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Updated: 01-13-12 03:15 AM
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Updated:01-13-12 03:15 AM
Created:01-04-12 12:18 PM
Downloads:1,105
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KrippRiftUI
Version: 1.3
by: Farius Kaupus [More]
This is a work in progress UI inspired by Kripparians UI for WoW.

The original can been seen here

The UI is made for MM rogues pirmarily as KaruulAlert is setup to track our main 2 buffs (outer ring=Shadow Fire/crossed arrows=Beastial Fury) but with some tweaking could be used for any class. I may at some point in the future release different UI setups for different builds/classes.

Addons used:
Align
bCast
KaruulAlert
King-Molinator
myUI
nkAdvisor
SimpleMeter
TCB (TargetCastBar)

all addons are the property of there respective authors, I take no credit for these but would like to say to all the authors thanks for making them

here's a link of the UI in action
And here
And here



Installation Instructions:
1) Extract the rar file to your RIFT Game\Interface folder.
2) Copy the "Farius2.dat" file to your RIFT Game folder
3)Go to RIFT Game \Interface and rename the folder "Email" to your account email, the folder called "Server" in the "Email" folder to your Shard name and last the folder in "Shard" to your charater name.
4) When ingame, type /importui Farius2.dat

This is made for 1680x1050 as thats the max res of my monitor. Some adjustment will be needed if you play at a higher or lower res.

as stated this is a work in progress so any feedback is most welcome.

Thanks, Farius, Guild Offline of Bloodiron EU.

v1.2: SavedVariables folder now included in "email" folder. Thanks to Preyed for getting the info from JC.
v1.3: Added WiredNPC to track multiple mobs and updated .dat file.
Archived Files (3)
File Name
Version
Size
Author
Date
1.2
8MB
Farius Kaupus
01-06-12 10:52 AM
1.1
8MB
Farius Kaupus
01-05-12 03:17 AM
1.0
8MB
Farius Kaupus
01-04-12 12:18 PM


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Unread 01-05-12, 02:34 AM  
aventia

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Ui wont upload

Hey your missing one of the files for it to upload in game. Something is missing. BTW this is Darcdiego from youtube.
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Unread 01-05-12, 03:05 AM  
Farius Kaupus
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Hi m8 any chance you could be more specific? I will have a look and see if I can work out what's missing though.
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Unread 01-05-12, 03:18 AM  
Farius Kaupus
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think i've found the missing file. Sorry about that this is my first time uploading a UI . New version uploaded ,let me know if this works
Last edited by Farius Kaupus : 01-05-12 at 03:25 AM.
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Unread 01-05-12, 05:55 AM  
aventia

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Quote:
Originally Posted by Farius Kaupus
think i've found the missing file. Sorry about that this is my first time uploading a UI . New version uploaded ,let me know if this works
says, failed to import UI Farius 2
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Unread 01-05-12, 05:58 AM  
aventia

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Originally Posted by aventia
Quote:
Originally Posted by Farius Kaupus
think i've found the missing file. Sorry about that this is my first time uploading a UI . New version uploaded ,let me know if this works
says, failed to import UI Farius 2
got it for got a step
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Unread 01-14-12, 08:15 PM  
Belendra

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Now that's an Interface of my taste, just never been able to find the proper addons. Thanks alot, will do alot of tweaking to make it fit to my liking. =D
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Unread 01-16-12, 04:50 AM  
Rustycage
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Quote:
Originally Posted by aventia
Quote:
Originally Posted by aventia
Quote:
Originally Posted by Farius Kaupus
think i've found the missing file. Sorry about that this is my first time uploading a UI . New version uploaded ,let me know if this works
says, failed to import UI Farius 2
got it for got a step
It still says "failed to import UI Farius 2" in the chat box, when I try to import it. Until that's working correctly, I'll have to stare at your screenshot, and tab back and forth, and adjust until I got it right... chances are I'll miss something.

This is very minimal. I would recommend some images to replace the bright colors in the unit frames (Like what MinUI did, all though the author stopped working on it, he gave permission for anyone to pick it up), they're just to way too bright. At one point, I was going to remake the images in myUI, but I was waiting for it to be better, because it had some problems at that time, then I quit RIFT for a while - now I'm back and you put out this, so you did most of the work for me lol

Thank you.
Last edited by Rustycage : 01-16-12 at 05:40 AM.
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Unread 01-16-12, 11:39 AM  
Farius Kaupus
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Quote:
Originally Posted by Rustycage
Quote:
Originally Posted by aventia
Quote:
Originally Posted by aventia
Quote:
Originally Posted by Farius Kaupus
think i've found the missing file. Sorry about that this is my first time uploading a UI . New version uploaded ,let me know if this works
says, failed to import UI Farius 2
got it for got a step
It still says "failed to import UI Farius 2" in the chat box, when I try to import it. Until that's working correctly, I'll have to stare at your screenshot, and tab back and forth, and adjust until I got it right... chances are I'll miss something.

