Quantcast
Download
(9 MB)
Download
Updated: 01-13-12 03:15 AM
Pictures
File Info
Updated:01-13-12 03:15 AM
Created:01-04-12 12:18 PM
Downloads:963
Favorites:3
MD5:
KrippRiftUI
Version: 1.3
by: Farius Kaupus [More]
This is a work in progress UI inspired by Kripparians UI for WoW.

The original can been seen here

The UI is made for MM rogues pirmarily as KaruulAlert is setup to track our main 2 buffs (outer ring=Shadow Fire/crossed arrows=Beastial Fury) but with some tweaking could be used for any class. I may at some point in the future release different UI setups for different builds/classes.

Addons used:
Align
bCast
KaruulAlert
King-Molinator
myUI
nkAdvisor
SimpleMeter
TCB (TargetCastBar)

all addons are the property of there respective authors, I take no credit for these but would like to say to all the authors thanks for making them

here's a link of the UI in action
And here
And here



Installation Instructions:
1) Extract the rar file to your RIFT Game\Interface folder.
2) Copy the "Farius2.dat" file to your RIFT Game folder
3)Go to RIFT Game \Interface and rename the folder "Email" to your account email, the folder called "Server" in the "Email" folder to your Shard name and last the folder in "Shard" to your charater name.
4) When ingame, type /importui Farius2.dat

This is made for 1680x1050 as thats the max res of my monitor. Some adjustment will be needed if you play at a higher or lower res.

as stated this is a work in progress so any feedback is most welcome.

Thanks, Farius, Guild Offline of Bloodiron EU.

v1.2: SavedVariables folder now included in "email" folder. Thanks to Preyed for getting the info from JC.
v1.3: Added WiredNPC to track multiple mobs and updated .dat file.
Archived Files (3)
File Name
Version
Size
Author
Date
1.2
8MB
Farius Kaupus
01-06-12 10:52 AM
1.1
8MB
Farius Kaupus
01-05-12 03:17 AM
1.0
8MB
Farius Kaupus
01-04-12 12:18 PM


Post A Reply Comment Options
Unread 12-20-13, 10:55 AM  
Farius Kaupus
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 26
Uploads: 1
this is indeed dead, I stopped playing when GuildWars 2 came out.

If anyone wants to take this and update it feel free.
Farius Kaupus is offline Report comment to moderator  
Reply With Quote
Unread 06-06-13, 09:54 PM  
Raxnor
 
Raxnor's Avatar

Forum posts: 0
File comments: 1
Uploads: 0
I'm gonna guess this whole layout it is not update ,
Raxnor is offline Report comment to moderator  
Reply With Quote
Unread 08-31-12, 07:49 PM  
Tridon

Forum posts: 0
File comments: 1
Uploads: 0
First off, love the UI. i used Kripps UI in wow for quite some time. But i am having trouble get yours set up. I follow the steps you posted but this is what i get. resolution is set to 1680x1050.

Tridon is offline Report comment to moderator  
Reply With Quote
Unread 02-07-12, 05:22 AM  
Farius Kaupus
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 26
Uploads: 1
Quote:
Originally Posted by Darklotus
Hello,
First off, thanks for sharing your UI.
Ive wanted to use some of the addons you have but i was not sure how to tweak them in some ways you have.

I started using your UI last night, i play warrior tank.
And on our raid last night, i was suppose to be looking for a Debuff from the boss. But i could not find where the Debuffs are located?
I didnt have time to figure it out last night.

So im wondering if you had this option turned off?
Or maybe i need to look closer @ the myui buff tracking settings.

If possible i would like to get the Debuffs that are cast on me to show up in the 'buff box' or a separate area so i can see them fast and easy.

Or should i load up http://www.riftui.com/downloads/info74-nkRebuff.html and use the debuff option it has?

Thanks again!
Hey there, glad you like the UI. You are indeed correct I have debuffs turned off (or not tracked) on the player buff boxes as it's not really something I generally have to worry about as Rogue DPS. If you want to turn these back on then just go into the "buffs" tab in myui then the "buff boxes" tab and tick all the boxes that are unticked and that should turn them back on Just out of interest is the debuff you're trying to track one that stacks and that you would have to tank swap at a certain amount of stacks? if thats the case then there's a tank debuff stack tracker thingy in KBM that you may find useful. I cant remeber if i had this turned on when I uploaded the last version of the ui. I will be uploading a new version in a few days that has some small layout tweaks and also has this debuff tracker turned on. Hope this helps.
Last edited by Farius Kaupus : 02-07-12 at 05:23 AM.
Farius Kaupus is offline Report comment to moderator  
Reply With Quote
Unread 02-02-12, 10:59 AM  
Darklotus
 
Darklotus's Avatar

Forum posts: 0
File comments: 3
Uploads: 0
Hello,
First off, thanks for sharing your UI.
Ive wanted to use some of the addons you have but i was not sure how to tweak them in some ways you have.

