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Created:09-05-13 10:26 AM
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Gadgets: Lifeismystery Unit Frame  Popular! (More than 5000 hits)
Version: 4.3
by: lifeismystery [More]
About Unit Frame
Transparent frame
Shows who got agro
Shows who you have selected
Shows who is cleansable
Shows Raid Marks
Shows absorb/shields
shows who is offline
Shows when unit is out of range
Show the life % debuff(HealthCap)


Last Update

v4.3
* Added Black/White List to Raid frames for next template:
** LifeismysteryRaidFrame,
** LifeismysteryRaidFrameDps,
** LifeismysteryRaidFrameMini,
** LifeismysteryTanksRaidFrame
* Added template HP_Text - show only hp%

Installation

1. Download these files
2. Unzip them and put them in "RIFT\Interface\AddOns" folder
3. then add gadget in the Gadget menu:
* go to "Raid Frames" then in the templates select "LifeismysteryRaidFrame" for raid frames
* go to "Unit Frames" then in the templates select "LifeismysteryUnitFrame"
* go to "Group Frames" then in the templates select "LifeismysteryGroupFrame"
4. Select ShowHots if you want to see your hots on raid frame
5. Select ShowDebuffs if you want to see debuffs on raid frame
6. Unselect "Show Background"

Included templetes
  1. LifeismysteryRaidFrame
  2. LifeismysteryUnitFrame
  3. LifeismysteryGroupFrame
  4. LIfeismysteryDispel


Video guide about gadgets configuration and capability

I made it with example of my own UI.

It have five parts:
  1. Part 1. Standart Rift UI setup
  2. Part 2. Addon Gadgets setup ( Heal_profile )
  3. Part 3. Addon Gadgets: Buffs setup ( for Heal_profile )
  4. Part 4. Addon Gadgets setup (how to make DPS profile from our HEAL profile)
  5. Part 5. Addon Gadgets Macros setup

All of them you can find here
v4.3
* Added Black/White List to Raid frames for next template:
** LifeismysteryRaidFrame,
** LifeismysteryRaidFrameDps,
** LifeismysteryRaidFrameMini,
** LifeismysteryTanksRaidFrame
* Added template HP_Text - show only hp%


v4.2

* Fixed HideCastBar option.

v4.1

* fixed local 'newWidth2' (a nil value)

v4.0

* Add new UnitFrames
** LifeismysteryHPframe
** LifeismysteryManaframe
** LifeismysteryMiniFrame
** LifeismysteryMiniTarget
* Add new RaidFrame
** LifeismysteryRaidFrameDps
** LifeismysteryRaidFrameMini
3.1

* Add tier icon to LifeismysteryUnitFrame template

3.0

* fix marks icon
* add alert for health color

2.0

1. Unit Frame
* Added options to display combo points.

1.9

1. Unit Frame
* Added options to turn on/off short name on frame.
* Added options to turn on/off unit's HitBox on frame.

2. Group Frame
* Fixed Debuff position on LifeismysteryGroupFrame2
* Fixed Absorb position on LifeismysteryGroupFrame2

1.8

* Added all new raid mark.

1.7

* Added new template LifeismysteryUnitFrame2 - with big resource bar
* Added new template LifeismysteryMageFrame - with charge bar for mage
* Added new template LifeismysteryGroupFrame2 - with big resource bar
* Added cast bar to all unit frame
* Changed color level, now it's look like standart frame
* Changed color name, now it's look like standart frame
* Added icon boss on unit frame when target/focus, now it's look like standart frame
* Fixed -> change target/focus unit frames color when it's have debuff
* Added icon mentor level on unit frames, now it's look like standart frame

1.6

* Added new templete LIfeismysteryDispel (I think it will be useful for those who use the standard raid frames).
* Added Glow border.
* Some VirtualProperty move to Gadgets

1.5

* Fix LifeismysteryGroupFrame unit name visible

1.4

* Add new templete LifeismysteryGroupFrame
* Some changes LifeismysteryUnitFrame (you need change unit frame size when you downloaad update)
* Fix borderTarget in LifeismysteryRaidFrame
* Change ReadyCheck icon

1.3

fix TargetOfTarget template

1.2

Update which could manage and show the life % debuff(HealthCap)

Add new template for TargetOfTarget

1.1

I just delete Gadgets folder from Gadgets: Lifeismystery Unit Frame, becouse i've made some changes with Gadgets v0.4.92.
Archived Files (16)
File Name
Version
Size
Author
Date
4.2
52kB
lifeismystery
04-22-15 05:54 AM
4.1
52kB
lifeismystery
04-11-15 02:11 PM
4.0
52kB
lifeismystery
04-08-15 01:40 PM
3.1
31kB
lifeismystery
12-07-14 03:04 AM
3.0
31kB
lifeismystery
10-22-14 09:11 AM
2.0
31kB
lifeismystery
01-03-14 09:24 AM
1.9
29kB
lifeismystery
12-01-13 03:05 AM
1.8
28kB
lifeismystery
11-08-13 04:29 AM
1.7
28kB
lifeismystery
11-03-13 02:54 AM
1.6
18kB
lifeismystery
10-16-13 06:13 AM
1.5
17kB
lifeismystery
10-06-13 10:46 AM
1.4
17kB
lifeismystery
10-06-13 03:52 AM
1.3
15kB
lifeismystery
10-02-13 05:00 AM
1.2
15kB
lifeismystery
10-01-13 02:59 PM
1.1
13kB
lifeismystery
09-17-13 01:42 PM
1.0
4MB
lifeismystery
09-05-13 10:26 AM


