After a number of months of negotiations, Dolby and I have some very exciting news to share with all of you! Under our new company, Good Game Mods LLC, we have been able to re-acquire complete ownership of the MMOUI network (all of the interface sites and Minion).
What does this mean for the future of the sites? Well, I can tell you about some of the short term things that we already know: The next few weeks will be spent getting the sites transferred over to our own servers. Coming up soon ™ we will be rolling out a new layout for the sites. We’ve also decided that we are going to honour any existing Zam premium memberships for a while. What we will do about a new premium membership in the future has yet to be decided.
We are sure you may have questions for us, so feel free to ask them here. We will answer them as best we may, but please understand that we obviously don’t have all of the answers right now. Where things will go in the long term, well, we’ll just have to see.
The best news of all, at least in our opinions, is that we aren’t going anywhere. Dolby and I are still as dedicated to the UI communities we’ve built today as we were the day we opened the sites. You can’t get rid of us that easily.
Added addon support for using mounts. This now allows for the requested feature of random mount selection!
UI AND SETTINGS
The Dimension help tips have been updated!
Fixed the wardrobe preview to properly show dyes when adding/removing appearances.
Added a shortcut button to the Crafting Window to help buy reagents quicker.
Added two color settings for tooltip descriptions of collected and uncollected items.
Titles now have consistent capitalization in the selection menu.
Item tooltips will now contain crafting profession information when you mouse over an item that is used as a crafting material. The tooltip will now tell you all professions that use that item in recipes and what the minimum crafting level needed.
Fixed a bug preventing the Tier 3 Guard tooltip from appearing in the client.
Fixed an issue with text alignment on the welcome dialog.
Ready to make history? The Primalist, our first-ever new Calling, is LIVE and resetting the clock in Telara. As the veil drops on Planetouched Wilds, rise as a fearless force of nature and lead a new journey through the planes!
RIFT 3.4: Into the Wilds has arrived along with a massive new zone, a new dungeon and Warfront, and Primalist Packs that give you access to both the new Calling and 6 Primalist Souls.
Free Gift Pack and Week of Rewards
Join us to celebrate launch with a free Wilds Celebration Pack plus new log-in rewards every day from Oct. 10-16! They’re available on the RIFT Store now, but please note these rewards are limited to one character per account.
Wilds Celebration Pack Includes:
Seafoam Crabnarok Mount
Ascended Seal (Scales from Level 1-60)
Shalistiri Weapon Costume Pack
Trove of 160% Boosts
1 Million PA XP Crystallized Insight.
To start your journey Into the Wilds… stop reading and click play!
NEW CALLING: THE PRIMALIST!
Berserker Soul: DPS
Titan Soul: Tank
Dervish Soul: DPS
Preserver Soul: Healer
Typhoon Soul: DPS
Vulcanist Soul: DPS
DID YOU BUY THE WILDS PACK?
For players that have purchased The Wilds Pack, you will now automatically have access to The Primalist Calling with 6 souls! You also get an additional character slot, Minion: Zendi, and the Khar Warfront Announcer. Don't forget to check your mailbox for Pet: Zendi and the Primal Spirit, a level scaling trinket!
NEW ZONE: PLANETOUCHED WILDS!
The Epic Story of the Wilds
* Act 1: Into the Wilds – Available now! Seek out Uriel Chuluun at the Alliance Camp in Cosmic Steppes.
* Act 2: The Titan and the Tigress – Available October 21st.
*Act 3: Keeper of the Karma – Available November 4th.
NEW WARFRONT: THE ASSAULT ON BRONZE TOMB
NEW EXPERT DUNGEON: RHAZA'DE CANYONS
GAME UPDATE GENERAL
Fixed a crash when editing dimensions.
Loot windows no longer close way, way too easily.
Fixed a bug where dying during click to move would cause you to continue to move to the same location once alive.
Fixed flickering ground clutter.
Importing macros from another character will also now copy over the Category Names.
Quest, achievement, and item links have been added to the Guild Log.
Tooltips are now available in the guild bank log for items that are withdrawn or deposited.
Fixed an issue with bank vault data not being available to addons, and corrected item tooltip display from addons.
Optimized the Rift Store for faster category item display.
It is no longer necessary to relog to purchase trophies after unlocking achievements.
To prevent characters from entering a bad state you must now be out of combat to use a level 60 boost item.
When a character dies within a dungeon instance or a chronicle instance and the player chooses to respawn within the instance, the character will respawn at the initial teleport entry map of the instance.
- Additionally, when a character dies during a duel while in a dungeon or in a chronicle instance, the character will respawn automatically at his death location.
UI AND SETTINGS
Hidden tabs within the chat window will now glow when receiving a new tell.
Selecting an artifact set from the Achievements window will now open up the artifacts page showing your progress toward that set.
Achievements that reward Portrait Icons now display a badge in the achievement window.
Made it easier to sticky and unsticky Quests and Achievements.
New color options have been added into the Settings to override the red used for the Warning color in the crafting window, and the Alert Message color.
The quest log now includes buttons to expand and collapse all quests.
Fixed being unable to click on minion or adventure cards in the minion window if you clicked on a small icon in the card that had a tooltip.
Viewing the list of presets in the soul tree will now display role icons for faster viewing.
Fixed an issue in the Guild Roster causing notes to refresh while being edited.
Fixed issues with scrollbars and lists resetting in the Social window, Notoriety and Currencies tabs.
fixed the overhead cast bar disappearing after doing a reloadui.
Fixed a bug with adding a Friend from Raid frames when not in the same world/shard.
Using /target on a stealthed player will now display the same error message as with an invalid target.