I started using your UI last night, i play warrior tank.
And on our raid last night, i was suppose to be looking for a Debuff from the boss. But i could not find where the Debuffs are located?
I didnt have time to figure it out last night.

So im wondering if you had this option turned off?
Or maybe i need to look closer @ the myui buff tracking settings.

If possible i would like to get the Debuffs that are cast on me to show up in the 'buff box' or a separate area so i can see them fast and easy.

Or should i load up http://www.riftui.com/downloads/info74-nkRebuff.html and use the debuff option it has?

Thanks again!
Last edited by Darklotus : 02-02-12 at 11:14 AM.
Darklotus is offline Report comment to moderator  
Reply With Quote
Unread 01-19-12, 06:26 AM  
Snarty
 
Snarty's Avatar
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 226
Uploads: 6
Re: Re: King Boss Mods

Quote:
Originally Posted by Farius Kaupus
Quote:
Originally Posted by Snarty
It's nice to see King Boss Mods in there. You'll be pleased to know the settings for KBM never get wiped each time it's updated.

Good work, and nice videos!
love love love your boss mods dude especially now that we're progressing in Hammerknell. Without your addon and MYui I couldnt have made this layout
Glad you like it man. It's cool you make use of the settings to switch the bars to minimal style. Think you're the first I've seen do it. (Your personal videos)

I'm thinking I'll give people the option to have the bar as a texture also. Then it's up to the individual if they want minimal, textured only, overlay only or a combination of both.
Last edited by Snarty : 01-22-12 at 12:47 AM.
Snarty is offline Report comment to moderator  
Reply With Quote
Unread 01-17-12, 04:54 PM  
Rustycage
Claw of Regulos
 
Rustycage's Avatar

Forum posts: 20
File comments: 150
Uploads: 0
Quote:
Originally Posted by Farius Kaupus
Quote:
Originally Posted by Rustycage
Everything works now as I stated, I fixed my issue that I created myself by fiddling with everything too much lol

But I have an important question - how do I change the colors of the health/mana/energy etc? The sections I found in the myUI config doesn't seem to change them, I was only able to change the border color of every frame - nothing else. Also, is it still possible to add custom images like in the original myUI?

Things seem modified here from what I remembered in myUI - that's not a bad thing though - I just want to add my own images, to make it much more professional looking, so that it has even more high quality to it.

I don't know how to code anything, or I'd change stuff in the LUA to make what I want happen myself. But I am a graphic and web designer, and I can create images in Photoshop.
i asked the same question about the textures for the bars. This is the answer JCA gave "I removed the textures on the bars. The problem is that the API doesn't support any type of overlay blending. That means that each different color bar is actually a different graphic. The problem with that is it removes any ability to change the colors and I felt that was more important than the slight asthetic value of the bar textures."

and with regards to changing the colours open the MYui config go to MYui Unit frames and it should be on global defaults by default if not click on that and then look "bars" in the colours section then just click on the corresponding square you want to change the colour of, simples
Thanks... too bad MinUI isn't being maintained anymore - because I prefer images. What he said is wrong though, you can make semi-transparent images that will go with the color of your choice with the settings currently there, if he wouldn't have removed the images feature. I'm still waiting on someone to pick up MinUI, and update it to have the click to interact function that myUI has, and keep it going - I prefer it.
Rustycage is offline Report comment to moderator  
Reply With Quote
Unread 01-17-12, 04:13 PM  
Farius Kaupus
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 26
Uploads: 1
Quote:
Originally Posted by Rustycage
Everything works now as I stated, I fixed my issue that I created myself by fiddling with everything too much lol

But I have an important question - how do I change the colors of the health/mana/energy etc? The sections I found in the myUI config doesn't seem to change them, I was only able to change the border color of every frame - nothing else. Also, is it still possible to add custom images like in the original myUI?

Things seem modified here from what I remembered in myUI - that's not a bad thing though - I just want to add my own images, to make it much more professional looking, so that it has even more high quality to it.

