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Updated: | 10-19-11 10:57 PM |
Created: | 09-28-11 09:14 AM |
Downloads: | 20,164 |
Favorites: | 61 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
1.3.2 |
532kB |
grantus |
10-18-11 12:17 AM |
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1.3b |
531kB |
grantus |
10-15-11 08:30 AM |
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1.3a |
531kB |
grantus |
10-14-11 11:57 PM |
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1.3a |
530kB |
grantus |
10-14-11 11:37 PM |
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1.3 |
529kB |
grantus |
10-13-11 10:58 PM |
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1.2a |
461kB |
grantus |
10-06-11 11:33 PM |
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1.2 |
461kB |
grantus |
10-06-11 10:55 PM |
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1.1e |
461kB |
grantus |
10-06-11 09:16 PM |
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1.1e |
461kB |
grantus |
10-06-11 09:04 PM |
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1.1d |
461kB |
grantus |
10-06-11 08:29 PM |
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1.1d |
461kB |
grantus |
10-06-11 08:25 PM |
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1.1c |
461kB |
grantus |
10-06-11 07:40 PM |
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1.1b |
459kB |
grantus |
10-06-11 07:27 AM |
|
1.1a |
459kB |
grantus |
10-06-11 12:36 AM |
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1.0 |
16kB |
grantus |
10-04-11 11:19 PM |
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0.0.5 |
8kB |
grantus |
09-29-11 09:54 AM |
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0.0.5 |
8kB |
grantus |
09-29-11 07:27 AM |
|
0.0.2 |
6kB |
grantus |
09-28-11 11:14 PM |
|
0.0.1 |
6kB |
grantus |
09-28-11 09:14 AM |
Comment Options |
BUnicutZza |
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Shenod |
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11-22-11, 11:31 AM | |
i wish i knew how to develop an addon, i would love to keep this one alive.
If there is anything that i could do let me know. |
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Darklotus |
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11-21-11, 07:34 PM | |
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sadly it always happens like this, great addons come along but they require so much from just a single person that they die. We need a core of people who love this addon and are good developers who can do small parts of it so that they don't get burnt out
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fostot |
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11-13-11, 06:21 AM | |
Forum posts: 0
File comments: 5
Uploads: 0
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really sad this addon is canceled, it was the best unit frames so far.
hope someone will take up working on it again. |
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cursed |
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11-13-11, 04:37 AM | |
Forum posts: 0
File comments: 5
Uploads: 0
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really sad this addon is canceled, it was the best unit frames so far.
hope someone will take up working on it again. |
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cursed |
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11-02-11, 03:34 AM | |
Forum posts: 0
File comments: 3
Uploads: 0
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3 thing i miss in this.
1. menu screen
2. rigt click on the bar to inspect and leave party. 3. and som way to se what class you got as a target pls and whene you are in big pvp fight the Ui take alot of power. whene you tab to get a new def to kille.
Last edited by paradoxs : 11-02-11 at 09:48 AM.
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paradoxs |
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11-01-11, 04:34 PM | |
Forum posts: 0
File comments: 2
Uploads: 0
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we need a menu screen?
why as i hate typing 18 plus commands for each character.
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mcdead |
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11-01-11, 01:51 AM | ||
Forum posts: 0
File comments: 5
Uploads: 0
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Re: Re: have a small problem
Quote:
just letting you know Edit: YAY now after i removed the last lua file they have resettled to original positions BUT they are still frozen! So now i cant even use the dam addon cues now they are in the way..
Last edited by cursed : 11-01-11 at 01:54 AM.
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cursed |
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11-01-11, 01:49 AM | ||
Re: have a small problem
Quote:
That will reset everything back to its defaults. |
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grantus |
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11-01-11, 01:17 AM | ||
Forum posts: 0
File comments: 5
Uploads: 0
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Quote:
Last edited by cursed : 11-01-11 at 01:18 AM.
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cursed |
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11-01-11, 01:05 AM | |
Forum posts: 0
File comments: 5
Uploads: 0
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have a small problem
just started using this today and at first it was going well
sure its annoying to always have to do reloadui but wth right?! then when i started with the "/mui barHeight [frame] [number] sets the frame bar width." i started to have some problems. the height was fine but the problem is my bars have completely shut down them selves. i keep trying with /mui unlock and lock, reloadui.. i even tried with closing and re opening the game.. but nothing makes it possible to move them again. could this be fixed or looked over so others don't get this them selves.. edit: now i have tried with EVERYTHING to make this work. i have tried with resetting it, deleting it and re install it.. nothing what so ever makes me able to move them again and it starts to piss me off... as i said earlier please fix this and please fix it soon cues right now they don't even work!
Last edited by cursed : 11-01-11 at 01:16 AM.
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cursed |
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10-30-11, 10:12 PM | |
@mcdead in 1.3.3 they should just show up on the player target frame, in gUF (2.0) on GitHub they are now implemented and should be working.
@astrocanis with the default frames you can just click the "enabled" check box as part of the default rift ui customisation options. I'd recommend you just fade them out for the moment though, because you'll still need the right click menus and such from them. @Gwyddion yeah in gUF (MinUI 2.0) I have a banana icon instead But seriously I plan to just not to display icons on for spells with no icon in a future 2.0 patch. It's kinda annoying because all debuffs have an icon, but not all "casting spells", I was thinkiing of writing a hack that looked for a debuff icon with a similar name as the ability being cast, but it's a lot of checking to do on cast (which may have a performance hit). |
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grantus |
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10-30-11, 09:36 PM | |
Forum posts: 0
File comments: 5
Uploads: 0
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An apple a day...
Regarding the "default apple" icon, would it be possible to just not show any icon on those spells that do not have one? I think it would be better that way. Looking forward to gUF, hoping the missing menus, missing tooltip, missing elite warning is fixed, then it would be a SWEET addon. Ofcourse I am looking forward to the other stuff too!
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Gwyddion |
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10-30-11, 02:22 PM | |
Zombie
Forum posts: 1
File comments: 8
Uploads: 0
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I love the unit frames. is there something in particular I have to do to stop the default frames from showing, because whether I lock or unlock the frames, the standard frames still show.
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astrocanis |
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