As some of you may have heard, CloudFlare had a leak yesterday. We just want to reassure everyone that we are aware of the fact and that while we do use them, we do not appear to have been impacted in any way. This is what they sent to us:
Originally Posted by cloudflare
Thursday afternoon, we published a blog post describing a memory leak caused by a serious bug that impacted Cloudflare's systems. If you haven't yet, I encourage you to read that post on the bug:
While we resolved the bug within hours of it being reported to us, there was an ongoing risk that some of our customers' sensitive information would still be available through third party caches, such as the Google search cache.
Over the last week, we've worked with these caches to discover what customers may have had sensitive information exposed and ensure that the caches are purged. We waited to disclose the bug publicly until after these caches could be cleared in order to mitigate the ability of malicious individuals to exploit any exposed data.
In our review of these third party caches, we discovered exposed data on approximately 150 of Cloudflare's customers across our Free, Pro, Business, and Enterprise plans. We have reached out to these customers directly to provide them with a copy of the data that was exposed, help them understand its impact, and help them mitigate that impact.
Your domain is not one of the domains where we have discovered exposed data in any third party caches. The bug has been patched so it is no longer leaking data. However, we continue to work with these caches to review their records and help them purge any exposed data we find. If we discover any data leaked about your domains during this search, we will reach out to you directly and provide you full details of what we have found.
To date, we have yet to find any instance of the bug being exploited, but we recommend if you are concerned that you invalidate and reissue any persistent secrets, such as long lived session identifiers, tokens or keys. Due to the nature of the bug, customer SSL keys were not exposed and do not need to be rotated.
Again, if we discover new information that impacts you, we will reach out to you directly. In the meantime, if you have any questions or concerns, please don’t hesitate to reach out.
Co-founder and CEO
The Starfall Prophecies have come to pass. The harbinger of doom is here. The Comet of Ahnket hurtles through the skies towards Telara, tearing pieces from the Plane of Fire and Plane of Life as it passes through and assimilating them into its ever-growing mass. Marshes, forests, deserts, and volcanic wastes have all merged together beneath the shadow of the colossal Tower of Ahnket, creating a new world of unnatural beauty... and unfathomable danger. Now the Guardians and Defiants must unite against the sinister intelligence that guides the Comet of Ahnket and stop it from swallowing our world.
64-Bit Client Released!
Level Cap Increase!How To Get To Starfall Prophecy’s Celestial Lands
A new porticulum has been added to Tempest Bay in the Canals, where the entrance to Stormbreaker Protocol once stood. In the room beyond, players can receive a quest from General Batua sending them to the Celestial Lands.
New Item: Planar Fragments!
Planar Assault Adventures
New Dungeon: Tuath'de Coven
New Dungeon: Temple Of Ananke
New Dungeon: Intrepid Darkening Deeps
Pvp Bracket Changes
A new season for leaderboards has started! As such, all leaderboards have been reset.
The level 65 and level 60-64 chat channels have been removed, and have been replaced with level 60-69 chat. A new level 70 chat channel has been added!
Characters who change their factions are added to the appropriate starter guild of their new faction, whether or not they are on their home shard.
Fixed an issue with the Auction House's suggested price option that was causing incorrect prices for stacks of items larger than 1 when relisting auctions.
Fixed an issue where LFG was not properly computing your stats when changing specs.
A number of typoseses have been addresseded.
UI and Settings
Adjust Pixel Granularity under Settings>Video>Advanced now notifies players that it requires a client restart to update.
You can no longer purchase multiple soul packs on the character creation screen.
RIFT Store: The services tab now shows Void Stone as a currency in the lower left hand corner.
Your first chance to see Starfall Prophecy is almost upon us; Starfall Prophecy Open Beta starts October 13th!
Strap on your armor and gather your weapons, your first chance to see Starfall Prophecy is nearly here! Journey to the comet of Ahnket and prepare to battle foes intent on destroying all life on Telara!
Miss any Starfall Prophecy news? Travel to the Starfall Prophecy website or visit any of the links below while you’re preparing yourself to challenge fate:
Change fate and emerge victorious as a true hero of Telara, with the new RIFT expansion Starfall Prophecy coming this Fall!
An Unimaginable Threat
A comet has appeared over Telara, ripping through the elemental planes, tearing off whole sections in the process. The imprisoned Defiant Orphiel knows the truth of its arrival: the comet is an Ascended Tenebrean construct sent here to devour us all.
Ahnket brings with it an endless collection of apocalyptic destruction, collected from the many worlds it has torn asunder.
Lead the battle to Level 70, and fight through 5 brand new zones (the fifth will be released after the initial launch). Prevent the ancient fae lords of Life and the devil scions of Fire from harnessing the otherworldly power of Ahnket to destroy all mortal life upon Telara!
