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Updated:02-13-14 09:55 PM
Created:03-10-12 08:43 AM
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Imhothar's Bags  Popular! (More than 5000 hits)
Version: 0.19beta2
by: Imhothar [More]
General Information
Imhothar's Bags is there to ease the management of your items accross multiple characters and adds some little "extras" to your UI.
Due to current API limitations it does not do what it was originally intended for (namely replacing the default inventory windows) but rest assured that is to be added as soon as the Addon API allows it.

Until then you get the advantage of having all your items displayed in one window, so you get a nice overview of your belongings. You can look at the contents of your bank even while out in the wilderness, and inspect the items of your offline characters.

The nice little "extras" include:

Features
  • Display all backpack, bank, currency, equipped and wardrobe items each in a separate large window.
  • View all your and your offline characters' items from anywhere you are.
  • View the items of all guilds any of your characters is a member of.
  • Items can grouped by category, bags or not at all ("all-in-one").
  • Items can be sorted by name, icon, rarity or by slot.
  • Empty slots are not displayed to save space. Instead the number in the top-right shows the number of empty slots.
  • Access the inventory of all your characters on the shard anytime. You need to log into each character in order for their data to become available. Tracks all accounts.
  • Condense multiple full stacks of the same item into one button for saving screen space.
  • The windows can be moved anywhere you wish and resized.
  • Adds a summary to item tooltips showing you whether any of your characters already own the displayed item.
  • Displays the number of empty slots on the bags bar making it easier to know when visiting a merchant becomes necessary.
  • Search the entire item database to find out whether your characters already own a specific item.
Slash commands

/imhobags menu
Open a little menu at your cursor from where you can open all the item windows of all your characters.
This works great if put into a macro.
Translators
  • German: Imhothar
  • Russian: GwynBleidd
  • French: Google Translate
  • Korean: Google Translate
  • Chinese: n/a
  • Taiwanese: n/a
If you wish to help in translating ImhoBags into your language, please let me know! Just drop me a PM.

ImhoBags API
There is a public API which can be used by other addons and might get extended in the future as required.
Details about it can be found on the Curseforge Wiki page.

What the Addon is not (yet)

The current Rift API imposes some limitations on what the Addon can do. Thus the followig features are unfortunately not possible at this time. But the code is largely prepared to support them as soon as the API becomes available!
  • The inventory windows cannot replace/hide the default Trion windows.
  • The highlights for newly acquired items are missing.
Known issues
The complete list can now be viewed in-game in the Config Window.
0.19beta2 (February 2014)
---------
FIXES:
* Fixed a bug that was causing items not to appear when viewing the equipment window for
stored characters.

0.19beta (February 2014)
---------
FEATURES
* When sorting by 'rarity' the items with the same 'bind' and 'rarity' will then be sorted by name.
* Added new configuration option in the config window under 'extras': "This setting allows you to
select the number of seconds the addon waits (after an inventory change) before updating the window.
When this value is greater than zero, the addon will update immediately on the first inventory change
and then will not update again until # seconds has elapsed without any other inventory changes.
(This setting is especially useful for players who move large amounts of items from one window to
another and are frustrated by categories shifting between moves.)" This is an advanced setting
and the default value is 0.
* Added ability to customize the sort order of categories within the inventory windows (currently,
categories are sorted alphabetically.) To utilize this feature, go to the configuration window,
click the 'behaivor' button, and then click the 'category sort' window photo. For a demonstration,
please see http://www.youtube.com/watch_popup?v=GTL-E9hprGE&vq=hd1080
FIXES:
* Leatherworking materials (hides, bones, leather, etc.) should now once again be sorted into
their own category.
* Fixed a number of reported errors (primarily attempts at indexing nil or non-table variables)
* Fix for several 'performance warning' errors.

0.18beta (January 2014)
---------
FEATURES
* When sorting items by "rarity", items will now sort first by rarity, then by 'bind' type, with
"bind on pickup" items first, then items that are "bind to account", followed by "bind on equip"
items, and finally the rest.
FIXES:
* The SearchWindow will now open in the center of the screen on first use. It will also properly
save its location for future use when the window is closed or you logout/exit game/reloadui.
* Fix for "attempt to call method ''MoveToGrid'' (a nil value)" error. It appears that the code
intended to reduce performance warnings was not 100% successful. "Performance warning" errors
should still be greatly reduced when NOT in combat. However, fixes for performance warning errors
while in combat (i.e., when the system is "secure") is forthcoming.
* Added code to reduce 'performance warning' errors when opening the Configuration Window.

