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Updated: 06-20-13 09:11 PM
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Updated:06-20-13 09:11 PM
Created:06-20-13 12:27 PM
Downloads:1,863
Favorites:1
MD5:
NukeUI (outdated, use ElectroUI!)
Version: 1.2
by: nuke [More]
NEW VERSION RELEASED. USE ELECTROUI INSTEAD.

http://www.riftui.com/downloads/info436-ElectroUI.html
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Archived Files (2)
File Name
Version
Size
Author
Date
1.1
4MB
nuke
06-20-13 06:03 PM
1.0
3MB
nuke
06-20-13 12:27 PM


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Unread 06-24-13, 09:53 AM  
nuke
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Quote:
Originally Posted by Epitah
Awesome.

I'll download the updated one, hopefully that will fix my problem with the castbar not wanting to take on the green color yours has in the screenshots.

I can't seem to get it to do it on my own.
I'll be putting out a newer version shortly, so be sure to check back
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Unread 06-23-13, 05:26 AM  
Epitah
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Awesome.

I'll download the updated one, hopefully that will fix my problem with the castbar not wanting to take on the green color yours has in the screenshots.

I can't seem to get it to do it on my own.
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Unread 06-22-13, 04:33 PM  
nuke
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Quote:
Originally Posted by Epitah
Quote:
Originally Posted by nuke

The UI is set to play on a 1920x1080 scale and has plenty of open space on the monitor I play on

On a lower res monitor, however, I could completely agree with you. I'll probably add a 1366x768 version soon (as thats what my laptop runs off of)
Actually I'm using 1920x1080 resolution. Maybe I'm just picky lol

I'm a former web designer anyway.

Either way, it's a nice setup. I am OCD so I had to change the unit frame size of the target frame, because it was bigger than the player frame and I didn't like that very much. I guess it's just a personal preference, I like to have everything even, and match and be as perfect as possible, within my extent of what I believe to be perfect, or as close as possible to it.

Too bad we can't change the chatbox design, minimap design and a few other elements of the UI's design that Gadgets doesn't cover yet.
The unit frames were the same size in version 1.2
I copied the player frame directly and modified it to read target instead of player, so I have to assume you are talking about version 1.1 which was just eyeballed together :P

1.2 was fixed up more for aesthetics.
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Unread 06-22-13, 12:49 PM  
Epitah
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Quote:
Originally Posted by nuke

The UI is set to play on a 1920x1080 scale and has plenty of open space on the monitor I play on

On a lower res monitor, however, I could completely agree with you. I'll probably add a 1366x768 version soon (as thats what my laptop runs off of)
Actually I'm using 1920x1080 resolution. Maybe I'm just picky lol

I'm a former web designer anyway.

Either way, it's a nice setup. I am OCD so I had to change the unit frame size of the target frame, because it was bigger than the player frame and I didn't like that very much. I guess it's just a personal preference, I like to have everything even, and match and be as perfect as possible, within my extent of what I believe to be perfect, or as close as possible to it.

Too bad we can't change the chatbox design, minimap design and a few other elements of the UI's design that Gadgets doesn't cover yet.
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Unread 06-21-13, 07:21 PM  
nuke
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Quote:
Originally Posted by Epitah
Really nice UI setup. I don't know how to make UI's.

But I am using Gadgets. But I also use Imhothar's Bags, King Boss Mods, Easy Mail, Hand Me Downs. With this setup, I can use what you have for KA mod, so I don't have to set it up myself. Because it's daunting and very time consuming. It's very helpful for someone that is lazy like me lol

But everything takes up too much space on the screen. I would suggest making the whole UI about either 75 or 80 in size on the slider, and then using the transparency during and out of combat stuff to make sure you have more screen realastate. (god I can't spell that word! lol)
The UI is set to play on a 1920x1080 scale and has plenty of open space on the monitor I play on

On a lower res monitor, however, I could completely agree with you. I'll probably add a 1366x768 version soon (as thats what my laptop runs off of)
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Unread 06-21-13, 12:36 PM  
Epitah
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Really nice UI setup. I don't know how to make UI's.

But I am using Gadgets. But I also use Imhothar's Bags, King Boss Mods, Easy Mail, Hand Me Downs. With this setup, I can use what you have for KA mod, so I don't have to set it up myself. Because it's daunting and very time consuming. It's very helpful for someone that is lazy like me lol

But everything takes up too much space on the screen. I would suggest making the whole UI about either 75 or 80 in size on the slider, and then using the transparency during and out of combat stuff to make sure you have more screen realastate. (god I can't spell that word! lol)
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Unread 06-20-13, 06:04 PM  
nuke
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Quote:
Originally Posted by jrotondi
what is the /importui command???
My apologies, I forgot to include the actual UI file itself in the original upload. If you download the new update (1.1) and use /importui NukeUI, you should be good to go!
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Unread 06-20-13, 03:55 PM  
jrotondi

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what is the /importui command???
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