Gain power for the coming challenge
Traveling throug Ahnket’s environs, you’ll enhance your arsenal of abilities with Legendary Powers each Level from 66-70, transforming and unleashing their full power! Multiple abilities from every Soul can be made Legendary, allowing you to customize your character further than ever before.
Empowering your gear stats and abilities with Planar Fragments you amass during your adventures. Collect even more powerful Eternal items, to challenge even the strongest of foes!
Level 65 Boost and More!
Pick up the Starfall Prophecy Pack and gain access to all Starfall Prophecy content, along with the title Starlord or Starlady. You will also receive a boost to level 65 for one character of your choice at launch!
Ethereal Drake Mount – This Drake may strike fear in all who observe it, save the one riding it!
Ring of Ahnket – Showcase your mystical nature with this animated arcane Portrait Frame!
Asha Catari's Raiment – Descended from the Sorcerer Lords of the Eth, Asha’s skill with magic and blade is reflected by her stunning garb. The raiment of the Defiant's leader is now yours!
Even More for Those Who Preorder!
Those who preorder, Starfall Prophecy has a very special surprise in store! Earn a Starfall Prophecy token every day you log in to RIFT, from the moment you preorder until Starfall Prophecy launches. Visit the Maguk Representative in Tempest Bay to spend them for a variety of rewards!
Log in for 15 days to obtain the Tenebrean Mystery Box. Its contents are unknown, but the mystery draws the curious from near and far!
Log in for 20 days to earn the Sack of Infinite Void. While this special bag can’t quite hold an infinite number of items, with 40 slots of capacity it will certainly expand your carrying capacity in a big way!
With 50 days logged on, you’ll be able to take home the ultimate reward, Opie the Artifact-Hunting Squirrel mount! Not only does Opie's unique appearance attest to his unique ability to hunt down Artifacts, but you can leap to previously unattainable heights, and grab Artifacts from the ground without ever dismounting.
Which reward will you chose first? Make sure you pre-order early to ensure that you get them ALL!
Check the Starfall Prophecy Website, where you’ll be able to follow all the latest news on RIFT’s next amazing expansion, and preorder today and start dreaming about your rewards!
Four souls are getting a face lift in 3.7: Warlord, Berserker, Druid and Elementalist! below are some brief blurbs, but be sure to check out the details in the SOULS section of the patch notes below!
UI and Settings
The store button in the Soul Tree now correctly links to the Soul category in the store.
Fixed an issue where the Character sheet would sometimes show wardrobe overlapping armor after previewing items.
Added a new key bind for muting audio.
Fixed the drag area for greater essences in the Planar Focus.
Dormant Doom Guard Neck Band and Dormant Sigil of the Lost Goddess now upgrade to the appropriate item.
Items, like runes, or abilities, like Runebreak, that are used on other items, will dim all items which it cannot be used on.
The welcome dialog is now also accessible from the start menu.
Updated the split stack dialog to close when pressing Escape.
Fixed a bug when linking to the store from the crafting window, not showing the search item.
Adding a settings option to adjust the opacity for spell visual effects.
Added more details to the Affinity tooltip in the character sheet.
Enjoy the latest additions to Telara while we celebrate five fantastic years together!
Get ready to party Ascended, the Update you’ve been waiting for is available NOW:
FIVE NEW SOULS NOW AVAILABLE IN THE ASCENDED SOUL PACK!
The Frostkeeper - Mage - Single-Target Healer
The Maelstrom - Primalist - Ranged Single-Target DPS
The Runeshaper - Cleric - Ranged Single-Target DPS
The Shadeborn - Rogue - Dual-Target Melee DPS
The Warchanter - Warrior - Single-Target Healer
THE TRUE MULTICORE BETA CONTINUES!
THE CARNIVAL OF THE ASCENDED RETURNS!
DAILY REWARDS CALENDAR
BANK VAULT EXTENSIONS
PLANAR ATTUNEMENT TIER TWO ARRIVES
Fixed a long-standing issue where character costume tint and makeup colors would become broken. (We think. Please report if you still see this!)
The following achievements are now Legacy: Quantity Over Quality, Try Not To Look Too Desperate.
The dead will no longer temporarily, angrily yet ineffectually demi-ressurect. (Dead creatures armed with weapons won't appear to sit up and swing at players anymore).
/Camp in some cases will no longer take you to the wrong shard.
Fixed an issue causing some load screens to take longer than necessary.
Fixed an issue with mentoring returning after leveling, when mentoring had been cleared.
When a character’s level is changed via mentoring, an appropriate message is displayed in the General console window informing the player of the level change.
Fixed a bug where the Shard Select list would display an incorrect number of characters.
Fixed an issue where clicking the wrong location could prevent collecting an artifact.
The friends list has been limited to 200 people, in order to add past that you must remove friends from your list.
There is no longer a limit of how many mails you can send to alts.