I don't know how to code anything, or I'd change stuff in the LUA to make what I want happen myself. But I am a graphic and web designer, and I can create images in Photoshop.
i asked the same question about the textures for the bars. This is the answer JCA gave "I removed the textures on the bars. The problem is that the API doesn't support any type of overlay blending. That means that each different color bar is actually a different graphic. The problem with that is it removes any ability to change the colors and I felt that was more important than the slight asthetic value of the bar textures."

and with regards to changing the colours open the MYui config go to MYui Unit frames and it should be on global defaults by default if not click on that and then look "bars" in the colours section then just click on the corresponding square you want to change the colour of, simples
Farius Kaupus is offline Report comment to moderator  
Reply With Quote
Unread 01-17-12, 04:24 AM  
Rustycage
Claw of Regulos
 
Rustycage's Avatar

Forum posts: 20
File comments: 150
Uploads: 0
Everything works now as I stated, I fixed my issue that I created myself by fiddling with everything too much lol

But I have an important question - how do I change the colors of the health/mana/energy etc? The sections I found in the myUI config doesn't seem to change them, I was only able to change the border color of every frame - nothing else. Also, is it still possible to add custom images like in the original myUI?

Things seem modified here from what I remembered in myUI - that's not a bad thing though - I just want to add my own images, to make it much more professional looking, so that it has even more high quality to it.

I don't know how to code anything, or I'd change stuff in the LUA to make what I want happen myself. But I am a graphic and web designer, and I can create images in Photoshop.
Rustycage is offline Report comment to moderator  
Reply With Quote
Unread 01-17-12, 02:12 AM  
Farius Kaupus
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 26
Uploads: 1
Re: King Boss Mods

Quote:
Originally Posted by Snarty
It's nice to see King Boss Mods in there. You'll be pleased to know the settings for KBM never get wiped each time it's updated.

Good work, and nice videos!
love love love your boss mods dude especially now that we're progressing in Hammerknell. Without your addon and MYui I couldnt have made this layout
Last edited by Farius Kaupus : 01-17-12 at 02:13 AM.
Farius Kaupus is offline Report comment to moderator  
Reply With Quote
Unread 01-17-12, 02:02 AM  
Farius Kaupus
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 26
Uploads: 1
Quote:
Originally Posted by Rustycage
Quote:
Originally Posted by Farius Kaupus
Quote:
Originally Posted by Rustycage
Quote:
Originally Posted by aventia
Quote:
Originally Posted by aventia
Quote:
Originally Posted by Farius Kaupus
think i've found the missing file. Sorry about that this is my first time uploading a UI . New version uploaded ,let me know if this works
says, failed to import UI Farius 2
got it for got a step
It still says "failed to import UI Farius 2" in the chat box, when I try to import it. Until that's working correctly, I'll have to stare at your screenshot, and tab back and forth, and adjust until I got it right... chances are I'll miss something.

This is very minimal. I would recommend some images to replace the bright colors in the unit frames (Like what MinUI did, all though the author stopped working on it, he gave permission for anyone to pick it up), they're just to way too bright. At one point, I was going to remake the images in myUI, but I was waiting for it to be better, because it had some problems at that time, then I quit RIFT for a while - now I'm back and you put out this, so you did most of the work for me lol

Thank you.
hmmmm.....im at a loss. Are you typing "importui farius2" or "importui farius 2"?
the former should work.
Other than that I could try doing a complete re-pack and another fresh "uiexport".
Well, I copy and pasted the / command you mention on the main page of this UI, to import it. So if that's wrong, then that's why. But if it's not wrong, then I didn't do anything that I shouldn't do, and then maybe a re-pack would be necessary.

**EDIT**: I typed /importui Farius2.dat and it worked. But if I type it the way you say on the page there, it doesn't. You have to include.dat I just figured that out. You should update the page with that info.

But ever since I've been messing with this, trying to get it to work, I screwed something up, and now my UI won't save anything from the variables, that I copied over, that you provided, it just doesn't recognize them, it's as if I never copied them over...
updated main page as for variables not saving it may worth trying a complete reinstall of the UI.
Last edited by Farius Kaupus : 01-17-12 at 02:09 AM.
Farius Kaupus is offline Report comment to moderator  
Reply With Quote
Unread 01-16-12, 12:27 PM  
Snarty
 
Snarty's Avatar
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 226
Uploads: 6
Thumbs up King Boss Mods

It's nice to see King Boss Mods in there. You'll be pleased to know the settings for KBM never get wiped each time it's updated.