0.17beta (December 2013)
---------
FEATURES:
* Added handling for the "performance warning" errors that some users may have
experienced. The methodology used will cause the imhothar bags animation
used to look a bit different when in combat (this is an addon API limitation.)
However, there is no functionality changes whatsoever with this feature.
* The search box in the title bar will now search in the same way that the
"search database" window has always worked: case-insensitive by item name.
* Item enchantments such as runes, whetstones, and insoles now have their
own category.
FIXES:
* Fixed Guild Vault labels when sorting by 'bags'
* Fixed a bug in which moving multiple stacks of items that have a "quantity"
might result in buttons not working (especially if the first stacks moved
were of lesser quantity.)
* Fixed a bug in which using the in-game "auto-sort bags" feature might result
in buttons not working properly.

0.16beta2 (December 2013)
---------
FEATURES:
* General updates for RIFT 2.5 compatibility (Big thanks to Ivnedar for his expertise!)
CHANGES:
* The Addon will update the internal item storage database if ItemStorage.version < 0.16
(In other words, the addon should reset the "SavedVariables" file for you when upgrading
to this version.) If you have a lot of bank vaults, you may get a "performance warning"
the first time you open your full bank. This shouldn't happen again until the internal
item storage database requires another update. Please note that this update may reset
your window positions/configuration, sort options, etc.
FIXES:
* Fixed a typo involving "transcendant" items
* Fixed items currently placed in bank vault slots (caused by addon API changes in RIFT 2.4)
* Fixed the Texture:SetTexture() "Incorrect function usage" bug
* Fixed the display of bank vaults when grouped by 'bags'

0.15beta (June 2013)
--------
FEATURES:
* Requires RIFT 2.3
* New translations for Russian
* New translations for Simplified and Traditional Chinese
CHANGES:
* The "autoOpen" configuration option is now enabled by default
FIXES:
* "player" is now an accepted as character name in the slash command
* Fixed credit-related errors in 2.3
* Fixed scrollbar errors in the configuration window
* Fixed an error related to guild items
* Adjusted the empty slot indicator for the new 2.3 bags bar
Optional Files (0)


Archived Files (35)
File Name
Version
Size
Author
Date
0.15beta2
914kB
Imhothar
06-16-13 05:07 PM
0.15beta
913kB
Imhothar
06-13-13 03:51 PM
0.14beta8
906kB
Imhothar
03-13-13 04:36 AM
0.14beta7
906kB
Imhothar
03-11-13 03:48 PM
0.14beta6
906kB
Imhothar
03-11-13 02:34 PM
0.14beta5
905kB
Imhothar
02-11-13 03:10 PM
0.14beta3
905kB
Imhothar
02-07-13 02:34 PM
0.14beta
905kB
Imhothar
02-04-13 06:01 PM
0.13beta
1MB
Imhothar
09-21-12 02:41 PM
0.12beta8
1MB
Imhothar
08-02-12 09:59 AM
0.12beta7
1MB
Imhothar
07-29-12 07:34 PM
0.12beta6
1MB
Imhothar
07-25-12 03:43 PM
0.12beta5
1MB
Imhothar
07-25-12 01:22 PM
0.12beta4
1MB
Imhothar
06-28-12 07:30 PM
0.12beta3
1MB
Imhothar
06-28-12 07:17 PM
0.12beta
1MB
Imhothar
06-28-12 03:09 PM
0.10beta3
853kB
Imhothar
04-06-12 02:11 AM
0.10beta2
759kB
Imhothar
04-06-12 02:07 AM
0.10beta
853kB
Imhothar
04-06-12 12:53 AM
0.9beta5
705kB
Imhothar
03-25-12 08:38 AM
0.9beta3
705kB
Imhothar
03-24-12 11:57 AM
0.9beta2
705kB
Imhothar
03-24-12 10:14 AM
0.9beta
707kB
Imhothar
03-24-12 09:40 AM
0.8beta2
69kB
Imhothar
03-20-12 07:37 PM
0.8beta
69kB
Imhothar
03-20-12 04:54 PM
0.7beta3
67kB
Imhothar
03-20-12 10:30 AM
0.7beta2
67kB
Imhothar
03-19-12 02:24 PM
0.7beta
68kB
Imhothar
03-19-12 12:03 PM
0.6beta
48kB
Imhothar
03-17-12 01:12 AM
0.5beta4
44kB
Imhothar
03-12-12 04:29 PM
0.5beta3
44kB
Imhothar
03-12-12 02:59 PM
0.5beta2
43kB
Imhothar
03-11-12 10:39 AM
0.5beta
44kB
Imhothar
03-11-12 06:02 AM
0.4beta
40kB
Imhothar
03-10-12 02:07 PM
0.3beta2
38kB
Imhothar
03-10-12 08:43 AM


