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|02-01-12, 10:10 PM||#1|
Carnival of the Ascended, Rift Content Patch 1.7
At last the day has arrived – since the release of Update 1.6 and Ember Isle the big question since last year has been: What’s next?!
As the first update of 2012 Update 1.7 answers that question with a mighty bounty of new features, content, and improvements. No matter your play style there’s something waiting for you in 1.7! We’ve added a new chronicle, powered-up PvP and endgame items and are introducing Ascended Weddings as our first Gathering. There’s no doubt 1.7 is a biggun – lucky for you there’s tons of information to sink your teeth in or log in to see it for yourself!
Full Patch Notes
Of immediate interest for our community are the UI changes:
The "trash" rarity has been renamed to "sellable".
:SetLayer() on a Context that has not been reparented will now control the context's layer relative to native Rift UI. Unfortunately, this means that a Context's layer will now change on its own, based on the player's interaction with dialogs. If you were relying on a Context's layer to be unmodified, your code will break.
Sort of Breaking Changes:
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