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Unread 01-10-14, 12:12 AM  
lifeismystery
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Re: actionbar

Quote:
Originally Posted by abiz
Hi,
I love your unit frames, they are so simple to use, but i have a question how do you make the actionbars at the bottom of your screen? when i use the actionbars like that and i get into a robot (storm breaker protocol) the robot's skill does not show up, is there a way to make them show up?
Hi,
For this i configurated Options -> Key Bindings -> Main Action Bar, I use num1(2,3,4,5). I need it only for storm breaker protocol.
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Unread 01-07-14, 09:15 PM  
abiz

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actionbar

Hi,
I love your unit frames, they are so simple to use, but i have a question how do you make the actionbars at the bottom of your screen? when i use the actionbars like that and i get into a robot (storm breaker protocol) the robot's skill does not show up, is there a way to make them show up?
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Unread 12-15-13, 11:30 AM  
lifeismystery
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Re: Debuffs not showing

Quote:
Originally Posted by Th3Knight94
Hi! I don't know what wrong but I can't see any debuffs on these unitframes, the Standard unitframes of gadgets work just fine and show the debuffs as usual, but I really like these unitframes otherwise, is it possible to have them show?



I have already made sure that "hide buffs" is not ticked and I have tried both "show only my debuffs" on and off.
Hi, i don't add debuffs to Life unit frames. I use gadgets: buffs for this. How to add it you can watch on my video guide http://www.youtube.com/playlist?feat...Z_TcNU8quOxm3p
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Unread 12-15-13, 05:22 AM  
Th3Knight94

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Debuffs not showing

Hi! I don't know what wrong but I can't see any debuffs on these unitframes, the Standard unitframes of gadgets work just fine and show the debuffs as usual, but I really like these unitframes otherwise, is it possible to have them show?



I have already made sure that "hide buffs" is not ticked and I have tried both "show only my debuffs" on and off.
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Unread 12-10-13, 05:31 AM  
Epitah
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Quote:
Originally Posted by lifeismystery
Quote:
Originally Posted by Darkspy
The small bar that you have created really great. Is it still possible to add a button to the Action Bar lock and unlock?
No, we have not rift api function for this
While it's true that we can't create more of the default action bars, we can however create buttons, and we can make it look similar enough to fit with it and move it where we want. But in that regard I think it should be requested for Gadgets addon itself. That way everyone can use it instead of just users of an addon to an addon if that makes sense.

I have been gone for so long, I like that mods are still going strong. Especially the ones I used most. I really like this layout too.

Too bad we can't remove the default action bars and create custom ones to replace it that match the minimal design. Technically we could if Gadgets had the feature to create them, but it doesn't yet. So we're stuck with the default rift ones.

I actually like the RIFT graphics on the UI, but I think a more simple shape system should be in place. For example, having no portrait on the unit frames would be great, but keep the graphic style of RIFT. That's not yet available either, but I would love it if it were.

I'm still waiting on the API to finally let us replace the bags in the game, right now I have to use a command line to open a bag addon, but every time I visit a vendor it still opens bags.

I am also waiting on the Mini-Map to be replaced (which is able to be done now). I don't have the time to make addons, or I would. I already have made an ENB that will work with RIFT though, long before. I can find time to tweak it a little and then upload it, but it will be under tools, because it's not really an addon, it's considered a mod by most of the community. But it still fits under the description of addon.

I typed too much again lol

Regards,
Epitah
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Unread 11-30-13, 05:03 AM  
Walkyrien

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...I feel stupid...

Thank you for your answer.
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Unread 11-26-13, 11:58 AM  
lifeismystery
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Quote:
Originally Posted by Walkyrien
Hi,

I use your Lifeismystery Unit Frame but i don't know : how i can have the green health bar?

For example, i want the first frame in this image :



Thank You.
Hi,

I added it in main Gadgats template, it's name LifeUnitFrame1 and LifeUnitFrame2
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Unread 11-26-13, 06:47 AM  
Walkyrien

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Hi,

I use your Lifeismystery Unit Frame but i don't know : how i can have the green health bar?

For example, i want the first frame in this image :



Thank You.
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Unread 11-06-13, 11:55 PM  
lifeismystery
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Quote:
Originally Posted by Bard
Hi Life, I noticed that when using Group Frames they do not redraw when you do a /reloadui. You have to click the gadgets wheel again to make them appear.

Note that this is for Group Frames only, not Unit Frames or Raid Frames.
Hi,

Yes, I knew about it, but yet I don't understand what the problem is. I'll think about this, after writing guide.

Thank you for noticed.
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Unread 11-06-13, 10:21 PM  
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Hi Life, I noticed that when using Group Frames they do not redraw when you do a /reloadui. You have to click the gadgets wheel again to make them appear.

Note that this is for Group Frames only, not Unit Frames or Raid Frames.
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Unread 10-27-13, 09:09 PM  
Bohwen

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Re: Re: Change resource bar height

Quote:
Originally Posted by lifeismystery
Quote:
Originally Posted by Bohwen
I want to know if there is a way to change the size of the resource bar part of the unit frame (eg mana, energy). I would like it to be bigger
It's not so easy :-)

1. 1. open template
2. find id="barHealth"
Code:
{ point="BOTTOMRIGHT", element="frame", targetPoint="BOTTOMRIGHT", offsetX=-2, offsetY=-31 --change here},
3. find id="barResource"
Code:
{ point="BOTTOMLEFT", element="frame", targetPoint="BOTTOMLEFT", offsetX=2, offsetY=-20 --change here}
4. id="barAbsorb"
Code:
{ point="BOTTOMLEFT", element="barResource", targetPoint="BOTTOMLEFT", offsetX=1, offsetY=-17--change here}

Quote:
Originally Posted by Bohwen
Also, how can I make the role icon (healer, tank, dps, support) bigger?
1. open template
2. find id="imgRole"
Code:
		{
			id="imgRole", type="MediaSet", parent="frameBackdrop", layer=20,
			attach = {{ point="CENTER", element="frame", targetPoint="TOPLEFT", offsetX=2, offsetY=2 }}, 
			visibilityBinding="role",
			nameBinding="role", 
			names = { ["tank"] = "octanusTank", ["heal"] = "octanusHeal", ["dps"] = "octanusDPS", ["support"] = "octanusSupport" },
			width = 20, height = 20,
		},
3. Add
Code:
width = 20, height = 20,
4. Change it how you like
4. /ReloadUI

Worked perfectly, thanks. Not hard at all
Last edited by Bohwen : 10-27-13 at 09:10 PM.
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Unread 10-27-13, 10:40 AM  
lifeismystery
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Re: Change resource bar height

Quote:
Originally Posted by Bohwen
I want to know if there is a way to change the size of the resource bar part of the unit frame (eg mana, energy). I would like it to be bigger
It's not so easy :-)

1. 1. open template
2. find id="barHealth"
Code:
{ point="BOTTOMRIGHT", element="frame", targetPoint="BOTTOMRIGHT", offsetX=-2, offsetY=-31 --change here},
3. find id="barResource"
Code:
{ point="BOTTOMLEFT", element="frame", targetPoint="BOTTOMLEFT", offsetX=2, offsetY=-20 --change here}
4. id="barAbsorb"
Code:
{ point="BOTTOMLEFT", element="barResource", targetPoint="BOTTOMLEFT", offsetX=1, offsetY=-17--change here}

Quote:
Originally Posted by Bohwen
Also, how can I make the role icon (healer, tank, dps, support) bigger?
1. open template
2. find id="imgRole"
Code:
		{
			id="imgRole", type="MediaSet", parent="frameBackdrop", layer=20,
			attach = {{ point="CENTER", element="frame", targetPoint="TOPLEFT", offsetX=2, offsetY=2 }}, 
			visibilityBinding="role",
			nameBinding="role", 
			names = { ["tank"] = "octanusTank", ["heal"] = "octanusHeal", ["dps"] = "octanusDPS", ["support"] = "octanusSupport" },
			width = 20, height = 20,
		},
3. Add
Code:
width = 20, height = 20,
4. Change it how you like
4. /ReloadUI
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Unread 10-26-13, 04:07 AM  
Bohwen

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Change resource bar height

I want to know if there is a way to change the size of the resource bar part of the unit frame (eg mana, energy). I would like it to be bigger

Also, how can I make the role icon (healer, tank, dps, support) bigger?
Last edited by Bohwen : 10-26-13 at 04:12 AM.
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Unread 10-24-13, 02:46 PM  
kenze
Bomani Harbinger

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Quote:
Originally Posted by lifeismystery
Quote:
Originally Posted by kenze
is there any way I can make the font for the target name larger
1. Download http://yadi.sk/d/F4SIqL65BXxjW
2. Copy LifeismysteryT​argetUnitFrame​.lua in \AddOns\gadgets-lifeismystery-unit-frame\Templates
3. Open \AddOns\gadgets-lifeismystery-unit-frame\RiftAddon.toc and add
Code:
"templates/LifeismysteryT​argetUnitFrame.lua",
4. Open LifeismysteryT​argetUnitFrame​.lua and find
Code:
labName:SetFontSize(16) --- Change font size here
5. In game change target template to LifeismysteryT​argetUnitFrame​
thank you very much you are so cool
love
kenze
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Unread 10-24-13, 02:23 PM  
lifeismystery
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Quote:
Originally Posted by Darkspy
The small bar that you have created really great. Is it still possible to add a button to the Action Bar lock and unlock?
No, we have not rift api function for this
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