Quote:
Originally Posted by SinRopa
Could just use an overlay and offset based on players location.
|
You could - but as far as I can see, there is no way to
- find what the scale of the map is (you could take 2 points of detail, and attempt to calculate it from that, but if you zoom out far enough detail disappears)
- find where on the map the player is (they arent always centered for instance)