additional currency categories
- Fixed issue with cells being reset when changing the size of the entire bar
Archived Files (7)
File Name
Version
Size
Author
Date
1.1.5
163kB
Noshei
06-21-14 07:37 PM
1.1.4
163kB
Noshei
06-26-13 06:49 PM
1.1.2
163kB
Noshei
06-18-13 11:21 PM
1.1.1
161kB
Noshei
06-12-13 12:01 AM
1.1.0
161kB
Noshei
03-11-13 03:57 AM
1.0.0
161kB
Noshei
11-20-12 03:26 PM
1.0.0
161kB
Noshei
11-20-12 03:24 PM


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Unread 03-10-13, 09:39 PM  
Elaani
 
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Forum posts: 0
File comments: 46
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Quote:
Originally Posted by Noshei
What version of Gadgets are you guys using?
I'm using 0.3.101
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Unread 03-10-13, 07:02 PM  
Noshei
 
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What version of Gadgets are you guys using?
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Unread 03-10-13, 04:54 PM  
Nerva3x0
 
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The gadget works fine on my main. And I have been using it everyday since it came out. I recently got my rogue to 60, and decided to fix up the UI, and part of that was adding the ability to track all your important currencies without having to press C, and go through all that. Every time I want to see how many of X token I have or whatever.

The issue Im having is, when I even just click the icon for the Currency Bar in the Gadgets main menu I get the following error

Code:
Error: GCurrencyBar/main.lua:694: attempt to index a nil value
    In wtLibGadget / wtLibGadget.WTGadgetCreate_wrapper_CurrencyBar:LeftClick
stack traceback:
	GCurrencyBar/main.lua:694: in function 'ConfigDialog'
	wtLibGadget/dialogs/wtGadget_CreateDialog.lua:375: in function <wtLibGadget/dialogs/wtGadget_CreateDialog.lua:354>
If I just ignore the error, and click the "Create" button I get
Code:
Error: GCurrencyBar/main.lua:982: attempt to index field 'preview' (a nil value)
    In wtLibGadget / wtLibGadget.WTGadgetBtnOK:LeftPress
stack traceback:
	GCurrencyBar/main.lua:982: in function 'GetConfiguration'
	wtLibGadget/dialogs/wtGadget_CreateDialog.lua:243: in function <wtLibGadget/dialogs/wtGadget_CreateDialog.lua:235>
One of the things that confuses me even more is, I can edit the gadget on my main, so its currently working. I just cant "Create" it on a new toon. I can import it, but when I do that I can not edit it, and obviously loose all my other saved Gadget data (buff icons for example)

This is my preferred currency bar type addon, and really don't want to have to enable/disable a different one every time I change toons.
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Unread 03-07-13, 10:54 PM  
Elaani
 
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File comments: 46
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Got the following error today while modifying this gadget:

Code:
Error: GCurrencyBar/main.lua:694: attempt to index a nil value
    In wtLibCore / wtLibCore.ComboOption_5:LeftClick
stack traceback:
	GCurrencyBar/main.lua:694: in function 'ConfigDialog'
	wtLibGadget/dialogs/wtGadget_CreateDialog.lua:473: in function 'ShowModifyUI'
	wtLibGadget/wtGadget.lua:595: in function 'Modify'
	wtLibGadget/wtGadget.lua:228: in function 'callback'
	wtLibGadget/controls/wtMenu.lua:55: in function 'MenuItemClicked'
	wtLibGadget/controls/wtMenu.lua:163: in function <wtLibGadget/controls/wtMenu.lua:163>
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