Post A Reply Comment Options
Unread 10-22-12, 06:58 AM  
Sunshine
Zombie

Forum posts: 4
File comments: 6
Uploads: 0
Quote:
Originally Posted by Sunshine
Thank you very much for fast reply

Quote:
Originally Posted by Imhothar
Quote:
Originally Posted by Sunshine
I have renamed some toons and the tool tip shows old and new name chars inventory. I have removed, restarted game and then reinstalled but did not fix it. Is there a way I can make it actually only read my chars and not old names?
There is currently no mechanic for deleting old characters, that is coming in the next version. You can delete all character data manually by deleting either of these files:

<Rift Install>/Interface/Saved/<email>/<shard>/SavedVariables/ImhoBags.lua

and/or

My Documents/Rift/Interface/Saved/<email>/<shard>/SavedVariables/ImhoBags.lua

You should log out before deleting them.

I have done it and it worked. New thing is since patch 1.10, some items are not showing on all chars, and guild bank items are not showing
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Unread 10-14-12, 07:42 AM  
Sunshine
Zombie

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Thank you very much for fast reply

Quote:
Originally Posted by Imhothar
Quote:
Originally Posted by Sunshine
I have renamed some toons and the tool tip shows old and new name chars inventory. I have removed, restarted game and then reinstalled but did not fix it. Is there a way I can make it actually only read my chars and not old names?
There is currently no mechanic for deleting old characters, that is coming in the next version. You can delete all character data manually by deleting either of these files:

<Rift Install>/Interface/Saved/<email>/<shard>/SavedVariables/ImhoBags.lua

and/or

My Documents/Rift/Interface/Saved/<email>/<shard>/SavedVariables/ImhoBags.lua

You should log out before deleting them.
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Unread 10-14-12, 03:45 AM  
Imhothar
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 28
Uploads: 9
Quote:
Originally Posted by Sunshine
I have renamed some toons and the tool tip shows old and new name chars inventory. I have removed, restarted game and then reinstalled but did not fix it. Is there a way I can make it actually only read my chars and not old names?
There is currently no mechanic for deleting old characters, that is coming in the next version. You can delete all character data manually by deleting either of these files:

<Rift Install>/Interface/Saved/<email>/<shard>/SavedVariables/ImhoBags.lua

and/or

My Documents/Rift/Interface/Saved/<email>/<shard>/SavedVariables/ImhoBags.lua

You should log out before deleting them.
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Unread 10-14-12, 02:59 AM  
Sunshine
Zombie

Forum posts: 4
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I have renamed some toons and the tool tip shows old and new name chars inventory. I have removed, restarted game and then reinstalled but did not fix it. Is there a way I can make it actually only read my chars and not old names?
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Unread 08-17-12, 09:51 PM  
smartazjb0y

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Quote:
Originally Posted by Imhothar
Quote:
Originally Posted by smartazjb0y
Great addon, just a few minor nitpicks, very reminiscent of AdiBags in WoW.

1) Pressing "Esc" doesn't close the window like it does normal windows (I have /ImhoBags Character I in a macro, put it on my toolbar and had "B" be the keybind to that button so it's basically like using the addon in lieu of the default bags)

2) The tooltips show up in the top left corner

3) Hovering over any piece of equipment doesn't show the stat changes and such

Otherwise, awesome work!
These are all known issues and limitations in the Addon API. Nothing I can do about.
Uhh bummer, still, awesome addon though!
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Unread 08-13-12, 09:27 PM  
Imhothar
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Quote:
Originally Posted by smartazjb0y
Great addon, just a few minor nitpicks, very reminiscent of AdiBags in WoW.

1) Pressing "Esc" doesn't close the window like it does normal windows (I have /ImhoBags Character I in a macro, put it on my toolbar and had "B" be the keybind to that button so it's basically like using the addon in lieu of the default bags)

2) The tooltips show up in the top left corner

3) Hovering over any piece of equipment doesn't show the stat changes and such

Otherwise, awesome work!
These are all known issues and limitations in the Addon API. Nothing I can do about.
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Unread 08-13-12, 09:24 PM  
smartazjb0y

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Great addon, just a few minor nitpicks, very reminiscent of AdiBags in WoW.