This is very minimal. I would recommend some images to replace the bright colors in the unit frames (Like what MinUI did, all though the author stopped working on it, he gave permission for anyone to pick it up), they're just to way too bright. At one point, I was going to remake the images in myUI, but I was waiting for it to be better, because it had some problems at that time, then I quit RIFT for a while - now I'm back and you put out this, so you did most of the work for me lol

Thank you.
hmmmm.....im at a loss. Are you typing "importui farius2" or "importui farius 2"?
the former should work.
Other than that I could try doing a complete re-pack and another fresh "uiexport".
Last edited by Farius Kaupus : 01-16-12 at 11:41 AM.
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Unread 01-16-12, 12:17 PM  
Rustycage
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Quote:
Originally Posted by Farius Kaupus
Quote:
Originally Posted by Rustycage
Quote:
Originally Posted by aventia
Quote:
Originally Posted by aventia
Quote:
Originally Posted by Farius Kaupus
think i've found the missing file. Sorry about that this is my first time uploading a UI . New version uploaded ,let me know if this works
says, failed to import UI Farius 2
got it for got a step
It still says "failed to import UI Farius 2" in the chat box, when I try to import it. Until that's working correctly, I'll have to stare at your screenshot, and tab back and forth, and adjust until I got it right... chances are I'll miss something.

This is very minimal. I would recommend some images to replace the bright colors in the unit frames (Like what MinUI did, all though the author stopped working on it, he gave permission for anyone to pick it up), they're just to way too bright. At one point, I was going to remake the images in myUI, but I was waiting for it to be better, because it had some problems at that time, then I quit RIFT for a while - now I'm back and you put out this, so you did most of the work for me lol

Thank you.
hmmmm.....im at a loss. Are you typing "importui farius2" or "importui farius 2"?
the former should work.
Other than that I could try doing a complete re-pack and another fresh "uiexport".
Well, I copy and pasted the / command you mention on the main page of this UI, to import it. So if that's wrong, then that's why. But if it's not wrong, then I didn't do anything that I shouldn't do, and then maybe a re-pack would be necessary.

**EDIT**: I typed /importui Farius2.dat and it worked. But if I type it the way you say on the page there, it doesn't. You have to include.dat I just figured that out. You should update the page with that info.

But ever since I've been messing with this, trying to get it to work, I screwed something up, and now my UI won't save anything from the variables, that I copied over, that you provided, it just doesn't recognize them, it's as if I never copied them over...
Last edited by Rustycage : 01-16-12 at 01:23 PM.
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Unread 01-16-12, 12:27 PM  
Snarty
 
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Thumbs up King Boss Mods

It's nice to see King Boss Mods in there. You'll be pleased to know the settings for KBM never get wiped each time it's updated.

Good work, and nice videos!
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Unread 01-17-12, 02:02 AM  
Farius Kaupus
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Quote:
Originally Posted by Rustycage
Quote:
Originally Posted by Farius Kaupus
Quote:
Originally Posted by Rustycage
Quote:
Originally Posted by aventia
Quote:
Originally Posted by aventia
Quote:
Originally Posted by Farius Kaupus
think i've found the missing file. Sorry about that this is my first time uploading a UI . New version uploaded ,let me know if this works
says, failed to import UI Farius 2
got it for got a step
It still says "failed to import UI Farius 2" in the chat box, when I try to import it. Until that's working correctly, I'll have to stare at your screenshot, and tab back and forth, and adjust until I got it right... chances are I'll miss something.

This is very minimal. I would recommend some images to replace the bright colors in the unit frames (Like what MinUI did, all though the author stopped working on it, he gave permission for anyone to pick it up), they're just to way too bright. At one point, I was going to remake the images in myUI, but I was waiting for it to be better, because it had some problems at that time, then I quit RIFT for a while - now I'm back and you put out this, so you did most of the work for me lol

Thank you.
hmmmm.....im at a loss. Are you typing "importui farius2" or "importui farius 2"?
the former should work.
Other than that I could try doing a complete re-pack and another fresh "uiexport".
Well, I copy and pasted the / command you mention on the main page of this UI, to import it. So if that's wrong, then that's why. But if it's not wrong, then I didn't do anything that I shouldn't do, and then maybe a re-pack would be necessary.