The health bars in our Portrait UI and Raid frame UI can now display an indicator of what your Max Absorb is. Adding shields to a player that is already at Max Absorb will not help.
Applied dyes in the Wardrobe window will now show the dye name in a tooltip when you mouse over it.
Fixed case where the warfront stat leaderboard would constantly jump player names around.
A brand new saga questline which tells the story of Lord Arak and how he became the Lord of Nightmares has begun! All level 65 players have been sent a letter from Purgav, a concerned Ghar Researcher in Goboro Reef, to begin their journey into the realm of dreams and beyond.
NEW INSTANT ADVENTURES IN TARKEN GLACIER
SHARED SHARD VAULT
WARDROBE UPDATE: COLLECT APPEARANCE SETS!
CELEBRATE YOUR FASHIONABLE ACHIEVEMENTS!
INTRODUCING TIERED RAID DIFFICULTY!
INTREPID GILDED PROPHECY
NEW LOYALTY TIER: SILVER!
QUALITY OF LIFE UI IMPROVEMENTS
We have added many convenience options within the RIFT user interface!
Souls can now be reset from within the Soul Tree window; you no longer have to travel to your trainer.
Soul slots and resets can now be purchased from within the Soul Tree window.
In the Soul Tree window, click on Presets, and if you do not have access to a soul in a preset, you can now purchase that soul pack directly from there.
Ran out of Dungeon or Warfront charges? Once you hit 0 charges, you can now purchase more of them directly through those windows.
UI AND SETTINGS
You can now drag items directly to Bank Vaults by dragging the item to the Bank Vault Tab!
Raid frames: The Show Pets option now persists through logout.
Chat: Zone events from all shards will now be broadcast to your home Events channel. DO ALL THE EVENTS!
Chat: New emote tokens have been added for use with existing ones. Get ready for a grammar lesson!
- %t: Your target's name
- %o: Your target's objective noun
- %s: Your target's subjective noun
- %p: Your target's possessive noun
- %po: Your character's objective noun
- %ps: Your character's subjective noun
- %pp: Your character's possessive noun
Our published item database now includes Russian item names.
New characters will now have a default bind point to their home-city once Soul Recall is learned.
We've introduced compatibility with the Windows 10 Technical Preview! Note that this code is experimental – please try it and let us know what happens! If the game crashes on start-up, please report it!
Optimized guild management, resulting in less memory usages and faster boot times for servers.
You can now rename your wardrobe sets from the character sheet, wardrobe tab.
The dye merchants have left to seek other opportunities in Telara. We wish them well in their future endeavors
UI AND SETTINGS
The list of mounts in the character sheet are now sorted by mount speed.
Clicking crafting skill buttons in the ability binder now brings up the crafting window.
The Settings option to reset your bag positions will now reset your regular bags and bank bags regardless of if you have them open or not.
The non-functional right-click menu option, "Reset Chat Windows", has been removed.
There is a new toggle in the basic video settings window that allows you to lock your client window frame, so you don't accidentally resize your window while playing.
Fixed a bug that caused the dimension item drop down list to be unclickable when it extended beyond the edge of the UI.
I'm quite disappointed with the direction Trion took with marketing of Storm Legion. I'm not going to give my money to companies with such stance towards objectification of women. Unfortunately , I saw Storm Legion website only several days after I added a game card to my account, otherwise I would be gone month ago.
Some kind of feeling of obligation made me finish rewrite of KBB's UI. Now that new version is working without bugs - daily error reports don't have any errors for v.2.06 - this feeling is gone.
I will no longer develop Kreiri's Buff Bars. Just in case anyone is thinking about forking KBB, let me quote KBB's license:
The Software may be Modified for personal use and purposes, but the Modified Software may not be Distributed in any way. No Fork, Branch, derivative work or otherwise Modified version of the Software may be Distributed without the express written consent of the Copyright Owner.
- and I do not consent to any distribution of any modified version of KBB.
My one project of the Interruptable now release on Notis 0.1.6.
First idea is all interruptable skill make a gauge, but Rift is not simple. yes.
I have some way for this project ex.Heavy database system, User Custamize system etc.. but will make Lag that idea. You want spoiled for Rift from Addon Lag? No! I want minimum and light wait program.
For that reason, i choose small array system. To stretch a point, this system fault are heavy maintenance work ;p
This version is response to user comment.
Add Set size function and Focus Castbar.
But not this time add set position.
If i can move castbar then i have more good idea.
Will be like my Notis addon. I call this project name to "Interruptable".
I'd make prototype. "hugeTargetCastBar". but it is check only target.
No! i need check all around enemy.
And so, i release more one addon in developer section.
Anyone mind your addon's boot time?
If addon need long boot time, it have HEAVY load factor.
ver0.1.3 (not rerease yet)
- use Event Unit.aggro: send data for got aggro member id.
but i think Unit.aggro API is send me order of fast ping.
(well.. i make logic image gif...
why can't work insert image button? *sigh)
ver0.1.2 is use Event Unit.combat. this API is send me Hostile or Friendly or both unit id. if i have only 1 id then go wait to get next data loop.
if i have 1 hostile id and 1 friendly id then print to chat "*** engate to ***".
if i have only 1 id and time out then print to chat "*** have aggro".
except in case: in WF, no tank, no party, and tank aggro.
but i know some time miss report issue. i have idea for use Event Unit.aggro.
this API is send me member's aggro flag on change. yes, 1st Hostile is get from unit.combat, 1st Friendly is get from unit.aggro.
anyone interesting a new version?
Author Credit is given on a simple basis. We credit the person who sends the mod in, and says "I wrote this" if you see your work here, and its credited to someone else contact us first using the link at the bottom of the site. Please remember more than one person can make the same mod.