1) Pressing "Esc" doesn't close the window like it does normal windows (I have /ImhoBags Character I in a macro, put it on my toolbar and had "B" be the keybind to that button so it's basically like using the addon in lieu of the default bags)

2) The tooltips show up in the top left corner

3) Hovering over any piece of equipment doesn't show the stat changes and such

Otherwise, awesome work!
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Unread 07-28-12, 04:11 AM  
Imhothar
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Quote:
Originally Posted by topiland
in conquest mouseover in loot windov items
Error: ImhoBags/ItemDB.lua:423: bad argument #1 to 'pairs' (table expected, got nil)
In ImhoBags / TooltipEnhancer tooltipTargetChanged, event Event.Tooltip
stack traceback:
[C]: in function 'pairs'
ImhoBags/ItemDB.lua:423: in function 'GetItemCounts'
ImhoBags/windows/TooltipEnhancer.lua:101: in function <ImhoBags/windows/TooltipEnhancer.lua:75>
Thanks for reporting it.
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Unread 07-28-12, 12:38 AM  
topiland

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in conquest mouseover in loot windov items
Error: ImhoBags/ItemDB.lua:423: bad argument #1 to 'pairs' (table expected, got nil)
In ImhoBags / TooltipEnhancer tooltipTargetChanged, event Event.Tooltip
stack traceback:
[C]: in function 'pairs'
ImhoBags/ItemDB.lua:423: in function 'GetItemCounts'
ImhoBags/windows/TooltipEnhancer.lua:101: in function <ImhoBags/windows/TooltipEnhancer.lua:75>
Last edited by topiland : 07-28-12 at 12:50 AM.
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Unread 07-15-12, 12:08 PM  
Hawkmoon

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Perhaps this has already been answered, sorry if it has but...

Is there a way to re-orient the tooltip? It appears in the upper-left corner of my screen, and is therefore largely unreadable.

Otherwise... this looks pretty cool. I remember looking at this add-on when it first came out, but with the added functionality that 1.9 brought, I decided to give it another try. Pretty impressive stuff overall
Last edited by Hawkmoon : 07-15-12 at 12:08 PM.
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Unread 07-01-12, 02:31 AM  
Kreiri
Claw of Regulos
 
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Forum posts: 19
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1. a frame shown after /imhobags menu seems to be undraggable
2. I clicked on a button in that frame, then in the bigger window clicked on "mail" button. Now I'm spammed by

Quote:
Error: ImhoBags/windows/MailWindow.lua:138: attempt to call method 'GetUnsortedMails' (a nil value)
In ImhoBags / ItemWindowBase_systemUpdateBegin, event Event.System.Update.Begin
stack traceback:
ImhoBags/windows/MailWindow.lua:138: in function 'getGroups'
ImhoBags/windows/ItemWindowBase.lua:66: in function 'getItems'
ImhoBags/windows/ItemWindowBase.lua:81: in function 'systemUpdateBegin'
ImhoBags/windows/ItemWindowBase.lua:486: in function <ImhoBags/windows/ItemWindowBase.lua:486>
3. Tooltips are shown in topleft corner.

4. About performance warnings and UI widgets: I worked around this by removing "if not KBB.uiWindow then KBB.MakeUI() end" from UI toggle handler, and calling KBB.MakeUI() directly from the code, so its frames are created while addon is loading.
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Unread 06-29-12, 01:32 PM  
Imhothar
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Anyone who is wondering about those "performance warning" errors since the last game patch may be interested in this:

You will probably see these performance warning pup up randomly in many addons.

1.9 introduced the Watchdog, which raises these warnings if addons are using up too much time. The problem here is, that for every event you have a queue of addons that want to do their work, and the last addon in this queue has to bite the bullet as it has only little time left. This depends alot on the combination of addons you have installed and is difficult to avoid unless the Watchdog gets changed so it tracks each addon individually.
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Unread 06-29-12, 08:45 AM  
Suziekew
Zombie
 
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Woot!

I second that! I can't live without this addon making my life so much easier! Being able to use the items and a macro is going to be terrific!
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Unread 06-28-12, 06:10 PM  
Shocker74

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Yeehaw!

This is a great update for my favorite addon atm.
Please bathe in the knowledge that your work is appreciated and applauded.

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Unread 06-28-12, 04:09 PM  
Imhothar
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New version 0.12beta is out guys.

Biggest change is you can now actually left/right click items and use them properly! But replacing the default windows is unfortunately still not possible.

Next big thing is "/imhobags menu" which opens a nice little menu at your cursor with all your character inventories for quick access. Putting it in a macro is win!

For other changes check the changelog if interested.
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