Fixed an issue where the quest complete icon for completed artifact sets would not show after changing maps.
You can now share quests to your raid.
When graphical effects for mounts disappear in a congested or high-effects area now restart after reaching a clearer area
UI AND SETTINGS
Added a new hotkey: Control + E now interacts with the nearest object to you.
Fixed the achievements window and quest sticky to update when completing artifact sets.
The character creation screen now properly displays Patron discounts.
Improved the look of particle-based equipment in target frames, character window, and other UI elements.
Fixed buttons in the bank and guild bank to work after changing global UI scale.
Added tooltips to tutorial quests and achievements in the Quest sticky.
Fixed a bug for being able to show tutorial quests on minimap.
Fixed several windows to adjust size if open while changing the Global UI Scale.
Changed the mail window send to name field to use the Tab button to cycle through suggestions. It will no longer suggest a different name every time you send a mail and instead start at the top of the list of name suggestions.
Send mail auto complete will no longer suggest cross-shard names, unless you are sending a gift. After you send mail, the next auto-complete suggestion will start with the last character you sent mail to instead of at the beginning of the suggestion list.
Character sheet stats will now tell you how much your dodge rating is increasing your maximum absorb
Celebration of the Ascended is about to arrive on a server near you! With big additions like Multicore for all, brand new Carnival content, and the new Ascended Souls to grab the limelight, there’s still plenty of other cool features coming!
Daily Rewards Calendar: Everyone gets daily rewards just for logging in! Every month, earn up to 21 rewards, one available per day. Just log in to claim a variety of items, ranging from nifty consumables to bonus Planar Experience. Anyone who reaches 21 days logged in within a month will be rewarded with an assortment of rare and desirable currencies to unlock great of gear!
PvP Improvements: We’re adjusted a number of factors in PvP, from how much damage a player can do to how effective AOE healing is in keeping your team on their feet. The goal is to provide a more measured and tactical experience, while not allowing PvP to get bogged down in inconclusive contests. All together, these changes make PvP a little more thoughtful and strategic, instead of relying on lightning reflexes to escape certain doom.
Monthly Patron Quest: Patron gets even better in Celebration of the Ascended, with a monthly quest for some of the most desired gear in Telara. Engage in all sorts of activities to gather Exceptional Sparkles, and turn them in for exceptional rewards!
There are many more upgrades coming - too many to list them all here!
Get ready Ascended, RIFT 3.6 will be here before you know it!
I'm quite disappointed with the direction Trion took with marketing of Storm Legion. I'm not going to give my money to companies with such stance towards objectification of women. Unfortunately , I saw Storm Legion website only several days after I added a game card to my account, otherwise I would be gone month ago.
Some kind of feeling of obligation made me finish rewrite of KBB's UI. Now that new version is working without bugs - daily error reports don't have any errors for v.2.06 - this feeling is gone.
I will no longer develop Kreiri's Buff Bars. Just in case anyone is thinking about forking KBB, let me quote KBB's license:
The Software may be Modified for personal use and purposes, but the Modified Software may not be Distributed in any way. No Fork, Branch, derivative work or otherwise Modified version of the Software may be Distributed without the express written consent of the Copyright Owner.
- and I do not consent to any distribution of any modified version of KBB.
My one project of the Interruptable now release on Notis 0.1.6.
First idea is all interruptable skill make a gauge, but Rift is not simple. yes.
I have some way for this project ex.Heavy database system, User Custamize system etc.. but will make Lag that idea. You want spoiled for Rift from Addon Lag? No! I want minimum and light wait program.
For that reason, i choose small array system. To stretch a point, this system fault are heavy maintenance work ;p
This version is response to user comment.
Add Set size function and Focus Castbar.
But not this time add set position.
If i can move castbar then i have more good idea.
Will be like my Notis addon. I call this project name to "Interruptable".
I'd make prototype. "hugeTargetCastBar". but it is check only target.
No! i need check all around enemy.
And so, i release more one addon in developer section.
Anyone mind your addon's boot time?
If addon need long boot time, it have HEAVY load factor.
ver0.1.3 (not rerease yet)
- use Event Unit.aggro: send data for got aggro member id.
but i think Unit.aggro API is send me order of fast ping.
(well.. i make logic image gif...
why can't work insert image button? *sigh)
ver0.1.2 is use Event Unit.combat. this API is send me Hostile or Friendly or both unit id. if i have only 1 id then go wait to get next data loop.
if i have 1 hostile id and 1 friendly id then print to chat "*** engate to ***".
if i have only 1 id and time out then print to chat "*** have aggro".
except in case: in WF, no tank, no party, and tank aggro.
but i know some time miss report issue. i have idea for use Event Unit.aggro.
this API is send me member's aggro flag on change. yes, 1st Hostile is get from unit.combat, 1st Friendly is get from unit.aggro.
anyone interesting a new version?
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