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-   -   1.6 PTS latest update includes basic inventory API functionality. (https://www.riftui.com/forums/showthread.php?t=164)

TimeBomb 10-26-11 12:36 AM

1.6 PTS latest update includes basic inventory API functionality.
 
Source:
http://forums.riftgame.com/beta-addo...ml#post3315754

Quote:

* Added Inspect.Item.List and Utility.Item.Slot.*. This gives the ability to inspect item IDs in the player's inventory and other similar inventory-ish areas. This API is highly incomplete and may change without warning.
Hopefully this means we will also be able to use the items.
If that is so, an addon that creates a custom one-bag should be possible. The problem is it would be a custom UI.
There has been no mention about being able to access/edit the preexisting UI; if that is added, then that would make the custom one-bag addon even better. Cross your fingers.

Naifu 10-26-11 03:31 AM

Quote:

Originally Posted by TimeBomb (Post 570)
Source:
http://forums.riftgame.com/beta-addo...ml#post3315754



Hopefully this means we will also be able to use the items.
If that is so, an addon that creates a custom one-bag should be possible. The problem is it would be a custom UI.
There has been no mention about being able to access/edit the preexisting UI; if that is added, then that would make the custom one-bag addon even better. Cross your fingers.

Not sure about that. You'd still need functionality to actually use the items.

Cheers
N.

Aieny 10-26-11 06:41 AM

The Utility.Item.* is, as Zorba said, highly incomplete. My attempts to use them crashed the client =/

However, the Inspect.Item.List works beautifully.....now we just need to corresponding Inspect.Item.Detail to get more information (like stack size, etc).


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