**EDIT**: I typed /importui Farius2.dat and it worked. But if I type it the way you say on the page there, it doesn't. You have to include.dat I just figured that out. You should update the page with that info.

But ever since I've been messing with this, trying to get it to work, I screwed something up, and now my UI won't save anything from the variables, that I copied over, that you provided, it just doesn't recognize them, it's as if I never copied them over...
updated main page as for variables not saving it may worth trying a complete reinstall of the UI.
Last edited by Farius Kaupus : 01-17-12 at 02:09 AM.
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Unread 01-17-12, 02:12 AM  
Farius Kaupus
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Re: King Boss Mods

Quote:
Originally Posted by Snarty
It's nice to see King Boss Mods in there. You'll be pleased to know the settings for KBM never get wiped each time it's updated.

Good work, and nice videos!
love love love your boss mods dude especially now that we're progressing in Hammerknell. Without your addon and MYui I couldnt have made this layout
Last edited by Farius Kaupus : 01-17-12 at 02:13 AM.
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Unread 01-17-12, 04:24 AM  
Rustycage
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Everything works now as I stated, I fixed my issue that I created myself by fiddling with everything too much lol

But I have an important question - how do I change the colors of the health/mana/energy etc? The sections I found in the myUI config doesn't seem to change them, I was only able to change the border color of every frame - nothing else. Also, is it still possible to add custom images like in the original myUI?

Things seem modified here from what I remembered in myUI - that's not a bad thing though - I just want to add my own images, to make it much more professional looking, so that it has even more high quality to it.

I don't know how to code anything, or I'd change stuff in the LUA to make what I want happen myself. But I am a graphic and web designer, and I can create images in Photoshop.
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Unread 01-17-12, 04:13 PM  
Farius Kaupus
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Quote:
Originally Posted by Rustycage
Everything works now as I stated, I fixed my issue that I created myself by fiddling with everything too much lol

But I have an important question - how do I change the colors of the health/mana/energy etc? The sections I found in the myUI config doesn't seem to change them, I was only able to change the border color of every frame - nothing else. Also, is it still possible to add custom images like in the original myUI?

Things seem modified here from what I remembered in myUI - that's not a bad thing though - I just want to add my own images, to make it much more professional looking, so that it has even more high quality to it.

I don't know how to code anything, or I'd change stuff in the LUA to make what I want happen myself. But I am a graphic and web designer, and I can create images in Photoshop.
i asked the same question about the textures for the bars. This is the answer JCA gave "I removed the textures on the bars. The problem is that the API doesn't support any type of overlay blending. That means that each different color bar is actually a different graphic. The problem with that is it removes any ability to change the colors and I felt that was more important than the slight asthetic value of the bar textures."

and with regards to changing the colours open the MYui config go to MYui Unit frames and it should be on global defaults by default if not click on that and then look "bars" in the colours section then just click on the corresponding square you want to change the colour of, simples
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Unread 01-17-12, 04:54 PM  
Rustycage
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Quote:
Originally Posted by Farius Kaupus
Quote:
Originally Posted by Rustycage
Everything works now as I stated, I fixed my issue that I created myself by fiddling with everything too much lol

But I have an important question - how do I change the colors of the health/mana/energy etc? The sections I found in the myUI config doesn't seem to change them, I was only able to change the border color of every frame - nothing else. Also, is it still possible to add custom images like in the original myUI?

Things seem modified here from what I remembered in myUI - that's not a bad thing though - I just want to add my own images, to make it much more professional looking, so that it has even more high quality to it.

I don't know how to code anything, or I'd change stuff in the LUA to make what I want happen myself. But I am a graphic and web designer, and I can create images in Photoshop.
i asked the same question about the textures for the bars. This is the answer JCA gave "I removed the textures on the bars. The problem is that the API doesn't support any type of overlay blending. That means that each different color bar is actually a different graphic. The problem with that is it removes any ability to change the colors and I felt that was more important than the slight asthetic value of the bar textures."

and with regards to changing the colours open the MYui config go to MYui Unit frames and it should be on global defaults by default if not click on that and then look "bars" in the colours section then just click on the corresponding square you want to change the colour of, simples
Thanks... too bad MinUI isn't being maintained anymore - because I prefer images. What he said is wrong though, you can make semi-transparent images that will go with the color of your choice with the settings currently there, if he wouldn't have removed the images feature. I'm still waiting on someone to pick up MinUI, and update it to have the click to interact function that myUI has, and keep it going - I prefer it.
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