Good work, and nice videos!
Snarty is offline Report comment to moderator  
Reply With Quote
Unread 01-16-12, 12:17 PM  
Rustycage
Claw of Regulos
 
Rustycage's Avatar

Forum posts: 20
File comments: 150
Uploads: 0
Quote:
Originally Posted by Farius Kaupus
Quote:
Originally Posted by Rustycage
Quote:
Originally Posted by aventia
Quote:
Originally Posted by aventia
Quote:
Originally Posted by Farius Kaupus
think i've found the missing file. Sorry about that this is my first time uploading a UI . New version uploaded ,let me know if this works
says, failed to import UI Farius 2
got it for got a step
It still says "failed to import UI Farius 2" in the chat box, when I try to import it. Until that's working correctly, I'll have to stare at your screenshot, and tab back and forth, and adjust until I got it right... chances are I'll miss something.

This is very minimal. I would recommend some images to replace the bright colors in the unit frames (Like what MinUI did, all though the author stopped working on it, he gave permission for anyone to pick it up), they're just to way too bright. At one point, I was going to remake the images in myUI, but I was waiting for it to be better, because it had some problems at that time, then I quit RIFT for a while - now I'm back and you put out this, so you did most of the work for me lol

Thank you.
hmmmm.....im at a loss. Are you typing "importui farius2" or "importui farius 2"?
the former should work.
Other than that I could try doing a complete re-pack and another fresh "uiexport".
Well, I copy and pasted the / command you mention on the main page of this UI, to import it. So if that's wrong, then that's why. But if it's not wrong, then I didn't do anything that I shouldn't do, and then maybe a re-pack would be necessary.

**EDIT**: I typed /importui Farius2.dat and it worked. But if I type it the way you say on the page there, it doesn't. You have to include.dat I just figured that out. You should update the page with that info.

But ever since I've been messing with this, trying to get it to work, I screwed something up, and now my UI won't save anything from the variables, that I copied over, that you provided, it just doesn't recognize them, it's as if I never copied them over...
Last edited by Rustycage : 01-16-12 at 01:23 PM.
Rustycage is offline Report comment to moderator  
Reply With Quote
Unread 01-16-12, 11:39 AM  
Farius Kaupus
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 26
Uploads: 1
Quote:
Originally Posted by Rustycage
Quote:
Originally Posted by aventia
Quote:
Originally Posted by aventia
Quote:
Originally Posted by Farius Kaupus
think i've found the missing file. Sorry about that this is my first time uploading a UI . New version uploaded ,let me know if this works
says, failed to import UI Farius 2
got it for got a step
It still says "failed to import UI Farius 2" in the chat box, when I try to import it. Until that's working correctly, I'll have to stare at your screenshot, and tab back and forth, and adjust until I got it right... chances are I'll miss something.

This is very minimal. I would recommend some images to replace the bright colors in the unit frames (Like what MinUI did, all though the author stopped working on it, he gave permission for anyone to pick it up), they're just to way too bright. At one point, I was going to remake the images in myUI, but I was waiting for it to be better, because it had some problems at that time, then I quit RIFT for a while - now I'm back and you put out this, so you did most of the work for me lol

Thank you.
hmmmm.....im at a loss. Are you typing "importui farius2" or "importui farius 2"?
the former should work.
Other than that I could try doing a complete re-pack and another fresh "uiexport".
Last edited by Farius Kaupus : 01-16-12 at 11:41 AM.
Farius Kaupus is offline Report comment to moderator  
Reply With Quote
Unread 01-16-12, 04:50 AM  
Rustycage
Claw of Regulos
 
Rustycage's Avatar

Forum posts: 20
File comments: 150
Uploads: 0
Quote:
Originally Posted by aventia
Quote:
Originally Posted by aventia
Quote:
Originally Posted by Farius Kaupus
think i've found the missing file. Sorry about that this is my first time uploading a UI . New version uploaded ,let me know if this works
says, failed to import UI Farius 2
got it for got a step
It still says "failed to import UI Farius 2" in the chat box, when I try to import it. Until that's working correctly, I'll have to stare at your screenshot, and tab back and forth, and adjust until I got it right... chances are I'll miss something.

This is very minimal. I would recommend some images to replace the bright colors in the unit frames (Like what MinUI did, all though the author stopped working on it, he gave permission for anyone to pick it up), they're just to way too bright. At one point, I was going to remake the images in myUI, but I was waiting for it to be better, because it had some problems at that time, then I quit RIFT for a while - now I'm back and you put out this, so you did most of the work for me lol

Thank you.
Last edited by Rustycage : 01-16-12 at 05:40 AM.
Rustycage is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: