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Updated:01-12-14 07:40 AM
Created:01-21-13 05:58 AM
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ResourceTracker  Popular! (More than 5000 hits)
Version: 2.05v01.R
by: adelea [More]
I wrote this addon when levelling Foraging - since it was annoying to me to keep checking what the icons on the minimap were.

If you have Docker installed, it will place an icon in the Dock.

If you do not have Docker, it will place an icon somewhere in the topleft of the screen.

The icon is a silver diamond on a minimap style button. The button will initially be gray, and can be moved around by dragging.

Once it is in place, RIGHT CLICK the button, and it will gain some color.

At this point, the configuration screen can be accessed by LEFT CLICKing the button.

This will display the RT Config screen, which lists all Mining/Foraging/Fishing node types.

Use the checkboxes to select which you are interested in seeing notifications for.

At the bottom of the config screen, is a dark red box, showing an arrow, a resource and some text.

Using the mousewheel on this red section will change the size of the font used.

When the configuration screen is visible, there will also be another blue bar shown, labelled 'Resource Tracker'

This is the anchor for where the alerts will appear. This can be moved around by dragging the blue bar.

The arrow will be green or red (red indicates that the node is significantly above or below you)

There may be up to 4 icons above the tracking data - if these are visible it is becuase you are tracking a node type you dont have the corresponding Track buff active for.

There is a a /resourcetracker command option, though it only takes the parameter 'reset' - which is used to reset all UI elements to near the top left of the screen - in case they go missing.
2.05v01.R
- Added DE/FR/RU language support for Artifacts
RU: Артефакт, Искаженный артефакт or any gatherable with: Артефакт or артефакт in its name
DE: Artefakt, Verdrehtes Artefakt or "Artifact"
FR: Artefact, Artefact altéré or "Artefact"
- Using the mousewheel up/down on the minimap icon will toggle the display of everything else
- Added different icons for above/below (blue are above, red are below, green are +/- 3m of you)
- Added toggle for using 2D or 3D coords for distances
- Added toggle for display of elevation difference (centered on icon)
- Changed the icons for artifacts - normal are whitish, twisted are reddish, and unknown types (ie what the Fae Yule Artifacts would have appeared as) are greenish
- Bumped the max number of trackables to 24
- Corrected DE translation for Sunken Boat

2.04v01.R
- Made tracking text a little bit wider
- Added support for [Twisted] Artifacts
- Updated icon for Mahogany

2.03v05.R
- Added alternate (compact) display mode

2.03v04.R
- Added support for MapPOI to show nodes

2.03r3
- Added final missing French translation for Sunken Boat
- Redid the config screen to use a standard rift window.

2.03r2
- Updated some translations (DE/RU)
- Added visual indicator that you are missing a 'Track XXX' buff - if you have the ability and are trying to track something of that type.
- Added /resourcetracker reset - to reset all movable items to near the top left of the screen

2.03r1
- Updated some translations (DE/RU)
- Removed the 'New Node' message
- Added option for relative direction arrows instead of absolute

2.02r2
- Added Russian translations by Constantine Maron

2.02r1
- Conversion to 2.2 Event system
- Started tracking node locations on the assumption we can one day use them!

2.01r5 - Will now show the closest X nodes to you, rather than a random selection
- Can now hide the tracker in combat if needed
- German language update

2.01r4 - Added Fishing nodes
Removed possibility for invalid order function error
Reduced CPU load
Made number of nodes and time to fade configurable

2.01r3 - Added French/German translations
Fix for possible nil error

2.01r2 - Fixed layout issue with non-default sizes

2.01r1 - Initial release.
Archived Files (14)
File Name
Version
Size
Author
Date
2.04v01.R
354kB
adelea
09-21-13 04:25 AM
2.03v05.R
354kB
adelea
08-10-13 01:24 AM
2.03v04.R
352kB
adelea
07-27-13 11:00 AM
2.03r3
352kB
adelea
07-04-13 06:55 AM
2.03r2
352kB
adelea
07-03-13 04:17 PM
2.03r1
344kB
adelea
06-25-13 04:27 AM
2.02r2
344kB
adelea
06-06-13 05:20 AM
2.02r1
342kB
adelea
03-07-13 12:38 PM
2.01r5
339kB
adelea
02-03-13 02:24 AM
2.01r4
338kB
adelea
01-29-13 03:13 AM
2.01r3
338kB
adelea
01-25-13 12:32 PM
2.01r2
336kB
adelea
01-22-13 05:16 AM
2.01r1
336kB
adelea
01-21-13 05:58 AM
0B
adelea
12-31-69 06:00 PM


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Old 03-04-14, 12:17 AM  
warlock9000

Forum posts: 0
File comments: 1
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Please correct ResourceTracker_Data.lua
Line 84:
{ k=4, n="Полено красного дерева"}
Line 88:
{ k=8, n="Стебель теневого терна"}
Line 91-92:
{ k=10, n="Брус вяза"},
{ k=11, n="Брус Мадрозы"}
Line 106:
{ k=13, n="Василисковая трава"}
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Old 03-02-14, 12:17 AM  
adelea
Claw of Regulos
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Quote:
Originally Posted by agouraki
is it possible to make it say if the artifact you tracking is an unstable artifact?
At the moment it should be showing a greenish icon for 'unknown' artifact types, which is what the Unstable ones would be treated as.
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Old 02-28-14, 09:11 AM  
agouraki

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is it possible to make it say if the artifact you tracking is an unstable artifact?
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Old 01-12-14, 02:27 PM  
PatoDaia

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That's what was failing me.... didnt know a special buff was needed, now everything makes sense

Thanks for your answer, and sorry the noob question.
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Old 01-12-14, 02:10 PM  
adelea
Claw of Regulos
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Quote:
Originally Posted by PatoDaia
First things first, thanks for the addon, it is very useful

Then a question: is the artifacts part of the addon working ? Because in the month i've been using it never seen an artifact warning... dont know even what kind of indicator should i expect.
Do you have an artifact tracking buff active? either the cash store one or the patron ability ?

If you do - then what language client do you play with? I only added support for non-English clients in todays update.
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Old 01-12-14, 02:00 PM  
PatoDaia

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First things first, thanks for the addon, it is very useful

Then a question: is the artifacts part of the addon working ? Because in the month i've been using it never seen an artifact warning... dont know even what kind of indicator should i expect.
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Old 09-29-13, 08:42 AM  
Behmo

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Re: Re: wrong icon

Quote:
Originally Posted by adelea
Quote:
Originally Posted by Behmo
Please correct ResourceTracker_Data.lua Line 24:
This is corrected - has it always been wrong, or did the image change in a Trion patch ?
Sorry, I played rift since a week at this time. But honestly, I assume it was wrong the whole time.
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Old 09-25-13, 09:39 PM  
mrpolarbear

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Re: Re: Re: Re: Re: Re: Font Sizing

Quote:
Originally Posted by adelea
The 2.04v01 update should resolve the trunaction.
Looks great, thank you!!
Last edited by mrpolarbear : 09-25-13 at 09:39 PM.
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Old 09-21-13, 04:27 AM  
adelea
Claw of Regulos
AddOn Author - Click to view AddOns

Forum posts: 22
File comments: 266
Uploads: 6
Re: wrong icon

Quote:
Originally Posted by Behmo
Please correct ResourceTracker_Data.lua Line 24:
This is corrected - has it always been wrong, or did the image change in a Trion patch ?
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Old 09-21-13, 04:26 AM  
adelea
Claw of Regulos
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File comments: 266
Uploads: 6
Re: Artifact Tracking

Quote:
Originally Posted by Zaphodjoe
Can you add the new Artifact Tracking items? They added 2 artifact trackers in the Rift Store for regular and twisted. This addon seems to show a slighlty larger area than the mini map shows so I can see out of mini map area directions to travel for resources. Artifact tracking seems to work the same way by showing the same type of diamond on the mini map. Not sure if you can add this but it would be awesome!

Keep in mind you have to purchase either the Artifact Hunter's Tracking Vial or Twisted Artifact Hunter's Tracking Vial and its 432 credits for 15 minutes! *gulp* but it works awesome! I got 42 artifact in like 13 minutes. (Don't ask how I lost 2 minutes =X)
I just added this into the 2.04v01 update.
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Old 09-21-13, 04:26 AM  
adelea
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Re: Re: Re: Re: Re: Font Sizing

Quote:
Originally Posted by mrpolarbear
Quote:
Originally Posted by RagebeastRT
I see. I am having same problem, Seems that bug was introduced not long again becuase when I first installed, I dont recall seeing that bug.
Same here, it was either v04.R or v05.R when I first encountered it.

Quote:
Originally Posted by adelea
I've not been playing Rift much of late, but I will see if I can fix this.
Thank you! If you have the time & the inclination that would be great, but no stress, it is a very minor bug & the addon is brilliant truncated or not.
The 2.04v01 update should resolve the trunaction.
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Old 09-17-13, 09:27 PM  
mrpolarbear

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Re: Re: Re: Re: Font Sizing

Quote:
Originally Posted by RagebeastRT
I see. I am having same problem, Seems that bug was introduced not long again becuase when I first installed, I dont recall seeing that bug.
Same here, it was either v04.R or v05.R when I first encountered it.

Quote:
Originally Posted by adelea
I've not been playing Rift much of late, but I will see if I can fix this.
Thank you! If you have the time & the inclination that would be great, but no stress, it is a very minor bug & the addon is brilliant truncated or not.
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Old 09-16-13, 09:11 PM  
RagebeastRT
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Re: Re: Re: Re: Re: Font Sizing

Quote:
Originally Posted by adelea
Quote:
Originally Posted by RagebeastRT
Quote:
Originally Posted by mrpolarbear
Quote:
Originally Posted by RagebeastRT
When you open config, mouse over the red bar on the bottom of it and scroll your middle mouse wheel, it will inc/dec the fontsize.
Thank you for the reply. I should clarify the issue. While the mouse scroll changes the frame size & relative font size, the font size is too big for the frame.

Instead of seeing,

[] Rhenium Ore [51m]

I only see,

[] Rhenium Ore [51

The text is truncated. The only way it doesn't truncate is if I mouse scroll down to the absolute minimum size frame.

(My global UI size is 80%, IDK if that would affect font/frame relative sizing)
I see. I am having same problem, Seems that bug was introduced not long again becuase when I first installed, I dont recall seeing that bug.
I've not been playing Rift much of late, but I will see if I can fix this.
Looks like the results are being truncated to the size of the drag bar.
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Old 09-16-13, 01:36 AM  
adelea
Claw of Regulos
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File comments: 266
Uploads: 6
Re: Re: Re: Re: Font Sizing

Quote:
Originally Posted by RagebeastRT
Quote:
Originally Posted by mrpolarbear
Quote:
Originally Posted by RagebeastRT
When you open config, mouse over the red bar on the bottom of it and scroll your middle mouse wheel, it will inc/dec the fontsize.
Thank you for the reply. I should clarify the issue. While the mouse scroll changes the frame size & relative font size, the font size is too big for the frame.

Instead of seeing,

[] Rhenium Ore [51m]

I only see,

[] Rhenium Ore [51

The text is truncated. The only way it doesn't truncate is if I mouse scroll down to the absolute minimum size frame.

(My global UI size is 80%, IDK if that would affect font/frame relative sizing)
I see. I am having same problem, Seems that bug was introduced not long again becuase when I first installed, I dont recall seeing that bug.
I've not been playing Rift much of late, but I will see if I can fix this.
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Old 09-15-13, 06:36 PM  
RagebeastRT
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File comments: 118
Uploads: 8
Re: Re: Re: Font Sizing

Quote:
Originally Posted by mrpolarbear
Quote:
Originally Posted by RagebeastRT
When you open config, mouse over the red bar on the bottom of it and scroll your middle mouse wheel, it will inc/dec the fontsize.
Thank you for the reply. I should clarify the issue. While the mouse scroll changes the frame size & relative font size, the font size is too big for the frame.

Instead of seeing,

[] Rhenium Ore [51m]

I only see,

[] Rhenium Ore [51

The text is truncated. The only way it doesn't truncate is if I mouse scroll down to the absolute minimum size frame.

(My global UI size is 80%, IDK if that would affect font/frame relative sizing)
I see. I am having same problem, Seems that bug was introduced not long again becuase when I first installed, I dont recall seeing that bug.
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